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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ I'm new here, so please bare with me...<br /> <br /> So....as I'm trying to get my army worked out, I've come to the conclusion that I need a goal.<br /> <br /> My army building blog can be found here:<br /> <br /> <a href="http://www.warseer.com/forums/showthread.php?t=254379" target="_blank" rel="nofollow">http://www.warseer.com/forums/showthread.php?t=254379</a><br /> <br /> So I want to have this ready for competition in Mechanicon which is in November.<br /> <br /> A friend recommended I get some feedback from the experts so I came here.<br /> <br /> <br /> <br /> Imperial Navy-Special Operations Command-Detachment Whiskey<br /> (INSOCOM)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Command Squad <br /> Veteran Officer - Captain Steele<br /> Melta Gunner <br /> Vox Operator <br /> Missile Launcher <br /> Frag & Krak Grenades <br /> Carapace Armor <br /> <br /> Fleet Officer <br /> Vendetta Gunship with <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Door Gunners <br /> <br /> Total: 275pts<br /> <br /> TROOPS<br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Alpha Veteran Squad (10 men)<br /> Grenadiers <br /> Missile Launcher <br /> Melta Gun <br /> Plasma Gun <br /> Vox <br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Bravo Veteran Squad (10 men)<br /> Grenadiers <br /> Missile Launcher <br /> Grenade Launcher <br /> Flamer <br /> Vox <br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Delta Veteran Squad (10 men)<br /> Grenadiers <br /> Heavy Bolter <br /> Melta Gun <br /> Plasma Gun <br /> Vox <br /> <br /> <br /> <br /> ELITE<br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Zulu Storm Trooper Squad (7 men)<br /> Meltagun <br /> Plasmagun<br /> <br /> Vendetta Gunship with <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Door Gunners <br /> <br /> <br /> FAST ATTACK<br /> <br /> Scout Sentinel Squadron (3)<br /> All armed with Lascannons, <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles, & Smoke Launchers <br /> <br /> Armored Sentinel Squadron (3)<br /> All armed with Plasma Cannons & <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles <br /> <br /> <br /> HEAVY SUPPORT<br /> <br /> Vulture Gunship with Punisher Cannons<br /> <br /> Vulture Gunship with Punisher Cannons<br /> <br /> Vulture Gunship with Twin Linked Lascannons and Hellstrike Missiles<br /> <br /> <br /> TOTAL POINTS: 1837<br /> <br /> <br /> <br /> The main thing I am most unsure about is the point cost of the Vultures and the Punisher cannons...I think Imp Armor Vol 1 is not up to date and since Forge World redid their website, I cant find anything on new point totals.<br /> <br /> Any feedback would be greatly appreciated.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 27 Apr 2010 18:52:42]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ You can have vultures in normal games?]]></description>
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				<pubDate><![CDATA[Tue, 27 Apr 2010 18:56:38]]> GMT</pubDate>
				<author><![CDATA[ Tony the guardsman]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ I guess that's why I'm asking for opinions...I havent played in a while and I'm not sure what's allowed and what isn't.]]></description>
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				<pubDate><![CDATA[Tue, 27 Apr 2010 19:02:06]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>Re:1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ Alright, I would try and find an Imperial Guard codex as soon as possible for you, but as it stands, you can't use Vulture Gunships in normal games.<br /> <br /> A few pointers:<br /> <br /> 1) mix and matching weapons never really works out in your benefit. You have to shoot both weapons at the same target so try and make it the same target.<br /> <br /> 2) if going for the SOCOM feel just know that most of their heavy weapons are in the form of support. Whether it be in the form of gunships (Vendettas and Valkyries) or Heavy Artillery (Ship based systems or ground based systems)<br /> <br /> 3) Scout Sentinels are actually badass with Autocannons. Extra shots and if you outflank you're hitting side and rear armor. Don't forget, Imperial Guard shoot about as good as Somalians.]]></description>
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				<pubDate><![CDATA[Tue, 27 Apr 2010 19:49:54]]> GMT</pubDate>
				<author><![CDATA[ Unholy_Martyr]]></author>
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				<title>Re:1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Imperial Guard shoot about as good as Somalians</div></blockquote><br /> <br /> HAHAHAHAHAHA.....<br /> <br /> I guess if I cant use Vultures, I'll have to come up with another solution for Heavy Support.<br /> <br /> Of course, I think it sucks that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes these vehicles and then you can't use them in army lists?<br /> <br /> Then why bother selling them?]]></description>
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				<pubDate><![CDATA[Tue, 27 Apr 2010 20:01:30]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ You can take them in Apocalypse games if I'm not mistaken]]></description>
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				<pubDate><![CDATA[Tue, 27 Apr 2010 21:22:11]]> GMT</pubDate>
				<author><![CDATA[ Shatter.proof]]></author>
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				<title>Re:1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ The Vultures are not legal in most events due to Forge World restrictions. They can be used in normal <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, as most of the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> army lists (maybe all of them) are based on normal <span class="glossaryitem" onmouseover='gp(3);'>40K</span> rules. The latest rules can be found in Imperial Armor Apocalypse 2 where is says Vultures are Fast Skimmers in non-Apocalypse games.<br /> <br /> That's why we have added another <span class="glossaryitem" onmouseover='gp(3);'>40K</span> event at MechaniCon 2010 - The Friday Night Fight. This will be a one day event where you can use Forge World army lists. No fliers/superheavies/gargantuans but you can use the lists in the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> books and play with favorite collections.<br /> <br /> So they will be legal for the Friday event but not Saturday-Sunday Grand Tournament.<br /> <br /> The army is looking great by the way!]]></description>
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				<pubDate><![CDATA[Wed, 28 Apr 2010 08:21:55]]> GMT</pubDate>
				<author><![CDATA[ Tironum]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ The problem over all is the weapon load outs. You have mix and match weapons which have different ranges and different targets. For example a vendetta firing lascannons at armour 12 is ok but the heavy bolters do nothing, or against infantry the heavy bolters will cause havoc but the lascannons only a few kills.<br /> <br /> You need to get weapon load outs more streamlined. ]]></description>
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				<pubDate><![CDATA[Wed, 28 Apr 2010 14:46:45]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ Storm troopers won't really need that transport like your troop choices might- they can already deep strike.<br /> <br /> I see where you are trying to go here, but maybe take more valks instead of the vultures?]]></description>
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				<pubDate><![CDATA[Wed, 28 Apr 2010 14:54:57]]> GMT</pubDate>
				<author><![CDATA[ rashad]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ <blockquote><div><cite>mercer wrote:</cite>The problem over all is the weapon load outs. You have mix and match weapons which have different ranges and different targets. For example a vendetta firing lascannons at armour 12 is ok but the heavy bolters do nothing, or against infantry the heavy bolters will cause havoc but the lascannons only a few kills.<br /> <br /> You need to get weapon load outs more streamlined. </div></blockquote><br /> <br /> Ok....so should I drop the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> off the Vendettas? (they're not even built yet)<br /> <br /> What about the squad loadouts?<br /> <br /> Not to sound like a rube....I havent played in a long time and I apologize if I dont know the rules...<br /> <br /> If my 3 Troop choices are all Veteran squads, can I not deep strike them with Grav Chutes? I'm a little confused by the new codex as to what's allowed and what isn't. It seems to me it was easier to follow when we had doctrines.<br /> <br /> Again...thanks to everyone for your help.]]></description>
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				<pubDate><![CDATA[Wed, 28 Apr 2010 17:35:22]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ Well personally I wouldn't. Think what your vendetta is shooting at, the answer is tanks and probably monstrous creatures. What can heavy bolters do to those? Nothing or very little. Just because they're a good buy doesn't mean you need them <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> . They're best on a valkyrie which is also anti troop also.<br /> <br /> Ok squad loads outs. I'll give you a example in the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. You have a meltagun and a missile launcher. Both are anti tank but to use the melta you need to get close, which means you cannot fire the missile because you cannot move and shoot. Range is another problem. This problem is in all your squads; they have no weapon synergy.<br /> <br /> You only deep strike vets via grav chutes from a valkyrie.<br /> <br /> Here's my guard list <span class="glossaryitem" onmouseover='gp(17);'>btw</span>: <a href="http://www.imperiusdominatus.com/2009/12/army-lists-imperial-guard-steel-lions.html" target="_blank" rel="nofollow">http://www.imperiusdominatus.com/2009/12/army-lists-imperial-guard-steel-lions.html</a>]]></description>
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				<pubDate><![CDATA[Thu, 29 Apr 2010 14:42:58]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ <blockquote><div><cite>mercer wrote:</cite>You only deep strike vets via grav chutes from a valkyrie.</div></blockquote><br /> <br /> So, in that regard, for my 3 squads of Veterans I would need to also purchase Valkyries so that I could Deep Strike them with grav chutes? Can they do this even as Grenadiers?<br /> <br /> And in your example of the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>...having a missile launcher and a melta gun....since they're loaded into a Vendetta, would you then just recommend dropping the <span class="glossaryitem" onmouseover='gp(328);'>ML</span> so they can move and fire once they're deployed behind enemy lines (presuming that works)?<br /> <br /> Your list seems very balanced and looks to be effective...I guess I'm trying to find a list for my Elysians without using tanks (I'll leave the tanks to me Krieg army)<br /> <br /> I think I like the idea of expanding the Sentinels...I may add more if it's feasible.<br /> <br /> Again...thanks for the feedback.]]></description>
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				<pubDate><![CDATA[Thu, 29 Apr 2010 16:03:25]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ Yes mate you would need valkyries because it is the valkyrie which has the grav chute special rule; not the veterans.<br /> <br /> Yes if you plan on putting them in the vendetta because when you jump out of vehicles you count as moving and you cannot move and fire heavy weapons. <span class="glossaryitem" onmouseover='gp(17);'>Btw</span> if your meltas are popping tanks you need a "follow" up unit to take advantage of the survivors from inside the tank, a vendetta won't do much. Have you thought about a valkyrie with multiple missile pods and heavy bolters.<br /> <br /> Sentinels with autocannons are good all rounders. Outflank to get to weak rear and side armour <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Bring a astropath (I think) for reserve bonus <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 29 Apr 2010 16:53:36]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ <blockquote><div><cite>mercer wrote:</cite>Yes mate you would need valkyries because it is the valkyrie which has the grav chute special rule; not the veterans.<br /> <br /> Yes if you plan on putting them in the vendetta because when you jump out of vehicles you count as moving and you cannot move and fire heavy weapons. <span class="glossaryitem" onmouseover='gp(17);'>Btw</span> if your meltas are popping tanks you need a "follow" up unit to take advantage of the survivors from inside the tank, a vendetta won't do much. Have you thought about a valkyrie with multiple missile pods and heavy bolters.<br /> <br /> Sentinels with autocannons are good all rounders. Outflank to get to weak rear and side armour <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Bring a astropath (I think) for reserve bonus <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> Awesome! You're giving me pearls here, my friend!<br /> <br /> I'll get together a new list with your tips and repost it.<br /> <br /> Thanks Again.]]></description>
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				<pubDate><![CDATA[Thu, 29 Apr 2010 17:01:14]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ No worries buddy. I await your updated list <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 29 Apr 2010 17:23:53]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ Ok...here it is....Version 2<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Command Squad <br /> Veteran Officer - Captain Steele<br /> Melta Gunner <br /> Vox Operator <br /> Frag & Krak Grenades <br /> Carapace Armor <br /> Fleet Officer <br /> Astropath <br /> Vendetta Gunship <br /> <br /> <br /> TROOPS<br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Alpha Veteran Squad<br /> Grenadiers <br /> Missile Launcher <br /> Melta Gun <br /> Plasma Gun<br /> Vox <br /> Valkyrie with Rocket Pods <br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Bravo Veteran Squad <br /> Grenadiers <br /> Missile Launcher <br /> Grenade Launcher<br /> Flamer <br /> Vox <br /> Valkyrie with Rocket Pods <br /> <br /> <br /> FAST ATTACK<br /> <br /> Armored Sentinel Squadron (3)<br /> All armed with Lascannons, <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles, & Smoke Launchers <br /> <br /> Armored Sentinel Squadron (3)<br /> All armed with AutoCannons, <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles, & Smoke Launchers<br /> <br /> Armored Sentinel Squadron (3)<br /> All armed with AutoCannons , <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles, & Smoke Launchers <br /> <br /> <br /> HEAVY SUPPORT<br /> <br /> Vulture Gunship with Punisher Cannons<br /> <br /> Vulture Gunship with Punisher Cannons<br /> <br /> <br /> TOTAL POINTS: 1800<br /> <br /> <br /> <br /> I guess my main question here is....If I take Valkyries as transports, do I have to count them on the Force Organization chart? The codex says dedicated transports don't count...bet yet it only lists the Chimera as a dedicated transport....so which is correct?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 00:22:17]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ Just one meltagun in the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>? They're not packing enough heat so pop more meltas in there. Also you don't need the vox because everything is in transports.<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span> you cannot take vendettas or valkyries as dedicated support - they're fast attack only. So you have too many of fast attack choices.<br /> <br /> In the vets don't take missile launcher, melta and plasma. If you're in a valkyrie you cannot move and shoot nor have a hatch to fire out so launcher is wasted. If you drop out you ahev so many mixed roles; launcher for vehicles and infantry, plasma for light vehicles and tough infantry and melta for tough vehicles and tough infantry. You need to sort out weapon synergy, say take 3 plasma guns or 3 meltas.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 12:34:37]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ <blockquote><div><cite>mercer wrote:</cite><span class="glossaryitem" onmouseover='gp(17);'>btw</span> you cannot take vendettas or valkyries as dedicated support - they're fast attack only. So you have too many of fast attack choices.</div></blockquote><br /> <br /> That's what I was afraid of.<br /> <br /> I hear what your saying about the special weapons and the missile launchers.<br /> <br /> I'll make my adjustments and repost.<br /> <br /> Thanks again buddy.]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 13:16:08]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ N/P <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 14:27:39]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ Ok...Version 3. I'm think I'm pretty close on this one. Again, I dont know the exact up-to-date point values for the Vultures, so I'm flying a little blind on the Heavy Support.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> <br /> Command Squad with Veteran Officer - Captain Steele<br /> Melta Gunner x4 <br /> Frag & Krak Grenades<br /> Carapace Armor <br /> Fleet Officer <br /> Astropath <br /> Bodyguards (2)<br /> <br /> <br /> TROOPS<br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Alpha Veteran Squad <br /> Grenadiers <br /> Melta Gun x3 <br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span>-Bravo Veteran Squad <br /> Grenadiers <br /> Plasma Gun x3 <br /> <br /> <br /> FAST ATTACK<br /> <br /> Armored Sentinel Squadron (3)<br /> All armed with Lascannons, <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles, & Smoke Launchers <br /> <br /> Armored Sentinel Squadron (3)<br /> All armed with AutoCannons, <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missiles, & Smoke Launchers <br /> <br /> Valkyrie Squadron (3)<br /> Armed with Rocket Pods and Lascannons <br /> <br /> <br /> HEAVY SUPPORT<br /> <br /> Vulture Gunship with Punisher Cannons<br /> <br /> Vulture Gunship with Punisher Cannons<br /> <br /> Vulture Gunship with Twin-Linked Lascannons & Hellstrike Missiles<br /> <br /> <br /> TOTAL POINTS: 1825<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:20:42]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>Re:1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ What is the max points for the game you are planning on playing? I ask only because your total points keep changing.]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:35:38]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ 1850....still feeling my way....been a long time since I compiled a list based on a theme...first time ever in fact now that I think of it.]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:40:41]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ I like the theme you are shooting for.  <br /> <br /> Just a thought - go Valkyries instead of vendettas.  That <br /> That weapon loadout gives you hoard control.<br /> <br /> Load you vets with meltas that should provide you with your heavy <span class="glossaryitem" onmouseover='gp(482);'>AT</span>.<br /> <br /> Then a Vendetta or two providing overwatch <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire on anything. <br /> <br /> You should still have some points to float a wrinkle or three even with an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in a Chimera (hmm maybe they get the guy who calls in the naval bombardment).<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:58:24]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ &lt;&lt;Deleted duplication&gt;&gt;]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:58:37]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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				<title>Re:1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ I need another copy of the <span class="glossaryitem" onmouseover='gp(60);'>IA</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>. My computer died and I did not have a backup of the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> and now we need to wait for <span class="glossaryitem" onmouseover='gp(39);'>FW</span> to put the downloads up again. I will check if I have a print out at my workshop.<br /> <br /> For now I have a couple comments for the list.<br /> <br /> If you are using the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex, then yes, you need the Valks to deep strike. If you are using <span class="glossaryitem" onmouseover='gp(63);'>IA3</span> Elysian list then you get deep strike if you do not buy them transports. I think you may be better off using the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> book and just take the Vultures as Heavies. I will have to check if I have the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> again because there were a ton of updates for the 5th edition <span class="glossaryitem" onmouseover='gp(69);'>IG</span> book.<br /> <br /> Also, the Vultures total up to 430 as you have them configured.]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 22:37:38]]> GMT</pubDate>
				<author><![CDATA[ Tironum]]></author>
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				<title>Re:1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, those Sentinels want to be Scout, not Armored. The thought of that type of alpha strike on the SIDE armor?  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> <br /> And that gets you 90 pts for something else... I'd go with a <span class="glossaryitem" onmouseover='gp(59);'>HWS</span> w/ 3xAC, myself. (75, add the remaining 15 to taste)]]></description>
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				<pubDate><![CDATA[Sat, 1 May 2010 04:58:12]]> GMT</pubDate>
				<author><![CDATA[ honorguard]]></author>
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				<title>Re:1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ <blockquote><div><cite>Tironum wrote:</cite>Also, the Vultures total up to 430 as you have them configured.</div></blockquote><br /> <br /> Awesome...that's exactly how I have it calculated as well.<br /> <br /> Thanks buddy.]]></description>
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				<pubDate><![CDATA[Sat, 1 May 2010 18:14:41]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ You've only got 2 troops units buddy so objective games will be hard, and all your valkyries are in one squad - so the valkyries must fire at the same target and must be within unit coherrency, this will make things difficult as your jets will be altogether and you cannot spread and attack multiple targets which are spaced out. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> You've only got 2 troops units buddy so objective games will be hard, and all your valkyries are in one squad - so the valkyries must fire at the same target and must be within unit coherrency, this will make things difficult as your jets will be altogether and you cannot spread and attack multiple targets which are spaced out. ]]></description>
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				<pubDate><![CDATA[Tue, 4 May 2010 13:52:39]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1850 Point Army List - &quot;The Tip of the Spear&quot;</title>
				<description><![CDATA[ This list is proving to be difficult. I just ordered <span class="glossaryitem" onmouseover='gp(749);'>IA8</span> which has a full Elysian list included.<br /> <br /> I think I'll start from scratch once I have that in hand.]]></description>
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				<pubDate><![CDATA[Sat, 8 May 2010 17:53:21]]> GMT</pubDate>
				<author><![CDATA[ Niroe]]></author>
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