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		<title><![CDATA[Latest posts for the thread "Improvements to Special issue ammo. :MaybeOPwarning:"]]></title>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ Special issue ammo shouldn't have it's own type. it should retain the type of it's firer.<br /> <br /> as such, heres my proposition:<br /> <br /> if you use dragonfire bolts, instead of <br /> 24" S4 AP5 <span class="glossaryitem" onmouseover='gp(319);'>RF</span> Ignores cover<br /> <br /> In a bolter it would stay the same.<br /> In a storm-bolter, it would be<br /> 24" S4 AP5 Assault 2, <span class="glossaryitem" onmouseover='gp(67);'>IC</span><br /> and in a bolt-pistol it would be <br /> 12" S4 AP5 Pistol <span class="glossaryitem" onmouseover='gp(67);'>IC</span><br /> <br /> thoughts?<br /> <br /> I think it might be a bit overpowered, but I'd like to fire 10 vengance rounds into my enemies chaos marines before they come in and die in close combat.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 10:48:36]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I'm not opposed to this. They are bolter rounds & as far as I know only the H.Bolter uses different ammunition, assuming all astartes grade weapons.<br /> However, this could get very <span class="glossaryitem" onmouseover='gp(280);'>OP</span> very fast. I say limit the amount of storm bolters per sternguard squad to 1 per 5 models (For every 5 models in the squad. . .). Though I don't know why you would want to assault with sternguard rather than rapidfire 20 vengeance rounds into the same chaos squad.<br /> <br /> 20 shots = 6 misses = 3 hots = 1 unsaved wound for you<br /> 20 shots = 14 hits = 7 wounds = 7 dead enemies<br /> <br /> I think a 7:1 ratio is pretty good & if they assault you next turn you probably out number them.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 12:22:38]]> GMT</pubDate>
				<author><![CDATA[ Shas'O Dorian]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I don't thin it would be <span class="glossaryitem" onmouseover='gp(280);'>OP</span> remember the storm bolter is inexplicably 10 points per model at the moment and this change would actually make them worth it.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 13:01:58]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ As strange as it feels to say, this actually makes a moderate amount of sense.  I'm not incredibly familar with <span class="glossaryitem" onmouseover='gp(119);'>SM</span> fluff though.  Does this ammo fire hotter than ordinary ammo?  Maybe the guns, being air cooled, can't sustain their normal rate of fire?  This could just be me trying to apply real world physics to a game though.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 14:22:42]]> GMT</pubDate>
				<author><![CDATA[ daedalus]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, I redirect you to this thread.<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/253097.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/253097.page</a><br /> <br /> It describes that strom bolters/heavy bolters/ bolt pistols/ banana bolters cant use specail ammo.<br /> <br /> But your idea for the boltgun seems good to me.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 14:46:35]]> GMT</pubDate>
				<author><![CDATA[ Happygrunt]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ Yeah that's why it is posted in the Proposed Rules section  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> <br /> //Edge]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 16:33:06]]> GMT</pubDate>
				<author><![CDATA[ OnTheEdge]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ why shouldn;'t you be able to use them in the storm bolters. <br /> I mean, I've not bought a storm bolter so I can fire as rapid fire.<br /> <br /> Maybe they could all just be assault 1. eh.<br /> <br /> N: they should retain the weapons range, too.<br /> <br /> why would a bolt pistol be able to fire 30".]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 21:47:11]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ Just that you should know: You dont need an <span class="glossaryitem" onmouseover='gp(280);'>OP</span> warning in your title. Upon seeing your name, viewers will instantly know it's <span class="glossaryitem" onmouseover='gp(280);'>OP</span> what ever your suggestion is. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 21:37:37]]> GMT</pubDate>
				<author><![CDATA[ IggyEssEmManlyMan]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I thought sternguard ammunition only afected the bolters and combi-weapons,<br /> <br /> yep, just checked the codex. Only boltguns and combi-weapon bolters can use special issue ammunition.<br /> <br /> But the captain with hellfire rounds, thats a different topic]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 21:43:40]]> GMT</pubDate>
				<author><![CDATA[ wizard12]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ Sorry, thats wrong.<br /> <br /> Bolt<i>ers</i> are basic armaments.<br /> <br /> Wizard, it says BOLT-GUN check your armoury, theres no such thing as a bolt-gun, therefore, all Bolt-guns have the word Bolt (unless they're a <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">) they count as bolt-guns.<br /> <br /> Sorry, you've got to remember, it's a very shoddily done rule, it should either say<br /> "all bolters (because thats everything but bolt pistols)"<br /> or all bolt-weapons.<br /> or it should state <br /> "all bolt-gun armed (that is, Bolters bolt pistols, storm bolters heavy bolters and combi-weapons.)" which is much clearer.<br /> <br /> Edit: toned down, spelling.]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 09:32:45]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ No, Boltgun and Bolter are the same thing.<br /> <br /> If you want to include <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, <span class="glossaryitem" onmouseover='gp(213);'>SB</span> etc, you'd have to say Bolt Weapon.]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 15:53:06]]> GMT</pubDate>
				<author><![CDATA[ Black Antelope]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ <blockquote><div><cite>IggyEssEmManlyMan wrote:</cite>Just that you should know: You dont need an <span class="glossaryitem" onmouseover='gp(280);'>OP</span> warning in your title. Upon seeing your name, viewers will instantly know it's <span class="glossaryitem" onmouseover='gp(280);'>OP</span> what ever your suggestion is. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> Wow, thanks for pointing that out. I spend too much time on 4chan now. <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">  Didn't even notice I did it.<br /> <br /> Oh, and your right, the rules on it are very unclear. It should say Bolter or Combi-Bolter, not boltgun.]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 16:40:11]]> GMT</pubDate>
				<author><![CDATA[ Happygrunt]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ <blockquote><div><cite>Captain Solon wrote:</cite>Sorry, thats wrong.<br /> <br /> Bolt<i>ers</i> are basic armaments.<br /> <br /> Wizard, it says BOLT-GUN check your armoury, theres no such thing as a bolt-gun, therefore, all Bolt-guns have the word Bolt (unless they're a <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">) they count as bolt-guns.</div></blockquote><br /> <br /> Sorry, thats wrong.<br /> <br /> <blockquote><div><cite>P.97 Codex Space Marines wrote:</cite><br /> <b><u>Boltgun</u></b><br /> The boltgun, or bolter, fires small missiles, or 'bolts'.</div></blockquote><br /> <br /> &lt;palm /&gt;<br /> <br /> Ed: Further more, in the army list entries they list the "bolters" as boltguns... how can you mess this up...]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 16:47:25]]> GMT</pubDate>
				<author><![CDATA[ SuperioR]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ Bacause he has never actually read anything that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> published codex wise.]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 19:29:33]]> GMT</pubDate>
				<author><![CDATA[ jp400]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ <blockquote><div><cite>jp400 wrote:</cite>Bacause he has never actually read anything that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> published codex wise.</div></blockquote><br /> <br /> Leave the guy alone okay, he has some good ideas, and he is sharing them with you. If you don't like it, don't view it.]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 21:46:43]]> GMT</pubDate>
				<author><![CDATA[ Happygrunt]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ <blockquote><div><cite>Happygrunt wrote:</cite><blockquote><div><cite>jp400 wrote:</cite>Bacause he has never actually read anything that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> published codex wise.</div></blockquote><br /> <br /> Leave the guy alone okay, he has some good ideas, and he is sharing them with you. If you don't like it, don't view it.</div></blockquote><br /> <br /> hey leave the other guys alone, Captain Solon asked for the opinons of dakka and he's getting him. If he only wanted positive feedback then he shouldn't have posted it in the first place. If you don't like it, don't post <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> back to the topic at hand, i like the idea becasue it makes sense, (kantors storm bolter fires kraken rounds) but it really does sound like it would get out of hand really quickly.]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 22:34:48]]> GMT</pubDate>
				<author><![CDATA[ Joetaco]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ <blockquote><div><cite>Joetaco wrote:</cite><blockquote><div><cite>Happygrunt wrote:</cite><blockquote><div><cite>jp400 wrote:</cite>Bacause he has never actually read anything that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> published codex wise.</div></blockquote><br /> <br /> Leave the guy alone okay, he has some good ideas, and he is sharing them with you. If you don't like it, don't view it.</div></blockquote><br /> <br /> hey leave the other guys alone, Captain Solon asked for the opinons of dakka and he's getting him. If he only wanted positive feedback then he shouldn't have posted it in the first place. If you don't like it, don't post <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> </div></blockquote><br /> <br /> Your right. He asked for the opinion of his idea to dakka. HOWEVER, that was a personal attack against the good captain, and had nothing to do with the idea posted. I should rephrase that and say if you don't like HIM don't post. Sorry I couldn't make it clear that we should all try to be polite and respectful to each other. Fine, bash the IDEA not the POSTER! ]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 22:51:46]]> GMT</pubDate>
				<author><![CDATA[ Happygrunt]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I think this is a great idea.<br /> <br /> I thought the exact same thing as he did with the storm bolters in the Sternguard squad, and so I actually went up and asked a person at the store what he thought about the fact that the storm bolters should probably have the special rounds as well. Unless this was implemented I could never see a reason to buy the storm bolters for a sternguard squad anyways.]]></description>
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				<pubDate><![CDATA[Sun, 21 Mar 2010 06:27:31]]> GMT</pubDate>
				<author><![CDATA[ grayspark]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I still think it would be MUCH better.]]></description>
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				<pubDate><![CDATA[Sun, 21 Mar 2010 10:34:54]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ Especially as the&nbsp;Storm bolters are inexplicably 10 pouints each. I mean a storm bolter 10 points more than a Spec ammo bolter?!?! I'd prefer the spec ammo bolter even if they were the same cost!]]></description>
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				<pubDate><![CDATA[Sun, 21 Mar 2010 16:22:06]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ so why not 'up the ante' so to speak, and make storm bolters carry spec munitions with their range and type (except for things where the range is specifically greater (with intended purpose.))]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 02:28:38]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ For <span class="glossaryitem" onmouseover='gp(213);'>SBs</span>, just make all the special ammo Assault 2, keep the cost @10 each.<br /> <br /> Don't allow it for <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, unless you raise the cost.]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 15:44:49]]> GMT</pubDate>
				<author><![CDATA[ Black Antelope]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I do think Special issue ammo should be avaliable for all Bolters and Bolter varients. Storm bolters are functionally just 2 Bolters stuck together (infact "stormbolters" used to be treated like and called <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-bolters and Chaos still has them this way) <br /> <br /> Bolt pistols are a little harder to decide if it should be avaliable to them, although i do remember that the ammo clips for <span class="glossaryitem" onmouseover='gp(260);'>BPs</span> and Bolters are completely interchangable, <span class="glossaryitem" onmouseover='gp(260);'>BP</span> clips only have less rounds.<br /> <br /> As to cost: You are paying for the special ammo + whatever gun its going in. you pay twice for the ability, why pay 3 times? (Gun, ammo, gun price increase)<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>: best idea Captain Solon has had ever <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 18:12:55]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<description><![CDATA[ I can see it (and I agree that 10 points for Storm bolters on Sternguard is plenty expensive).<br /> <br /> It does make me want special issue ammo for my shooty Terminators though (which I already wanted but hey)...<br /> <br /> Jack]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 19:22:33]]> GMT</pubDate>
				<author><![CDATA[ Jackmojo]]></author>
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				<description><![CDATA[ they could pay extra for them?]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 07:33:44]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I'm not sure they need to in the Thunderhammer+Stormshield heavy environment, but if so about 5 points is probably enough.<br /> <br /> Jack]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1431486.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1431486.page</link>
				<pubDate><![CDATA[Tue, 23 Mar 2010 18:56:56]]> GMT</pubDate>
				<author><![CDATA[ Jackmojo]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ At first I really liked this idea but then I thought Sternguard shouldn't be the place that you have loads of stormbolters. Those are for Terminators and Grey Knights. I don't want Sternguard to be Grey Knights Mark 2. Maybe restrict this to <span class="glossaryitem" onmouseover='gp(67);'>ICs</span>?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433076.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433076.page</link>
				<pubDate><![CDATA[Wed, 24 Mar 2010 09:44:52]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ fling, how about we limit it to two storm bolters per squad (like one for every 5.)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433093.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433093.page</link>
				<pubDate><![CDATA[Wed, 24 Mar 2010 09:55:58]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ Yeah that would be fine.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433148.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433148.page</link>
				<pubDate><![CDATA[Wed, 24 Mar 2010 10:53:55]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I don't think it should be allowed on anything other than Sternguard, otherwise it overlaps their role too much.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433830.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1433830.page</link>
				<pubDate><![CDATA[Wed, 24 Mar 2010 16:47:07]]> GMT</pubDate>
				<author><![CDATA[ Black Antelope]]></author>
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				<title>Improvements to Special issue ammo. :MaybeOPwarning:</title>
				<description><![CDATA[ I wouldn't have put it on anything other then sterns.<br /> <br /> terminators are meant to soak up a tonne of damage.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1434814.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/284385/1434814.page</link>
				<pubDate><![CDATA[Wed, 24 Mar 2010 22:36:37]]> GMT</pubDate>
				<author><![CDATA[ Captain Solon]]></author>
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