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				<title>Black Templars, 2k Points... </title>
				<description><![CDATA[ Black Templars 2000 Points<br /> <br /> Troops<br /> <br /> Crusader Squad   -- 463<br /> 9x Initates w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> 1x Initate w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(486);'>PW</span><br /> Frag Grenades<br /> Land Raider Crusader<br />  - Smoke Launchers<br />  - Hunter Killer Missle<br /> <br /> Crusader Squad   -- 166<br /> 9x Initates w/ Bolter<br /> 1x Initate w/ Plasma Gun<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(15);'>BT</span> Chaplain      -- 152<br /> Master of Sancitity<br /> Bionics<br /> Jump Pack<br /> Terminator Honors<br /> Bolt Pistol<br /> Combi-MeltaGun<br /> Crozius Arcanum<br /> Frag Grenades<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(15);'>BT</span> Chaplain      -- 152<br /> Master of Sancitity<br /> Bionics<br /> Jump Pack<br /> Terminator Honors<br /> Bolt Pistol<br /> Combi-MeltaGun<br /> Crozius Arcanum<br /> Frag Grenades<br /> <br /> <br /> Emperors Champion -- 110<br /> Abhor the Witch<br /> Black Sword<br /> Armor of Faith<br /> Bolt Pistol<br /> Frag Grenades<br /> <br /> <br /> Fast<br /> <br /> <span class="glossaryitem" onmouseover='gp(15);'>BT</span> Assault Squad  -- 250<br /> 9x Initates w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/CCW25<br /> 1x Initate w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(486);'>PW</span><br /> Melta Bombs<br /> <br /> <span class="glossaryitem" onmouseover='gp(15);'>BT</span> Assault Squad  -- 250<br /> 9x Initates w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span><br /> 1x Initate w/ <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(486);'>PW</span><br /> Melta Bombs<br /> <br /> Land Speeder Squadron  -- 195<br /> 3x Speeders W/Multi-Melta<br /> <br /> Elite<br /> Sword Bretheren Terminator Squad  -- 255<br /> 3 <span class="glossaryitem" onmouseover='gp(213);'>SB</span> w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span>/<span class="glossaryitem" onmouseover='gp(213);'>SB</span><br /> 2 <span class="glossaryitem" onmouseover='gp(213);'>SB</span> w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span>/<span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Tank Hunters<br /> <br /> 1993<br /> <br /> <br /> <br /> <br /> Thoughts?<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 07:59:55]]> GMT</pubDate>
				<author><![CDATA[ Vanguard27]]></author>
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				<title>Re:Black Templars, 2k Points... </title>
				<description><![CDATA[ Only 2 scoring units in a 2k army seems light, objectives could be tough, especially if you're sending one of those scoring units up the table in the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>. What do you plan to do with the Sword Brethren?<br /> <br /> You have a squad of troops with bolters, to hold a home objective or advance slowly up the table in reserve. You have your <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> with squad and the 2 units of jump infantry, chaplain attached to both I assume backed up by the landspeeders.<br /> <br /> Just not sure where the sword brethren come into this. Are you planning to Deep Strike them?<br /> <br /> I like the list, but I think a Rhino or two would round it out nicely if you could find the points somewhere.]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 09:00:56]]> GMT</pubDate>
				<author><![CDATA[ BishopGore]]></author>
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				<title>Re:Black Templars, 2k Points... </title>
				<description><![CDATA[ <blockquote><div><cite>BishopGore wrote:</cite>Only 2 scoring units in a 2k army seems light, objectives could be tough, especially if you're sending one of those scoring units up the table in the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>. What do you plan to do with the Sword Brethren?<br /> <br /> You have a squad of troops with bolters, to hold a home objective or advance slowly up the table in reserve. You have your <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> with squad and the 2 units of jump infantry, chaplain attached to both I assume backed up by the landspeeders.<br /> <br /> Just not sure where the sword brethren come into this. Are you planning to Deep Strike them?<br /> <br /> I like the list, but I think a Rhino or two would round it out nicely if you could find the points somewhere.</div></blockquote><br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(213);'>SB</span> are a jack of all trades, with Tank Hunter, I can use them for Anti-Armor,  and <span class="glossaryitem" onmouseover='gp(5);'>AC</span>'s are always good at Anti Infantry.<br /> <br /> They are good for shutting down lanes destroying any enemy fast units that want to flank, IE jetbikes/Speeders<br /> <br /> and you are correct, Chaplains are attached to Assault Squads (This gives most of my assault re-rolls, avoiding the need for AACWTH for 50 points), <span class="glossaryitem" onmouseover='gp(32);'>EC</span> is in the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> with the Crusader Squad<br /> <br /> <br /> The other option is to get rid of the <span class="glossaryitem" onmouseover='gp(213);'>SB</span> for another 2 squads of Initiates, Gives more scoring, but lowers the Anti-Veh of the army]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 09:11:49]]> GMT</pubDate>
				<author><![CDATA[ Vanguard27]]></author>
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				<title>Black Templars, 2k Points... </title>
				<description><![CDATA[ Hey, it is a 2000pts game. Let us guess that how many flying-bombmen would be turned to corpses before they reached enemy tanks.]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 09:12:32]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>Black Templars, 2k Points... </title>
				<description><![CDATA[ <blockquote><div><cite>tokugawa wrote:</cite>Hey, it is a 2000pts game. Let us guess that how many flying-bombmen would be turned to corpses before they reached enemy tanks.</div></blockquote><br /> <br /> in my experience<br /> <br /> 50%]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 09:18:23]]> GMT</pubDate>
				<author><![CDATA[ Vanguard27]]></author>
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				<title>Re:Black Templars, 2k Points... </title>
				<description><![CDATA[ I can see it being a winning tactic against certain forces, but not one that can be used many times before they learn how to take down most of those Assault squads. Of course if the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> can keep pace with them then you've got less worries, As enemy fire will be split, Especially with 3 Multi-melta <span class="glossaryitem" onmouseover='gp(440);'>LSs</span>.<br /> <br /> Thinking more about this, I like the army, if you can make it to the enemy in Turn 2 then you can make a real mess of most things. Risky, all or nothing and you have to make sure everything sweeps in around about the same time, but could make for some real tense games.]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 09:25:23]]> GMT</pubDate>
				<author><![CDATA[ BishopGore]]></author>
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				<title>Re:Black Templars, 2k Points... </title>
				<description><![CDATA[ <blockquote><div><cite>BishopGore wrote:</cite><br /> Thinking more about this, I like the army, if you can make it to the enemy in Turn 2 then you can make a real mess of most things. Risky, all or nothing and you have to make sure everything sweeps in around about the same time, but could make for some real tense games.</div></blockquote><br /> <br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I love playing this way.<br /> The vow I have enables me to move at the beginning of the game (if they have a psyker), so I am that much closer already.<br /> <br /> <br /> I honestly, play this army very fluff like, and I really play every game like it is annihilation (I don't play in tournys, for the most part, cause I don't enjoy the "rules lawyer" type of player/game.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 09:33:48]]> GMT</pubDate>
				<author><![CDATA[ Vanguard27]]></author>
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