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		<title><![CDATA[Latest posts for the thread "Mech IG Only Competitive Way to Play?"]]></title>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ I am very new to Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, and I was interested in starting an Imperial Guard Army.  I've read over the forums and looked at army lists, and almost all of them suggest getting lots of Chimeras and Meltas.  Before I go out and start buying stuff, I was just wondering if you had to play the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> that way in order to be competitive in the game.  I was also wondering if Commissars had any place in an army like that (I'm guessing no).  Lastly, any tips or advice anyone would like to share about fighting Orks would be greatly appreciated.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 16:25:55]]> GMT</pubDate>
				<author><![CDATA[ stompie5]]></author>
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				<title>Re:Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Don't get in combat with Orks <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 16:29:21]]> GMT</pubDate>
				<author><![CDATA[ WarWizard91]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Mech is stronger than non-mech for most armies in 5th edition, including <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, space marines (all kinds), tau and chaos.  <br /> <br /> You can make a semi-mech guard army that has about 3-4 units in chimeras (carrying vets and command squads), a mix of manticore, hydra & other artillery in the heavies, 2-3 valks or hellhounds, plus an infantry platoon:<br /> <br /> One big platoon with 3 infantry squads and maybe some autcannon squads.  You put a commisar upgrade with power weapon, into one of the infantry squads, give all the sergeants power weapons, and that's a unit that is able to tarpit and do damage with a lot of different kinds of opponents.  The commisar makes the whole 30-man unit stubborn Ld9 with a reroll if they fail, and none of the power weapon guys can be picked out in <span class="glossaryitem" onmouseover='gp(58);'>HtH</span>.  It's a pretty solid guard army.<br /> <br /> <br /> Oh, and even melta-heavy mech armies can handle orks pretty easily because you put heavy flamers on all your tanks.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 16:41:37]]> GMT</pubDate>
				<author><![CDATA[ Flavius Infernus]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ No, Mech <span class="glossaryitem" onmouseover='gp(69);'>IG</span> is not the only way to play competetively, it's just one of the more popular options.<br /> <br /> Flavius pretty much said what I was going to. ]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 16:48:41]]> GMT</pubDate>
				<author><![CDATA[ Gavo]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Straken and commissars make combined platoons really difficult to deal with by shooting or assault.  You can shoot the combined platoon and watch as innumerable lasgun carrying grunts are removed, and the heavy weapons fire ceaselessly, or you can try to assault it, but risk being destroyed by the mass of attacks that will come from countercharging guardsmen.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 17:16:46]]> GMT</pubDate>
				<author><![CDATA[ willydstyle]]></author>
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				<title>Re:Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Well as a former non-mech <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player I have to say this. Feel No Pain is rapidly becoming a true universal special rule by which I mean its everywhere. Guardsmen have a very hard time getting through <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. The Guard tanks have no problem getting through <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> but if you only have one or two tanks in your list, then they become the target of every heavy weapon in the opponents army. The sad truth is that 5th edition is the edition of spamming. To be competitive you need to spam one attribute and hope that you overwhelm your opponents ability to deal with it. Mech spam is the best kind of spam that the guard have]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 17:21:56]]> GMT</pubDate>
				<author><![CDATA[ Volkov]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Faced Horde Guard once...he had more bodies than the most maxed out ork list...not a single piece of armor.<br /> <br /> It freaking rocked.<br /> <br /> Of course this guy is an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Veteran and knows what he's doing.<br /> <br /> I play <span class="glossaryitem" onmouseover='gp(30);'>DH</span>...tanks cause us problems...I would rather face a leafblower than horde guard.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 18:35:03]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ IF your going fully meched, my advice would be take the primas psyker, or commisar lord as your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, your units inside transports cannot take orders and when the trasnport is totalled they can't keep up with the rest of the army.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 19:37:11]]> GMT</pubDate>
				<author><![CDATA[ doubled]]></author>
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				<title>Re:Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ the main problem with mob <span class="glossaryitem" onmouseover='gp(69);'>IG</span> is buying, painting, carrying, deploying, moving, fireing, assaulting, removing casualties and repacking a 200+ body list. Games take forever to finish.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 19:45:12]]> GMT</pubDate>
				<author><![CDATA[ Russell]]></author>
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				<title>Re:Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Horde <span class="glossaryitem" onmouseover='gp(69);'>IG</span> suffer one massive set back in the tournament setting. If you honestly expect to get to past turn 2 in the normal time allotment then you are high on something. I brought one to a tournament once. I knew they took a long time, and I knew tournaments run a time limit, but I never put 2 and 2 together until I was there. But Like I said earlier they have a very hard time dealing with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. I fought a plague marine army and he rampaged through my army. I had nothing to stop him]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 19:54:23]]> GMT</pubDate>
				<author><![CDATA[ Volkov]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ You may need to buy some fantasy movement trays <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 20:13:52]]> GMT</pubDate>
				<author><![CDATA[ doubled]]></author>
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				<title>Re:Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ <blockquote><div><cite>Volkov wrote:</cite>Horde <span class="glossaryitem" onmouseover='gp(69);'>IG</span> suffer one massive set back in the tournament setting. If you honestly expect to get to past turn 2 in the normal time allotment then you are high on something.</div></blockquote><br /> <br /> Not entirely true.  One of my regular opponents can easily complete an 'Ard Boyz scale battle with his orks (close to 200 in number) in the alloted time.  It takes practice, a thorough understanding of the rules, discipline, and practice.  Oh, and practice.<br /> <br /> This is not simply a horde army issue (though, obviously, that is the most common trigger)--if you are unable to complete at least 5 turns in your 'half' of the time alloted with *any* given army, then you have no business using that army in a tournament setting until you are able to do so.<br /> <br /> Take as long as you want in a non-tournament game.  If there's a time limit, though, there's just no excuse.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 21:17:44]]> GMT</pubDate>
				<author><![CDATA[ CatPeeler]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Right.<br /> <br /> The thing is that mech became better for a lot of metagame reasons, and the transports just nearly halved in price, so it's obvious to see why they're popular.<br /> <br /> As for horde, you can EASILY fit 100 dudes in 1000 points, and that's without conscripts. I defy you to show up with 250 models in a 2000 point tournament and see if your opponents don't break a little sweat. As mentioned, they need practice to move quickly (and something different than a standard foam army case to deploy with any sense of reason), and you need to focus much harder during your turn to prevent it going long (chat it up during your opponent's turn, not yours), but horde lists are at least one viable alternative.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 23:08:43]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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				<title>Re:Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Thanks for all the info.]]></description>
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				<pubDate><![CDATA[Tue, 20 Apr 2010 02:41:15]]> GMT</pubDate>
				<author><![CDATA[ stompie5]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ <blockquote><div><cite>Ailaros wrote:</cite>Right.<br /> <br /> The thing is that mech became better for a lot of metagame reasons, and the transports just nearly halved in price, so it's obvious to see why they're popular.<br /> <br /> As for horde, you can EASILY fit 100 dudes in 1000 points, and that's without conscripts. I defy you to show up with 250 models in a 2000 point tournament and see if your opponents don't break a little sweat. As mentioned, they need practice to move quickly (and something different than a standard foam army case to deploy with any sense of reason), and you need to focus much harder during your turn to prevent it going long (chat it up during your opponent's turn, not yours), but horde lists are at least one viable alternative.</div></blockquote><br /> <br /> An <span class="glossaryitem" onmouseover='gp(69);'>IG</span> infantry horde is a competitive army.  All of your opponents anti tank weapons like lascannons, plasma, and melta guns will be reduced to killing single guardsmen who might make a cover save to add insult to injury.<br /> <br /> I played an infantry swarm up to 1,000 points in an escalation league.  It won a lot of games, Commissars absolutely rock, but I didn't like it for 2 reasons.<br /> <br /> #1 It plays slow.  Your turns can take a very long time, and as Ailaros already pointed out it's a difficult task to keep your turns short playing a 250 man army in a 2,000 point tournament.<br /> <br /> #2 It's a gunline.  After playing enough games with them I remembered that I don't like playing a gunline, but that's just my playstyle.  Mech <span class="glossaryitem" onmouseover='gp(69);'>IG</span> is also a gunline, so either way it's a gunline.  There is nothing wrong with playing a gunline, it's just whatever your personal preference is for playstyle.]]></description>
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				<pubDate><![CDATA[Tue, 20 Apr 2010 03:54:28]]> GMT</pubDate>
				<author><![CDATA[ schadenfreude]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ They are correct when they say, it's all about playstyle too. Remember you can only tailor your army in a certain way, say mech-guard or heavy infantry guard,then leave it to chance. Like the 'leafblower' lists which are essentially alpha-strike lists.<br /> Thats also the reason some <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player, take the hybrid approach,that means they have heavy-infantry squads,then they also have mobile squads like melta-vets in chimeras.]]></description>
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				<pubDate><![CDATA[Sat, 24 Apr 2010 21:46:43]]> GMT</pubDate>
				<author><![CDATA[ mindfield]]></author>
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				<title>Mech IG Only Competitive Way to Play?</title>
				<description><![CDATA[ Mech is not the only competitive way to play.  In a 2k point army you can fit more <span class="glossaryitem" onmouseover='gp(59);'>HWs</span> than see possible to fit on the field <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.  If its not <span class="glossaryitem" onmouseover='gp(324);'>DOW</span> your opponent won't make it past half field only vehicals you need are Medusas and Colossus.  They are amazing heavy fire power.  The army is very competitive and I have shot many competitive armies off the field.]]></description>
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				<pubDate><![CDATA[Sat, 24 Apr 2010 22:29:12]]> GMT</pubDate>
				<author><![CDATA[ CajunMan550]]></author>
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