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		<title><![CDATA[Latest posts for the thread "Orks cheap ass 1000pt list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Orks cheap ass 1000pt list"]]></description>
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				<title>Orks cheap ass 1000pt list</title>
				<description><![CDATA[ I was reading the ork codex just now,and came up with the idea of using 4 <span class="glossaryitem" onmouseover='gp(505);'>AOBR</span> boxes,to form an army<br /> Here it is:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Warboss<br /> Cybork Body<br /> 'Eavy armour<br /> Power Klaw<br /> Twin Linked Big shoota<br /> Warboss<br /> Cybork Body<br /> 'Eavy armour<br /> Power Klaw<br /> Twin linked Big shoota<br /> <br /> Troops:<br /> 30 Boyz mob<br /> Nob<br /> 3 Big shoota<br /> <br /> 30 Boyz mob<br /> 3 Big shoota<br /> <br /> 10 Nobz<br /> <br /> 8 Nobz<br /> <br /> Fast Attack:<br /> 5 Deffkoptas<br /> <br /> 1995pt,indicates my birthday <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"><br /> I dun usually play orks,but I thought it would be fun to save up for an ork army,and get a marine army on my way<br /> So what do you think?]]></description>
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				<pubDate><![CDATA[Fri, 26 Mar 2010 23:25:36]]> GMT</pubDate>
				<author><![CDATA[ Tony the guardsman]]></author>
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				<title>Orks cheap ass 1000pt list</title>
				<description><![CDATA[ I think the army would gain a lot of power with just a little conversion work. As it is now it I think it is a bit weak for 2000p, to much potatoes, not enough meat or sauce...<br /> <br /> Mod some of the nobz to have <span class="glossaryitem" onmouseover='gp(107);'>PKs</span>. Mod one of the warbosses to be a big mek with a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>. Maybe even mod three deffkoptas to be rokkit buggies (add wheels, remove rotor). Count the remaining nobs as boys.<br /> <br /> In short: If you want the marines anyhow, go ahead and build an ork army while you are at it :-)]]></description>
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				<pubDate><![CDATA[Fri, 26 Mar 2010 23:40:11]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
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				<title>Re:Orks cheap ass 1000pt list</title>
				<description><![CDATA[ at 2k points you are going to get railed by vehicles.  As is your only anti tank can quickly get swatted out of the sky or needs to be in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> to do any damage.  You should probably field some kind of transport to at least increase the chances of the warbosses getting up close and dirty.  The <span class="glossaryitem" onmouseover='gp(505);'>AoBR</span> kit is great for cheap models but in high point games just can't hold its own.]]></description>
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				<pubDate><![CDATA[Sat, 27 Mar 2010 07:04:26]]> GMT</pubDate>
				<author><![CDATA[ EmpBobo]]></author>
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				<title>Orks cheap ass 1000pt list</title>
				<description><![CDATA[ Need to take Deffkoptas as single squadrons of 1 Kopta, anymore and you won't get any use after they flee from 1 casualty.]]></description>
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				<pubDate><![CDATA[Sat, 27 Mar 2010 13:41:36]]> GMT</pubDate>
				<author><![CDATA[ Eyclonus]]></author>
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				<title>Orks cheap ass 1000pt list</title>
				<description><![CDATA[ Thanks dudes<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Big thing,It is 995 pt,not 1995,my bad<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> as it is a 1000pt cheap ass list<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Mar 2010 16:20:09]]> GMT</pubDate>
				<author><![CDATA[ Tony the guardsman]]></author>
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				<title>Orks cheap ass 1000pt list</title>
				<description><![CDATA[ Aaaha! Yeah, that makes a lot more sense then :-) At 1k points it seems more reliable. I still think you need more <span class="glossaryitem" onmouseover='gp(107);'>PKs</span> and I think you need to convert some deffkoptas to buggies, but with that small change it can be a pretty good list.]]></description>
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				<pubDate><![CDATA[Sat, 27 Mar 2010 16:36:49]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
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				<title>Re:Orks cheap ass 1000pt list</title>
				<description><![CDATA[ If you are going to get <span class="glossaryitem" onmouseover='gp(505);'>AOBR</span> boxes remember that you might be able to find people who will swap the marines for orks, this will save you quite a bit of $$$]]></description>
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				<pubDate><![CDATA[Tue, 30 Mar 2010 19:24:58]]> GMT</pubDate>
				<author><![CDATA[ cmac]]></author>
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				<title>Orks cheap ass 1000pt list</title>
				<description><![CDATA[ Thanks for all the replies<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 30 Mar 2010 20:16:36]]> GMT</pubDate>
				<author><![CDATA[ Tony the guardsman]]></author>
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				<title>Orks cheap ass 1000pt list</title>
				<description><![CDATA[ What people are saying about Deffkoptas flying away is one very unfortunate truth. Since you're just down to using the models you have, you should break them down to three packs of 2, 2 and 1. Have the pairs (since one flying away is a lot easier to deal with than three) set to outflank, with the solo flyer Scout move forward for a good ol' suicide attack on some unlucky vehicle or <span class="glossaryitem" onmouseover='gp(67);'>IC</span> skukling about.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 00:38:38]]> GMT</pubDate>
				<author><![CDATA[ SetheloniusBunk]]></author>
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