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		<title><![CDATA[Latest posts for the thread "1,000 point Dreadnought Spam"]]></title>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ I'm playing a friend a small thousand point game and so far I'm thinking that a dread spam list could be a fun idea.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> (Combi-plasma) - 110<br /> <br /> <b>Troops</b><br /> 5x Scouts (Missile Launcher)<br /> 5x Scouts (Missile Launcher)<br /> <br /> <b>Elites</b><br /> Dreadnought (Heavy Flamer, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Flamer)<br /> Dreadnought (Heavy Flamer, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Flamer)<br /> Dreadnought (Heavy Flamer, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Flamer)<br /> <br /> <b>Heavy Support</b><br /> Dreadnought (2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons)<br /> Dreadnought (2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons)<br /> Dreadnought (2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons)<br /> <br /> The one thing I might do is trade the rifleman dreads for <span class="glossaryitem" onmouseover='gp(5);'>AC</span>/Las preds and give the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> a conversion beamer. What does dakka think of my idea?]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 11:22:59]]> GMT</pubDate>
				<author><![CDATA[ Norade]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ Well, looks very good for (un-)friendly play. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> How about holding mission objectives?]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 11:29:42]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ Holding objectives would be the scouts going to ground on something and placing objectives well back in my zone. I could possibly even use the rifle dreads to block <span class="glossaryitem" onmouseover='gp(85);'>los</span> to my scouts.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 11:37:17]]> GMT</pubDate>
				<author><![CDATA[ Norade]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ What are the <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(336);'>HF</span> dreads for? How long would they take to walk into combat range, 3 turns? And immobilized = wrecked.<br /> <br /> At least <span class="glossaryitem" onmouseover='gp(330);'>MM</span> or AsC would not make them do nothing at turn 1 and 2. ]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 11:47:06]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ You echo'ed my own thoughts on the issue and I think instead I'll run it this way.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> (Combi-plasma) - 110<br /> <br /> <b>Troops</b><br /> 5x Scouts (Missile Launcher)<br /> 5x Scouts (Missile Launcher)<br /> <br /> <b>Elites</b><br /> Dreadnought (Heavy Flamer, Multi-melta)<br /> Dreadnought (Heavy Flamer, Multi-melta)<br /> Dreadnought (Heavy Flamer, Multi-melta)<br /> <br /> <b>Heavy Support</b><br /> Dreadnought (2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons)<br /> Dreadnought (2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons)<br /> Dreadnought (2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons)<br /> <br /> Would anybody suggest taking plasma cannons instead of a set of LA <span class="glossaryitem" onmouseover='gp(5);'>AC</span>'s on my dreads?]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 11:55:45]]> GMT</pubDate>
				<author><![CDATA[ Norade]]></author>
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				<title>Re:1,000 point Dreadnought Spam</title>
				<description><![CDATA[ Ouch, that is a mean list for that point size...Nice work! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 5 Apr 2010 03:17:12]]> GMT</pubDate>
				<author><![CDATA[ Sveinn Shieldsbane]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ Thanks, I won a game recently losing only 2 scouts and an autocannon off of a rifleman dreadnought. I started a bat rep, but I'm not great with vassal so I can't do a good enough job to want to finish the report.]]></description>
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				<pubDate><![CDATA[Mon, 5 Apr 2010 03:23:08]]> GMT</pubDate>
				<author><![CDATA[ Norade]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ Well, I am a Space Marine player too, and i think this is a pretty good list, but one things i have to say is that if you are versing an imperial guard army, or say tyranids it won't really be too great of a list because of what they can do against that. Personally i say that Venerable Dreadnoughts should be used for shooting and Normal Dreads should be used for Drop Pod Assault.]]></description>
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				<pubDate><![CDATA[Mon, 5 Apr 2010 06:44:22]]> GMT</pubDate>
				<author><![CDATA[ Otorikage]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ 1 higher <span class="glossaryitem" onmouseover='gp(14);'>BS</span> on a twin-linked weapon make no sense at all.]]></description>
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				<pubDate><![CDATA[Mon, 5 Apr 2010 06:59:01]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ Put the dreads together w/ twin linked auto and an ass can, it might come in handy to have 12 shots from the ass cans and 6 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> auto shots against hordes, instead of 12 total shots. ]]></description>
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				<pubDate><![CDATA[Mon, 5 Apr 2010 07:07:16]]> GMT</pubDate>
				<author><![CDATA[ skelerate]]></author>
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				<title>1,000 point Dreadnought Spam</title>
				<description><![CDATA[ <blockquote><div><cite>Otorikage wrote:</cite>Well, I am a Space Marine player too, and i think this is a pretty good list, but one things i have to say is that if you are versing an imperial guard army, or say tyranids it won't really be too great of a list because of what they can do against that. Personally i say that Venerable Dreadnoughts should be used for shooting and Normal Dreads should be used for Drop Pod Assault.</div></blockquote><br /> <br /> I agree in principle with that, but for what I'm doing it would hardly matter, I have better than even odds of making 4 shots each time I fire anyway, besides cutting a dread to not score more hits makes no sense. If this were a 1,500 point list I might change my up close and personal dreads to ironclads in pods, but at this level six AV12 vehicles is pretty nasty.<br /> <br /> <blockquote><div><cite>skelerate wrote:</cite>Put the dreads together w/ twin linked auto and an ass can, it might come in handy to have 12 shots from the ass cans and 6 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> auto shots against hordes, instead of 12 total shots.</div></blockquote><br /> <br /> I might, but the reduced range on the assault cannon means they can't stand back and shoot, if I was going for that I'd drop an <span class="glossaryitem" onmouseover='gp(330);'>MM</span> from a dread and replace it with a cannon and drop the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span>'s combi-plasma.]]></description>
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				<pubDate><![CDATA[Mon, 5 Apr 2010 09:54:08]]> GMT</pubDate>
				<author><![CDATA[ Norade]]></author>
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