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		<title><![CDATA[Latest posts for the thread "1k CSM Lots o templates"]]></title>
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				<title>1k CSM Lots o templates</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> 1 <br /> Sorceror <br /> -Mark of Slaanesh<br /> -Lash of Submission <br /> =125<br /> <br /> TROOPS 1<br /> 6 Noise Marines <br /> -Aspiring Champion <br /> -Power Fist <br /> -Doom Siren<br /> Rhino <br /> -Combi-Melta<br /> =220<br /> <br /> TROOPS 2<br /> 6 Noise Marines <br /> -5 sonic blasters<br /> -Blast Master<br /> =185<br /> <br /> TROOPS 3 <br /> 6 Noise Marines <br /> -Aspiring Champion <br /> -Power Fist <br /> -Doom Siren <br /> Rhino<br /> -Combi-Melta<br /> =220<br /> <br /> <br /> HEAVY 1<br /> Vindicator<br /> =125<br /> <br /> HEAVY 2<br /> Vindicator<br /> =125<br /> <br /> 1000points<br /> <br /> Sorcerer joins one of the combat noise marine squads in a rhino and goes up popping smoke<br /> Blast master squad hold own point<br /> Vindicators combine with lash to be very killy]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 09:54:53]]> GMT</pubDate>
				<author><![CDATA[ Lightning234]]></author>
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				<title>1k CSM Lots o templates</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> are deamon princes better then sorcerors and they cost about the same too. Mount the fire support squad in a rino too and drop the kombi-weapons for the rinos. <br /> <br /> I'd also say drop some of all that fancy equipment of urs and get some more men to flesh out ur ranks. <br /> <br /> No need to hold ur own point with 200pts, get everything stuck in early and there will be no need to hold anything.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 12:57:13]]> GMT</pubDate>
				<author><![CDATA[ Solbo]]></author>
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				<title>1k CSM Lots o templates</title>
				<description><![CDATA[ Sorc is ok.<br /> <br /> Combat <span class="glossaryitem" onmouseover='gp(526);'>NMs</span> look ok, but just not a serious number of bodies for combat.<br /> <br /> Shooty <span class="glossaryitem" onmouseover='gp(526);'>NM</span>: I do not suggest mixing special weapons.<br /> <br /> Vindis are ok, but quite SMurfy at the moment.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 13:59:42]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>1k CSM Lots o templates</title>
				<description><![CDATA[ Daemon princes are better than sorcerers.<br /> <br /> Noise marines are a shooting unit. They do not have the weight of numbers for combat so I'd drop the power fist.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 16:33:49]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1k CSM Lots o templates</title>
				<description><![CDATA[ As sanctjud said, don't mix blastmaster and sonic weapons.<br /> <br /> Sorc is okay, for a few points more you could have a daemon prince.<br /> <br /> I would recommend <span class="glossaryitem" onmouseover='gp(486);'>PW</span> over <span class="glossaryitem" onmouseover='gp(105);'>PF</span> for Noise Marines, due to higher initiative. And point saver.<br /> <br /> Vindicators seem like a waste to me. There is only 1 dedicated shooting unit and the rest appears to be decked out for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> so why choose a heavy support that needs to be so close. I woud go with 2 defilers. They can move and shoot and are good support for your advancing rhinos. Defilers are anti-tank sponges as well, which gives your rhinos room to run free. Daemonic Possession means if its not immobilized or wrecked its going to be shooting and moving. Remove the other guns and add <span class="glossaryitem" onmouseover='gp(19);'>CC</span> arms for added anti-tank or to tar pit a unit.<br /> <br /> Are the combi-meltas on the rhinos worth the points? Will  your rhinos survive to use them? Is there a need? I dont think so but ill leave that personal option up to you.<br /> <br /> However, doom sirens, a great choice.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 17:33:16]]> GMT</pubDate>
				<author><![CDATA[ mrwittwer]]></author>
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				<title>Re:1k CSM Lots o templates</title>
				<description><![CDATA[ Issue 1: Go <span class="glossaryitem" onmouseover='gp(262);'>DP</span> over sorcerer. Lash Prince is 135, and a can opener if necessary.<br /> <br /> Issue 2: I know 6 is the Slaaneshi fluffy number, but it just doesn't feel like enough in this instance.<br />      I agree with <span class="glossaryitem" onmouseover='gp(486);'>PWs</span> over <span class="glossaryitem" onmouseover='gp(105);'>PFs</span>, if you really want the anti-tank, get meltabombs.<br /> <br /> Issue 3: Combi-Meltas are great on paper, but they usually en up being nothing more than an extra hit point for a rhino at best. At worst they explode with the rest of the tank.<br /> <br /> Issue 4: Daemonic Possession on the Vindicators if you are going to take them. You need it.<br /> <br /> The good: Some people don't try to fit 3 point capping units in a 1k army list. I like to, and like that you do.<br /> <br /> The best I could manage the list and not mutilate too much:<br /> <br /> Lash Prince: 135<br /> <br /> 6 <span class="glossaryitem" onmouseover='gp(526);'>NM</span>, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, <span class="glossaryitem" onmouseover='gp(486);'>PW</span>, Doom Siren, Rhino w/ Combi-Melta: 210<br /> <br /> 6 <span class="glossaryitem" onmouseover='gp(526);'>NM</span>, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, <span class="glossaryitem" onmouseover='gp(486);'>PW</span>, Doom Siren, Rhino w/ Combi-Melta: 210<br /> <br /> 6 <span class="glossaryitem" onmouseover='gp(526);'>NM</span>, 6 Sonic Blasters: 150<br /> <br /> Vindicator w/ Daemonic Possession: 145<br /> <br /> Vindicator w/ Daemonic Possession: 145<br /> <br /> Total: 995<br /> <br /> I'll tell you, the sonic blasters were kind of an add on, but giving the squad a blastmaster (what I wanted) and losing the sonic blasters would put you at 1005.<br /> <br /> Dumbing the rhinos down to twin linked bolters would give you the points to give that 3rd squad a blastmaster, however, I dont like the squad not having a rhino.<br /> <br /> Also, dropping the combi meltas to twin linked bolters would let you give the squads embarked inside meltabombs.]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 17:07:32]]> GMT</pubDate>
				<author><![CDATA[ MC2552John]]></author>
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				<title>Re:1k CSM Lots o templates</title>
				<description><![CDATA[ There are reasons to use any of our <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices.  I really disagree with anyone saying "this is always best" because that simply isn't true.  A sorcerer is not <span class="glossaryitem" onmouseover='gp(93);'>MC</span> and can join a unit allowing you a greater measure of protection while also allowing more sorcerous powers and a force weapon.  If you want a lone/paired <span class="glossaryitem" onmouseover='gp(93);'>MC</span> that has eternal warrior and can crack open tanks take a <span class="glossaryitem" onmouseover='gp(262);'>DP</span>.  If you're going to stick with lash of submission(not sure I'd take just one if you go that route) a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> might be the better choice simply because it can move without a unit and still take a fair beating.  A single dangerous <span class="glossaryitem" onmouseover='gp(93);'>MC</span> in an army is a great target however and you may find those points disappear faster than if you took a sorc.]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 17:43:25]]> GMT</pubDate>
				<author><![CDATA[ Halsfield]]></author>
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				<title>1k CSM Lots o templates</title>
				<description><![CDATA[ I like it. I goes with fluff. try it out. If it just a friendly game, have fun with it. That is the issue with this game today, everyone looks for the perfect list. Well, it also depends on your dice. Have fun with it and I say, give this list a try.]]></description>
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				<pubDate><![CDATA[Mon, 5 Apr 2010 03:20:11]]> GMT</pubDate>
				<author><![CDATA[ Sveinn Shieldsbane]]></author>
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				<title>Re:1k CSM Lots o templates</title>
				<description><![CDATA[ Thanks for all the advice this is my revised list, taking on the daemonic possession idea whilst dropping other things<br /> <br /> Sorcerer, Mark of Slaanesh, Lash of Submission, Melta Bombs: 130<br /> <br /> 6 Noise Marines, Aspiring Champion, Power Fist, Doom Siren, Rhino: 210<br /> <br /> 7 Noise Marines, Aspiring Champion, Power Fist, Doom Siren, Rhino: 230<br /> <br /> 5 Noise Marines, Blastmaster: 140<br /> <br /> Vindicator Daemonic Possession: 145<br /> <br /> Vindicator Daemonic Possession: 145 <br /> <br /> 1000 points]]></description>
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				<pubDate><![CDATA[Tue, 6 Apr 2010 09:22:35]]> GMT</pubDate>
				<author><![CDATA[ Lightning234]]></author>
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