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		<title><![CDATA[Latest posts for the thread "Help with modeling my orks "]]></title>
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				<title>Help with modeling my orks </title>
				<description><![CDATA[ Okay, I was dumb enough to no shave off all the mold lines on my 8 black reach boxes of orks. They are all put together. What do you guys recommend i do to get all the mold lines off. I am planning on getting table top quality.]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 20:54:49]]> GMT</pubDate>
				<author><![CDATA[ Theredterror]]></author>
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				<title>Help with modeling my orks </title>
				<description><![CDATA[ grab an exacto knife and gentely run it along the mold lines]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 21:05:49]]> GMT</pubDate>
				<author><![CDATA[ StasisNid95]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ at what degree angle? I have always had problems]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 21:16:20]]> GMT</pubDate>
				<author><![CDATA[ Theredterror]]></author>
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				<title>Help with modeling my orks </title>
				<description><![CDATA[ Strait up and down, that's how I do it any ways]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 21:53:16]]> GMT</pubDate>
				<author><![CDATA[ Death Gear]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ He means at what angle at which to hold the blade.<br /> <br /> I would suggest holding it centre on, as long as you do not press too hard, it should remove the lines with no to minimal scarring.]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 22:56:15]]> GMT</pubDate>
				<author><![CDATA[ Jakkarra]]></author>
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				<title>Help with modeling my orks </title>
				<description><![CDATA[ Hold the edge of the blade normal to the tangent plane at the the mold line and with the longitudinal centerline of the blade perpendicular to the mold line and scrape the mold line off. ]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 23:10:42]]> GMT</pubDate>
				<author><![CDATA[ ChaosismyAntidrug]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ well, you see, i have no patientce what so ever and i have about 100 or so boys, and like 18 deff coptas<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 23:36:02]]> GMT</pubDate>
				<author><![CDATA[ Theredterror]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ <blockquote><div><cite>Theredterror wrote:</cite>well, you see, i have no patientce what so ever and i have about 100 or so boys, and like 18 deff coptas<br /> </div></blockquote><br /> Well then don't worry about it. ]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 23:39:17]]> GMT</pubDate>
				<author><![CDATA[ Geemoney]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ they would still look fine right?]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 23:45:23]]> GMT</pubDate>
				<author><![CDATA[ Theredterror]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ It depends, some people, myself included, hate Mold lines, they can ruin the best paintjobs.<br /> <br /> Though, it's all down to you.]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 23:56:05]]> GMT</pubDate>
				<author><![CDATA[ Jakkarra]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ Okay, I have like 160 ork boys from black  reach.  wonder if they are any different from the regular ones]]></description>
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				<pubDate><![CDATA[Mon, 29 Mar 2010 00:06:09]]> GMT</pubDate>
				<author><![CDATA[ Theredterror]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ someone posted awhile back a topic about being able to dip models in something to remove the mold lines.<br /> i cant find it for the life of me though.]]></description>
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				<pubDate><![CDATA[Mon, 29 Mar 2010 01:09:32]]> GMT</pubDate>
				<author><![CDATA[ usernamesareannoying]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ <blockquote><div><cite>usernamesareannoying wrote:</cite>someone posted awhile back a topic about being able to dip models in something to remove the mold lines.<br /> i cant find it for the life of me though.</div></blockquote><br /> That would be amazing. <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 29 Mar 2010 01:17:00]]> GMT</pubDate>
				<author><![CDATA[ Theredterror]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ <blockquote><div><cite>usernamesareannoying wrote:</cite>someone posted awhile back a topic about being able to dip models in something to remove the mold lines.<br /> i cant find it for the life of me though.</div></blockquote><br /> <br /> Acid.<br /> <br /> <br /> Also, Acetone will melt those mold lines right off <span style="font-size: 7px; line-height: normal;">(along with a large portion of the details on the model, likely leaving it as a gray blob)</span>.<br /> <br /> Eric]]></description>
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				<pubDate><![CDATA[Mon, 29 Mar 2010 06:57:27]]> GMT</pubDate>
				<author><![CDATA[ MagickalMemories]]></author>
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				<title>Re:Help with modeling my orks </title>
				<description><![CDATA[ <blockquote><div><cite>MagickalMemories wrote:</cite><blockquote><div><cite>usernamesareannoying wrote:</cite>someone posted awhile back a topic about being able to dip models in <span style="font-size: 7px; line-height: normal;">(along with a large portion of the details on the model, likely leaving it as a gray blob)</span>.<br /> <br /> Eric</div></blockquote><br /> <br /> CHAOS SPAWN!<br /> <br /> just use the exacto knife like how you would use it naturally, not much of a technique needed for that. except for cutting your thumb...be carefull with that.]]></description>
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				<pubDate><![CDATA[Mon, 29 Mar 2010 07:06:51]]> GMT</pubDate>
				<author><![CDATA[ Blitza da warboy]]></author>
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				<title>Help with modeling my orks </title>
				<description><![CDATA[ Black reach orks are a little different then the regular ones. The regular ones don't have the pin holes on the arms and neck. Also the regulars don't have the bar on their feet, and the torso, legs, head and both arms are separate pieces. Also you will notice the Black Reach orks hold there choppas to the side, the regulars hold their choppas in front of them.<br /> My opinion with painting, is that if the model looks good from 3' away its good enough.  Most people at my local shop barely even look that close models anyway. I personally didn't remove every mold line.]]></description>
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				<pubDate><![CDATA[Mon, 29 Mar 2010 18:17:21]]> GMT</pubDate>
				<author><![CDATA[ Geemoney]]></author>
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