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		<title><![CDATA[Latest posts for the thread "1250 Mechdar list"]]></title>
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				<title>1250 Mechdar list</title>
				<description><![CDATA[ Hey all, making my first Eldar list with the units I plan to buy very soon. I want to play mech Eldar for a start, and that's what I tried to go for in this. I'm two points over in both lists that I'm about to provide, and I'd like comments and critique on my list as well. The thing I do know is that I'm very short on troops...<br /> <br /> 1250 Eldar<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Farseer + 3 Warlocks –230<br /> +Runes of Warding<br /> +Runes of Witnessing<br /> +Spirit Stones<br /> +Doom<br /> +Fortune<br /> <br /> Troops<br /> <br /> 10 Dire Avengers w/ Wave Serpent  - 277<br /> +Exarch<br /> +Defend<br /> +Shuriken Cannon<br /> +Spirit Stones<br /> +Vectored Engines<br /> <br /> 5 Dire Avengers w/ Wave Serpent – 205<br /> +Vectored Engines<br /> +Star Engines<br /> +Spirit stones<br /> +Shuriken Cannon<br /> <br /> Elites<br /> <br /> 5 Fire Dragons  w/ Wave Serpent – 190<br /> +Shuriken Cannon<br /> +Spirit Stones<br /> <br /> 5 Fire Dragons  w/ Wave Serpent – 190<br /> +Shuriken Cannon<br /> +Spirit Stones<br /> <br /> <br /> Heavy Support<br /> <br /> Fire Prism – 160<br /> +Holo-Fields<br /> +Shuriken Cannon<br /> <br /> Total: 1252<br /> <br /> OR<br /> <br />  <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Farseer + 3 Warlocks w/ Wave Serpent – 340<br /> +Runes of Warding<br /> +Runes of Witnessing<br /> +Spirit Stones<br /> +Doom<br /> +Fortune<br /> + Wave Serpent Spirit Stones<br /> <br /> Troops<br /> <br /> 10 Dire Avengers w/ Wave Serpent  - 277<br /> +Exarch<br /> +Defend<br /> +Shuriken Cannon<br /> +Spirit Stones<br /> +Vectored Engines<br /> <br /> 5 Dire Avengers w/ Wave Serpent – 205<br /> +Vectored Engines<br /> +Star Engines<br /> +Spirit stones<br /> +Shuriken Cannon<br /> <br /> Elites<br /> <br /> 10 Fire Dragons  w/ Wave Serpent – 270<br /> +Shuriken Cannon<br /> +Spirit Stones<br /> <br /> <br /> Heavy Support<br /> <br /> Fire Prism – 160<br /> +Holo-Fields<br /> +Shuriken Cannon<br /> <br /> Total: 1252<br /> <br /> Alright, I'd love some advice / critique, if you have any to offer. Got better units for me to get in mind? Tell me.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 05:23:27]]> GMT</pubDate>
				<author><![CDATA[ SDasher]]></author>
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				<title>1250 Mechdar list</title>
				<description><![CDATA[ If you're going full mech eldar, and plan to bump the list up to higher points totals later, don't bother with the mini seer council. If you really really like the farseer, then keep him. (I think he is nice, but when you don't get those powers off it really hurts your battle plan, and with the rise of psychic powers, I think people are going to bring more psychic defense, so until eldar get redone and get super awesome abilities, I would learn to play without depending on him)  I would just go with a minimum Autarch and spend those point elsewhere. He also gives you the nice option of reserving the army when you face someone that has a big alpha strike.<br /> <br /> 2 units of 5 fire dragons rather than 1 big one. You are not going to even need 5 meltaguns in most cases, so just take the minimum unit and you will kill whatever you shoot at anyway.<br /> <br /> Eldar have quite durable (if expensive) transports, that can pump out quite a bit of firepower on their own- so use them. Don't ever plan to get your dire avengers out unless their transport is blown up. Take minimum units of them and just think of them as an 'upgrade' to the tank to make it scoring. You will also appreciate having more scoring units. <br /> <br /> All the upgrades on the tanks are cool and all, and while you may think they are needed... they aren't. The only upgrades I would take on eldar tanks are the underslung shuriken cannon (always take this) and holo-fields on falcons. <br /> <br /> Autarch  70<br /> <br /> 5 Fire Dragons  190<br /> Wave Serpent<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Shuriken Cannon<br /> Shuriken Cannon<br /> <br /> 5 Fire Dragons  190<br /> Wave Serpent<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Shuriken Cannon<br /> Shuriken Cannon<br /> <br /> 5 Dire Avengers  170<br /> Wave Serpent<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Shuriken Cannon<br /> Shuriken Cannon<br /> <br /> 5 Dire Avengers  185<br /> Wave Serpent<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Laser<br /> Shuriken Cannon<br /> <br /> 5 Dire Avengers  185<br /> Wave Serpent<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Scatter Laser<br /> Shuriken Cannon<br /> <br /> Falcon  130<br /> Shuriken Cannon<br /> Shuriken Cannon<br /> <br /> Falcon  130<br /> Shuriken Cannon<br /> Shuriken Cannon<br /> <br /> 1250<br /> <br /> Lots and lots of dakka. You're pumping out quite an absurd about of S6 shots for transports and infantry, you have the fire dragons for anything bigger that the S6 can't handle, and you pick up another scoring unit. I personally like the falcons (if you keep them cheap enough) over the fire prisms solely because they can pick up your dire avengers if their forced out of their wavesperent. But this is a personal choice, and if you prefer the fire prism, that's fine as well. <br /> <br /> <br /> as a side note, make sure to magnetize your grav tanks weaponry! You won't regret it, and will love the flexibility when you change/upscale your list. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 06:54:15]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
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				<title>1250 Mechdar list</title>
				<description><![CDATA[ I am suprised to find someone that actually says Falcons and cannon upgrades are ok. My first list had things like these and dark reapers. I got insulted by everyone but politely.<br /> On low point games all my extra tanks kill marines real good that includes termies and dreads.  ]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 07:33:09]]> GMT</pubDate>
				<author><![CDATA[ rzsanguine]]></author>
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				<title>1250 Mechdar list</title>
				<description><![CDATA[ 10 points for another 3 s6 shots is really really good, but you have to remember to skimp on the other upgrades. The falcons generally aren't that good because people like to load up upgrades on them and make them very expensive. Keep them cheap, and later when you have more points put the ONLY shuriken cannon and holofields on, and keep them at range, in cover if possible, and they will be a really big pain to bring down. You can also buy just minimum dire avenger squads and put them in the falcon to make it scoring and hold your back objectives.<br /> <br /> You have to play smart with the list though, because the shuriken cannons make you want to play up close-- don't. Just barely skirt 24" the whole game, and you will be good, get those side shots and rip them up with silly amount of shots you have. ]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 19:17:45]]> GMT</pubDate>
				<author><![CDATA[ tjdieter2191]]></author>
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