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		<title><![CDATA[Latest posts for the thread "WARPTIME, more awesome than I thought?"]]></title>
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				<title>WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ To get to the point.<br /> <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>:use at start of <u>any</u> players turn. If it works ''the psyker may re-roll <u>all</u> rolls to hit and wound for that players turn''<br /> So as I see it I can have any wounds and to hit rolls <i>against</i>  my sorcerer re-rolled even when locked in combat.<br /> So is my sorcerer/<span class="glossaryitem" onmouseover='gp(262);'>DP</span> now not only evil in combat but also super hard to kill with the passing of a psyker test?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:36:13]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ <blockquote><div><cite>warsmith pyrus wrote:</cite>To get to the point.<br /> <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>:use at start of <u>any</u> players turn. If it works ''the psyker may re-roll <u>all</u> rolls to hit and wound for that players turn''<br /> So as I see it I can have any wounds and to hit rolls <i>against</i>  my sorcerer re-rolled even when locked in combat.<br /> So is my sorcerer/<span class="glossaryitem" onmouseover='gp(262);'>DP</span> now not only evil in combat but also super hard to kill with the passing of a psyker test?<br /> </div></blockquote>No. It only works for Rolls the sorcerer Makes.]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:42:02]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Re:WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ Well, that's an interesting new interpretation.   I think if it actually meant you could make your opponent re-roll successful hits against your sorcerer it would have included language to that effect. ]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:45:01]]> GMT</pubDate>
				<author><![CDATA[ Arschbombe]]></author>
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				<title>Re:WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ @Gwar!<br /> <br /> Hmmm thats what I thought, I guess trying to eek something that good from codex <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> was too good an idea(damn me and my foolish ideas of unstoppable nurgle <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>)]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 21:57:45]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>Re:WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ Do keep in mind that the psyker, rather than either of the players, is the one allowed to make the re-rolls.<br /> <br /> How patiently should we wait while your model re-rolls those dice?   <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 22:00:07]]> GMT</pubDate>
				<author><![CDATA[ solkan]]></author>
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				<title>Re:WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ <blockquote><div><cite>solkan wrote:</cite>Do keep in mind that the psyker, rather than either of the players, is the one allowed to make the re-rolls.<br /> <br /> How patiently should we wait while your model re-rolls those dice?   <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> </div></blockquote><br /> <br /> Touché my good man]]></description>
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				<pubDate><![CDATA[Fri, 30 Apr 2010 22:14:08]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>Re:WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ not long if you put tiny dice in his meaty palms and let gravity work]]></description>
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				<pubDate><![CDATA[Sat, 1 May 2010 04:54:29]]> GMT</pubDate>
				<author><![CDATA[ Kurgash]]></author>
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				<title>WARPTIME, more awesome than I thought?</title>
				<description><![CDATA[ The eldar power doom could also be interpreted in this manner: It targets any unit and it doesn't specify you may only rerolls failed to wound.<br /> Just mentioning it to show that when <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes ambiguous rules they're consistent in the sense they make other rules that work alike equally ambiguous.]]></description>
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				<pubDate><![CDATA[Sat, 1 May 2010 14:07:40]]> GMT</pubDate>
				<author><![CDATA[ nostromo]]></author>
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