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		<title><![CDATA[Latest posts for the thread "Daemons Assault out of deepstrike?"]]></title>
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				<title>Daemons Assault out of deepstrike?</title>
				<description><![CDATA[ So the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Daemons can assault out of deep strike while my Chaos Daemons can't? Is this just a lame difference or am I missing something in my codex?]]></description>
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				<pubDate><![CDATA[Sun, 18 Apr 2010 18:32:47]]> GMT</pubDate>
				<author><![CDATA[ TheBlackVanguard]]></author>
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				<title>Re:Daemons Assault out of deepstrike?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> daemons can while codex daemons can't but <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> ones can only go within 6" of an icon, and there's only one type which pale in comparison to any (non furie) codex daemons daemon you could name.]]></description>
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				<pubDate><![CDATA[Sun, 18 Apr 2010 18:36:38]]> GMT</pubDate>
				<author><![CDATA[ O'shovah]]></author>
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				<title>Daemons Assault out of deepstrike?</title>
				<description><![CDATA[ <blockquote><div><cite>TheBlackVanguard wrote:</cite>So the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Daemons can assault out of deep strike while my Chaos Daemons can't? Is this just a lame difference or am I missing something in my codex?</div></blockquote><br /> <br /> So chaos demons have interesting statlines, special abilities and good wargear while my <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> demons are reduced to little more than a weak marine? Is this just a lame difference or am i yadda yadda...<br /> <br /> Chaos demons can <span class="glossaryitem" onmouseover='gp(471);'>DS</span> anywhere on the board, while <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> demons are limited to DSing off of an icon. Chaos demons are actually good, while <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> demons are terrible. Crushers being able to assault on the first turn without being shot at first would be one of the most overpowered things in the game.]]></description>
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				<pubDate><![CDATA[Sun, 18 Apr 2010 19:29:46]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Daemons Assault out of deepstrike?</title>
				<description><![CDATA[ Which one of these is not like the others, which one could it beeee? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 03:11:31]]> GMT</pubDate>
				<author><![CDATA[ Deff Rider Warboss]]></author>
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				<title>Daemons Assault out of deepstrike?</title>
				<description><![CDATA[ It's a game balance issue.  I've heard from one of the playtesters that the original version of the CD codex allowed assaulting after deep striking.  It was simply too ridiculously good.  <br /> <br /> As it is, what CDs do as attackers in a planetstrike mission is just silly.  ]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 15:33:11]]> GMT</pubDate>
				<author><![CDATA[ Centurian99]]></author>
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