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		<title><![CDATA[Latest posts for the thread "TO magnetize or not to magnetize that is the question??  (input needed!!)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "TO magnetize or not to magnetize that is the question??  (input needed!!)"]]></description>
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				<title>TO magnetize or not to magnetize that is the question??  (input needed!!)</title>
				<description><![CDATA[ Hey all,<br /> <br /> I am in the middle of doing a massive Cadian Imperial Guard army, and I am in the middle of building a Leman Russ Main Battle Tank.  My brother had already built on and had glue the Heavy bolter side sponsons on it, but I had tore them off.  Now I am thinking, was that the brightest move?  Should I magnetize the sponsons?  How can I do it with the tank that is already built?  Should I just glue the sponsons on and tell people before playing that the weapon system either does or doesn't exist in the particular list of that day?  <br /> <br /> I have a couple of Valkyrie's/Vendetta's that will eventually be magnetized, but I see those as a greater importance than the Russ'?  What does the dakka community think?  Should I just glue the sponsons on and tell people before the game that they are "not there?"  Or should I try to magnetize them?  If I try to magnetize them, what size magnet would be the best size?  With an already built tank, what would be the best way to approach the situation? <br /> <br /> Thanks for your help,<br /> Chappy P!]]></description>
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				<pubDate><![CDATA[Thu, 25 Mar 2010 12:58:25]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
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				<title>TO magnetize or not to magnetize that is the question??  (input needed!!)</title>
				<description><![CDATA[ Have a go at magnatizing  them , my friend did with his Leman russ. It came out okay , it takes a little work but the results are good .]]></description>
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				<pubDate><![CDATA[Thu, 25 Mar 2010 13:12:33]]> GMT</pubDate>
				<author><![CDATA[ LEEQAEX]]></author>
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				<title>TO magnetize or not to magnetize that is the question??  (input needed!!)</title>
				<description><![CDATA[ Sometimes I need those extra points to try/fit another squad in. It is very nice to be able to just pop them on/off when needed. I say go for it.]]></description>
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				<pubDate><![CDATA[Thu, 25 Mar 2010 13:17:29]]> GMT</pubDate>
				<author><![CDATA[ burb1996]]></author>
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				<title>TO magnetize or not to magnetize that is the question??  (input needed!!)</title>
				<description><![CDATA[ Go for it. Its an easy thing to do and means you don't have to buy another tank <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/285920/1437336.page</guid>
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				<pubDate><![CDATA[Thu, 25 Mar 2010 20:25:48]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>TO magnetize or not to magnetize that is the question??  (input needed!!)</title>
				<description><![CDATA[ No reason not to magnetize, really. The russ is an easy kit to magnetize, and it keeps all your options open. Just use good magnets, not the kitchen variety <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/285920/1437352.page</guid>
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				<pubDate><![CDATA[Thu, 25 Mar 2010 20:31:18]]> GMT</pubDate>
				<author><![CDATA[ CommissarKhaine]]></author>
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				<title>TO magnetize or not to magnetize that is the question??  (input needed!!)</title>
				<description><![CDATA[ I magnetize vehicles but not infantry.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/285920/1437663.page</link>
				<pubDate><![CDATA[Thu, 25 Mar 2010 22:37:24]]> GMT</pubDate>
				<author><![CDATA[ Breotan]]></author>
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