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		<title><![CDATA[Latest posts for the thread "What makes a good wargame?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/7.page</link>
		<description><![CDATA[Latest messages posted in the thread "What makes a good wargame?"]]></description>
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				<title>What makes a good wargame?</title>
				<description><![CDATA[ What is it about a game that really makes you want to play? We could easily come up with a list of all the things necessary for a game to be succesful, but what are the most important things to <b>you?</b> <br /> <br /> Does it need to have a specific setting or is it more about the feel of the game or the way the compary runs it? <br /> Is it about game play or are you more interested in the fluff?<br /> Are there any example of games that you think have the perfect combination or are you still looking? <br /> Do you like quick simple rules or games with more variation?<br /> <br /> I'll start by saying the most important things to me are (in this order):<br /> 1.Background- I need the room to create my own characters and impact the world. I have never been able to get into straight historical games as I don't like having to follow someone elses bacground.<br /> 2. Interest in the hobby- the company needs to value the customers and understand that this hobby is very varied. Give the customers a chance to shape the game and listen to what they want.<br /> 3. Nice models- It really helps if I can get passionate about the models as they bring the game to life.<br /> <br /> Ok you've heard what I think now over to Dakka....]]></description>
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				<pubDate><![CDATA[Sat, 20 Mar 2010 14:52:59]]> GMT</pubDate>
				<author><![CDATA[ 4M2A]]></author>
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				<title>What makes a good wargame?</title>
				<description><![CDATA[ Well I think its the game rules and the game itself,not that much on fluff]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1423689.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1423689.page</link>
				<pubDate><![CDATA[Sat, 20 Mar 2010 14:54:01]]> GMT</pubDate>
				<author><![CDATA[ Tony the guardsman]]></author>
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				<title>Re:What makes a good wargame?</title>
				<description><![CDATA[ 1. Decent, sturdy, intuitive,  core rules with aspects I can pick up or drop out to cater to my mood or my taste in gaming. My ideal ruleset would enable me to cross genres too. I would also expect that any updates would improve upon existing rules and any new rules integrate fully with the core.<br /> <br /> 2. Designers/publishers values the community. If I am able to offer feedback then all well and good.<br /> <br /> 3. The ability to play games with players of every level without spending too much time debating what the rules actually do.<br /> <br /> A bit of fluff/background is nice, canon is acceptable.]]></description>
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				<pubDate><![CDATA[Sun, 21 Mar 2010 11:51:23]]> GMT</pubDate>
				<author><![CDATA[ Mr. Burning]]></author>
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				<title>What makes a good wargame?</title>
				<description><![CDATA[ I think the board and its storyline makes it cool...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1425553.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1425553.page</link>
				<pubDate><![CDATA[Sun, 21 Mar 2010 12:04:11]]> GMT</pubDate>
				<author><![CDATA[ Dreadnought96]]></author>
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				<title>What makes a good wargame?</title>
				<description><![CDATA[ 1)  Back ground , so youre not just moving some bits of plastic around . <br /> 2) Nice painted minatures , they dont have to be evy metal standard , but it brings the game to life.<br /> 3) Terrain , a huge ruined city really sets the mood of the game and gives you a visual idea of the battle.<br /> 4) People who are as enthusiastic as you are and are friendly and just thier to have abit of fun.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1426074.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1426074.page</link>
				<pubDate><![CDATA[Sun, 21 Mar 2010 17:14:56]]> GMT</pubDate>
				<author><![CDATA[ LEEQAEX]]></author>
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				<title>What makes a good wargame?</title>
				<description><![CDATA[ Fluff, followed by quality of pieces and board.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1426892.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/285070/1426892.page</link>
				<pubDate><![CDATA[Sun, 21 Mar 2010 23:53:20]]> GMT</pubDate>
				<author><![CDATA[ Ratbarf]]></author>
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