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		<title><![CDATA[Latest posts for the thread "Iron Hands Fluff"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Iron Hands Fluff"]]></description>
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				<title>Iron Hands Fluff</title>
				<description><![CDATA[ I've read a fair bit of <span class="glossaryitem" onmouseover='gp(445);'>ih</span> fluff, but I found a couple of contradictions:<br /> <br /> The use of Dreadnoughts. One article states they have just eight. Another says they use a lot of them. <br /> The use of <span class="glossaryitem" onmouseover='gp(332);'>tda</span>. Apparently <span class="glossaryitem" onmouseover='gp(332);'>tda</span> squads are rare. The squad leaders tend to wear <span class="glossaryitem" onmouseover='gp(332);'>tda</span> instead. <br /> Dreads leading armies???<br /> <br /> Well all of this got me thinking. <br /> <br /> What if you use the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> codex to rep an <span class="glossaryitem" onmouseover='gp(445);'>IH</span> army???<br /> <br /> They have everything to rep them <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>radiohazard wrote:</cite>I've read a fair bit of <span class="glossaryitem" onmouseover='gp(445);'>ih</span> fluff, but I found a couple of contradictions:<br /> <br /> The use of Dreadnoughts. One article states they have just eight. Another says they use a lot of them. <br /> The use of <span class="glossaryitem" onmouseover='gp(332);'>tda</span>. Apparently <span class="glossaryitem" onmouseover='gp(332);'>tda</span> squads are rare. The squad leaders tend to wear <span class="glossaryitem" onmouseover='gp(332);'>tda</span> instead. <br /> Dreads leading armies???<br /> <br /> Well all of this got me thinking. <br /> <br /> What if you use the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> codex to rep an <span class="glossaryitem" onmouseover='gp(445);'>IH</span> army??? After all Bannus is the most powerful dread in the <span class="glossaryitem" onmouseover='gp(445);'>IH</span>. He could use the bjorn rules. <br /> <br /> They have everything to rep them <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Fri, 16 Apr 2010 23:08:49]]> GMT</pubDate>
				<author><![CDATA[ radiohazard]]></author>
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				<title>Iron Hands Fluff</title>
				<description><![CDATA[ Excellent idea, go for it.]]></description>
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				<pubDate><![CDATA[Fri, 16 Apr 2010 23:39:21]]> GMT</pubDate>
				<author><![CDATA[ Corrode]]></author>
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				<title>Iron Hands Fluff</title>
				<description><![CDATA[ Thanks. <br /> <br /> But which fluff is right???<br /> <br /> Few Dreads or lots???<br /> <br /> In index astartes it says they have few, but in the marine dex 4th ed you could field six.]]></description>
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				<pubDate><![CDATA[Sat, 17 Apr 2010 07:11:15]]> GMT</pubDate>
				<author><![CDATA[ radiohazard]]></author>
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				<title>Re:Iron Hands Fluff</title>
				<description><![CDATA[ The Iron Hands Run closely to the mechanicum, <br /> so a certain amount of tech would never Be wrong.<br /> <br /> They Lost their all-Termie bodyguard of their primarch,<br /> using less Terminators than usual may Cover this.<br /> They have as many dreads As everyone else, but still field<br /> them in a leading Role , so <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> dreads should fit.<br /> They also use a Council to lead, instead of the Common chapter-Master.<br /> They got ignored in 5th ed Codex supersmurfs.<br /> Where others Lost just flavor from their respective Index astartes,<br /> the Iron Hands got it really bad.]]></description>
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				<pubDate><![CDATA[Sat, 17 Apr 2010 07:54:56]]> GMT</pubDate>
				<author><![CDATA[ 1hadhq]]></author>
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				<title>Iron Hands Fluff</title>
				<description><![CDATA[ I agree with you. <br /> <br /> <span class="glossaryitem" onmouseover='gp(445);'>IH</span> got hit bad.<br /> <br /> I had an <span class="glossaryitem" onmouseover='gp(445);'>IH</span> successor company in 4th ed. While it didn't play great, I really enjoyed playing it. Shame it got stolen. <br /> <br /> But I digress.<br /> <br /> I looked through the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> dex and you can get a really characterful <span class="glossaryitem" onmouseover='gp(445);'>IH</span> army from it. Much more so than codex smurfs.]]></description>
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				<pubDate><![CDATA[Sat, 17 Apr 2010 12:06:06]]> GMT</pubDate>
				<author><![CDATA[ radiohazard]]></author>
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