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		<title><![CDATA[Latest posts for the thread "Space Puppy HQ?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Space Puppy HQ?"]]></description>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ So I was thinking of...<br /> <br /> Wolf Lord<br /> ThunderWolf Mount<br /> Two Wolf Claws<br /> Saga of Warrior Born<br /> Runic Armor<br /> Wolftooth Necklace<br /> 250pts<br /> <br /> So he charges forward and targets infantry. He gets six attacks on the charge. Rending plus reroll to wound equals awesome. With saga of warrior born he gets better every turn.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:05:42]]> GMT</pubDate>
				<author><![CDATA[ Addicted to Bleach]]></author>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ Try Frost Blade, SShield.  Otherwise he eats 3 Krak Missiles and is suddenly a lot less fun to use.  Wolftooth is unecessary, as he'll mostly be hitting on 3's anyway.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:12:05]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ The rending only grant to normal attacks. Since he always take some kind of power weapon, his attack would not be rending. And you always want him to slaught infantries, correct?<br /> <br /> Only such a expensive guy won't make sense at all. But when runs with other wolf-mounted lords, iron priests, <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> units...he would be a monster.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:14:14]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>Re:Space Puppy HQ?</title>
				<description><![CDATA[ But on a Thunderwolf Mount his toughness is five so he cant be <span class="glossaryitem" onmouseover='gp(269);'>ID</span> by Krak Missiles. Also he already has an Invulerability save from runic weapon. This is just for fun anyway. Ya your probly right on Wolftooth being unnecessary.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I was going to run him with a bare bones five man Thunderwolf Cavalry Unit.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:16:39]]> GMT</pubDate>
				<author><![CDATA[ Addicted to Bleach]]></author>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ The runic armor invul is only against Psy Powers.  3 Krak Missiles later, he has lost 3 wounds.  He now has 0.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:18:46]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>Re:Space Puppy HQ?</title>
				<description><![CDATA[ Ya your right but he still gets a two plus armor save against Krak missles]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:21:23]]> GMT</pubDate>
				<author><![CDATA[ Addicted to Bleach]]></author>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ You are correct-coffee time!<br /> <br /> The point still stands with Lascannons, though.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:23:24]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ Since he is T5, your enemies would use high strengh shooting to get rid of him. Most of these weapons have low <span class="glossaryitem" onmouseover='gp(6);'>AP</span>. So 3++ is better than 2+/5++ for general purpose. <br /> <br /> Oh and you need a wolftail talisman. He may run out of your anti-psychic bubble(or you don't have a rune priest). ]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:24:19]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ <blockquote><div><cite>tokugawa wrote:</cite>Since he is T5, your enemies would use high strengh shooting to get rid of him. Most of these weapons have low <span class="glossaryitem" onmouseover='gp(6);'>AP</span>. So 3++ is better than 2+/5++ for general purpose. <br /> <br /> Oh and you need a wolftail talisman. He may run out of your anti-psychic bubble(or you don't have a rune priest). </div></blockquote><br /> Agree <span class="glossaryitem" onmouseover='gp(387);'>wth</span> Tokugawa on all points.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:28:06]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>Space Puppy HQ?</title>
				<description><![CDATA[ Don't sink too many points on 1 unit. <br /> <br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span> cavalry often have many units which cost around 200pts each, every could kick ass in combat. <br /> <br /> If there are some big <span class="glossaryitem" onmouseover='gp(19);'>cc</span>-unit need to beat, charge 2 cavalry units to them. You have long charge range to ensure that, correct?]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:30:52]]> GMT</pubDate>
				<author><![CDATA[ tokugawa]]></author>
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				<title>Re:Space Puppy HQ?</title>
				<description><![CDATA[ Ok Il playtest both styles and see which one is better and I will report back. By the way is your version with or without TWM? Thanks for the advice.]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 17:31:35]]> GMT</pubDate>
				<author><![CDATA[ Addicted to Bleach]]></author>
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