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		<title><![CDATA[Latest posts for the thread "Blood Angels Maximum Overdrive II 1850"]]></title>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ Blood Angels Maximum Overdrive II 1850<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian<br /> - Shield of Sanguinous<br /> - Blood Lance<br /> <br /> Troops<br /> 5 Marine Assault Squad<br /> - Melta Gun<br /> - Razorback with Las Cannon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun, Search light.<br /> <br /> 5 Marine Assault Squad<br /> - Melta Gun<br /> - Razorback with Las Cannon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun, Search light.<br /> <br /> 5 Marine Assault Squad<br /> - Melta Gun<br /> - Razorback with Las Cannon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun, Search light.<br /> <br /> 5 Marine Assault Squad<br /> - Melta Gun<br /> - Razorback with Las Cannon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun, Search light.<br /> <br /> 5 Marine Assault Squad<br /> - Melta Gun<br /> - Razorback with Las Cannon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun, Search light.<br /> <br /> 5 Marine Assault Squad<br /> - Melta Gun<br /> - Razorback with Las Cannon + <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun, Search light.<br /> <br /> Fast Attack<br /> Baal Predator<br /> - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> - Search Light<br /> <br /> Baal Predator<br /> - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> - Search Light<br /> <br /> Baal Predator<br /> - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> - Search Light<br /> <br /> Heavy Support<br /> Predator<br /> - Las Cannon Sponsons<br /> <br /> Predator<br /> - Las Cannon Sponsons<br /> <br /> Predator<br /> - Las Cannon Sponsons<br /> <br /> 12 Las Cannons<br /> 6 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Guns<br /> 6 melta Guns<br /> 3 Assault Cannons<br /> 3 Auto Cannons<br /> <br /> 6 <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 11/11/10  6 AV13/11/10<br /> 12 Vehicles<br /> <br /> <br /> This is the Blood Angels analog of the Space Wolves Maximum Overdrive Razorback spam list which I been playing for some time and like.   This looks even better with the major difference being all your vehicles are fast so they can move 6 and fire everything or move 12 and fire 1 weapon.  This only has 12 vehicles compared to the Space Wolf lists 14 but 6 of them are AV13 and there are no AV10 speeders. <br /> <br /> The lack of missle launchers may be an issue against hordes but the old castle in a corner  concentrate fire trick worked well with the Space Wolf version or Mech Guard.  <br /> <br /> Other possible issue is with Baal Pedators you have to get in 24 range to use your Assault Cannon and might fall prey to fast moving multimeltas.  You can take Land Speeder Typhoons like with the Space Wolf list but that seems like a step backwards and the 75 points that saves doesn't buy me another vehicle.<br /> <br /> Will need to get some test games in with this to see how it compares with the Space Wolf Version.<br /> <br /> Oriignal Space Wolf Max Overdrive  for Reference.<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Rune Priest<br /> - Shield<br /> - Jaws of the Warp Wolf<br /> <br /> Elite<br /> 3 Wolfguard<br /> - 2 Combi Meltas<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 3 Wolfguard<br /> - 2 Combi Meltas<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 3 Wolfguard<br /> - 2 Combi Meltas<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> Troops<br /> 5 Grey Hunters<br /> - Flamer<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 5 Grey Hunters<br /> - Flamer<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 5 Grey Hunters<br /> - Flamer<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 5 Grey Hunters<br /> - Flamer<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 5 Grey Hunters<br /> - Flamer<br /> - Razorback with Las cannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> Fast Attack<br /> Land Speeder <br /> - Typhoon Missle Launcher<br /> - Heavy Bolter<br /> <br /> <br /> Land Speeder <br /> - Typhoon Missle Launcher<br /> - Heavy Bolter<br /> <br /> <br /> Land Speeder <br /> - Typhoon Missle Launcher<br /> - Heavy Bolter<br /> <br /> Heavy<br /> 3 Long Fangs<br /> - 2 Missle Launchers<br /> - Rhino<br /> <br /> 3 Long Fangs<br /> - 2 Missle Launchers<br /> - Rhino<br /> <br /> 3 Long Fangs<br /> - 2 Missle Launchers<br /> - Rhino<br /> <br /> 8 las cannons<br /> 8 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> plasma guns<br /> 6 melta guns<br /> 5 flamers<br /> 12 missle launchers<br /> <br /> 11 <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 11/11/10 3 AV10/10/10<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 16:42:06]]> GMT</pubDate>
				<author><![CDATA[ Avariel]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ If only I actually wanted a parking lot of rhino chassis...]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 16:49:25]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Re:Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ I would not even worry about the melta guns on your assalt marines with that many lascannons around. I would swap them all for flamers. <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 19:42:00]]> GMT</pubDate>
				<author><![CDATA[ vagorin]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ <br /> Is there any plasma guns in the kit?]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 19:45:08]]> GMT</pubDate>
				<author><![CDATA[ Tony the guardsman]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ Err, what? If you're arming your Predators w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Las as you state in your summary, you're looking at running closer to 2000 points rather than 1850. But as I look closer at your summary, I realize that you're thinking that lascannon sponsons are <span class="glossaryitem" onmouseover='gp(126);'>TL</span>. For better or worse, they're not, so you've got 18 Lascannons rather than 12.<br /> <br /> Personally, I think the lascannon sponsons are overkill. I think you'd be better off saving the points, though, in all truth, I'm not sure what I'd spend the extra points on. If you strip down the Assault Marine squads, you've got enough to get an honor guard with another Razorback, but not enough to upgrade it to Las/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(166);'>Plas</span>. Maybe spend the points on another Libby so you can get another shield going. I don't know. I'm not necessarily convinced about the Baal Predator, though - I think the short range will be more trouble than its worth.]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 20:07:16]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ ICB approves for obvious reasons <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I believe you missed a Seachlight on one pred, though.]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 21:07:13]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ Melta Guns are needed to kill Land Raiders.<br /> <br /> Not sure about if new Razorbacks have Plasma guns in the kits.  Mine are all old 3rd edition ones with the Las Cannon/ Twin Linked Plasma Turret.<br /> <br /> List comes out to 1849.  Left out the exact points costs since codex isn't officially out.<br /> <br /> My bad, was thinking land raiders for a second with the <span class="glossaryitem" onmouseover='gp(126);'>tl</span> las sponsons, corrected it.<br /> <br /> Las Cannon sponsons are expensive but good because can move 6 and fire everything and Predator has av13 front.<br /> <br /> Sternguard don't seem worth it they do not get the discount for vehicles and are expensive.  Elite slots would probably be filled with Furiso Dreadnoughts or Librarian dreadnoughts if points allowed.<br /> <br /> Short range of Baal Predator was noted that they are vulnerable to fast moving meltas being within 24 inchest.  Since they can move 12 and still fire range itself is not an issue.]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 21:16:32]]> GMT</pubDate>
				<author><![CDATA[ Avariel]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ <blockquote><div><cite>Avariel wrote:</cite>Melta Guns are needed to kill Land Raiders.<br /> <br /> Not sure about if new Razorbacks have Plasma guns in the kits.  Mine are all old 3rd edition ones with the Las Cannon/ Twin Linked Plasma Turret.<br /> <br /> List comes out to 1849.  Left out the exact points costs since codex isn't officially out.<br /> <br /> My bad, was thinking land raiders for a second with the <span class="glossaryitem" onmouseover='gp(126);'>tl</span> las sponsons, corrected it.<br /> <br /> Las Cannon sponsons are expensive but good because can move 6 and fire everything and Predator has av13 front.<br /> <br /> Sternguard don't seem worth it they do not get the discount for vehicles and are expensive.  Elite slots would probably be filled with Furiso Dreadnoughts or Librarian dreadnoughts if points allowed.<br /> <br /> Short range of Baal Predator was noted that they are vulnerable to fast moving meltas being within 24 inchest.  Since they can move 12 and still fire range itself is not an issue.</div></blockquote><br /> <br /> Heck man if you can't pop a landraider with that many laz cannons going down range. I would pack up your bags and go home. <br /> <br /> I'm just curious do you ever have people not play you when you show up with this force? I mean its very very nasty. so much I could see it in a tournament but a freindly game. I wonder. ]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 21:19:43]]> GMT</pubDate>
				<author><![CDATA[ vagorin]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ As I pointed out in another thread...lists like these have MAJOR weaknesses, and <span class="glossaryitem" onmouseover='gp(10);'>BA</span> have sooo many better choices.<br /> <br /> Honestly, my mech guard of Russes, Vends, and Chimeras would laugh at this list.  I can easily pop 6 Rhino chasis a turn...that leaves 5 man footslogging units and 6 preds to win the game....not good.<br /> <br /> Kan wall Orks would also laugh at this with their 2 <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> and all their rokkits and lootas...same thing..lose your rhinos in one turn, and have 6 preds and small units left to fight off all the oks and walkers...not good.<br /> <br /> Hordes backed up by just a moderate amount of <span class="glossaryitem" onmouseover='gp(482);'>AT</span> will destroy this list, because you have no anti-horde... they only have kill 3 Baal Preds and you are hosed...MAJOR meakness.<br /> <br /> These are just 3 bad matchups, and there are many others...and with the release of <span class="glossaryitem" onmouseover='gp(224);'>th</span> new Kans, the new Nid dex and popularity of <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, these are 3 lists you will probably see often.  Also, if your opponent brings ranged outflankers or fast dedicated <span class="glossaryitem" onmouseover='gp(19);'>CC</span> units, your preds die as fast as your Rhinos.<br /> <br /> Then lets look at the <span class="glossaryitem" onmouseover='gp(316);'>KP</span> issue....6 Rhino chasis + 6 min squads = 12 easy <span class="glossaryitem" onmouseover='gp(316);'>KPs</span>....<br /> <br /> <br /> My advice is to start over and build to the real strenghts of the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex.....which isn't lascannon spam...you are basically trying to play a mech vets list, w/o the benefit of AV14, outflanking vendettas, orders, or ordnance.  If you want to spam lascannons, play <span class="glossaryitem" onmouseover='gp(69);'>IG</span>....<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 21:28:50]]> GMT</pubDate>
				<author><![CDATA[ Alerian]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ Illegal list with the new codex I'm afriad, blood angels count anything based on the Rhino Chasis (Pred, Razorback, Whirlwind ect) as a fast vehicle. Also flamestorm cannon as a free upgrade on the Baals, which now have scout <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">. So get first turn, scout 12, take your turn move another twelve, so thats 24 inches towards you enemy and then use <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 3 flamer, ouch. Also if horde is your issue the new upgrade to the furioso is a <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 power weapon pair called blood talons. First off, they allow you to reroll wnds, secondly, any successful wound you deal gives you another attack, this seems to be perpetual, meaning that if you keep hitting and killing infantry, you can go through them very fast.  To be honest with what I have seen and the little time i spent reading the pre release codex in <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store, go meltas, jump troops, dreads, and flamers. Blood Angels may become the anti mech army for a little while. It looks to me like you need the new codex in 2 days.]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 22:25:37]]> GMT</pubDate>
				<author><![CDATA[ doubled]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ doubled, what are you going on about? While the Rhino Chassis vehicles are, indeed, Fast, they're not Fast Attack choices. His list is perfectly legal under the new dex.<br /> <br /> Whether or not it really takes advantage of the new dex is another matter. I've said it in other posts, if you're playing mech <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, you're not taking full advantage of what the list offers. ]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 22:49:02]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ <blockquote><div><cite>doubled wrote:</cite>Illegal list with the new codex I'm afriad, blood angels count anything based on the Rhino Chasis (Pred, Razorback, Whirlwind ect) as a fast vehicle. Also flamestorm cannon as a free upgrade on the Baals, which now have scout <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">. So get first turn, scout 12, take your turn move another twelve, so thats 24 inches towards you enemy and then use <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 3 flamer, ouch. Also if horde is your issue the new upgrade to the furioso is a <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 power weapon pair called blood talons. First off, they allow you to reroll wnds, secondly, any successful wound you deal gives you another attack, this seems to be perpetual, meaning that if you keep hitting and killing infantry, you can go through them very fast.  To be honest with what I have seen and the little time i spent reading the pre release codex in <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store, go meltas, jump troops, dreads, and flamers. Blood Angels may become the anti mech army for a little while. It looks to me like you need the new codex in 2 days.</div></blockquote><br /> Nice try.  I have the codex, so let me assure you that the lists I'm making are aboveboard.  The vehicles are the type "Fast" (see <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 70), not Fast Attack.  Furioso is useless in this buld at this points level, blood talon is slowed and failtastic.  Furioso in general is only good for libby dreads.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 00:18:17]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>Blood Angels Maximum Overdrive II 1850</title>
				<description><![CDATA[ Alright so i was wrong about the chasi thing and thus apologize. My question is though, what do you mean failtastic on blood talons. Everything I can see about them makes them almost cheesy good, so what do you do if someone takes out your razorbacks early, or manages to tie up your assualt squads in combat. You seem to be lacking any power weapons in them. Also the range on a blood lance seems very iffy, <span class="glossaryitem" onmouseover='gp(4);'>4d6</span> is to unpredictable for my liking.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 02:20:54]]> GMT</pubDate>
				<author><![CDATA[ doubled]]></author>
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