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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ This is a blood angels ard boyz army I just thought up. I dont quite know if the points are accurate, as my knowledge of the book comes from cursory readings.<br /> <br /> 2 librarians-110 each<br /> shield of sanguinus, quickening, combi meltas.<br /> <br /> 3 sanguinary priests-75 each<br /> power weapon, combi meltas<br /> <br /> 10 assault marines-235<br /> 2 melta guns, sergeant with power fist/combi melta<br /> <br /> 10 assault marines-235<br /> 2 melta guns, sergeant with power fist/combi melta<br /> <br /> 10 assault marines-235<br /> 2 melta guns, sergeant with power fist/combi melta<br /> <br /> 5 assault marines-100<br /> 1 melta gun, <br /> <br /> 5 assault marines-100<br /> 1 melta gun, <br /> <br /> All marine squads drop their jump packs, giving me the following dedicated transports.<br /> <br /> Land raider redeemer-230<br /> extra armor, multi melta. <br /> <br /> So thats 5 assault squads, each in a redeemer, the librarians and priests can tag along. The army is designed to destroy space wolves, other marine armies, and orks. I think it does it well. The ability of an assault squad to hop out of its raider, put 3 meltas to the face of a tank, and then charge the occupants is too crazy to pass up.]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 18:55:31]]> GMT</pubDate>
				<author><![CDATA[ I grappled the shoggoth]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ I dare you to deep strike all those land raiders<br /> <br /> I'll admit, it's quite scarry, but it has issues.  Edit: If there's someone who can hover outside your range effectively, then they'll be able to outgun you from &gt;36&quot;, as you have no firepower that can reach them out there.]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 19:01:22]]> GMT</pubDate>
				<author><![CDATA[ starbomber109]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ Why quickening when unleash rage is vastly superior.. Rerolling hits for the ENTIRE unit vs some extra attacks that could just miss?]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 20:55:33]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ I didnt know the name of the preferred enemy power, and felt that writing "preferred enemy power" would make me look like a dunce. ]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 21:11:43]]> GMT</pubDate>
				<author><![CDATA[ I grappled the shoggoth]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ Just use the term blood or rage and you'll be right like 95% of the time with the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex<br /> <br /> A fun combo Im using is elite inquisitor + tarot + corbulo so you go first a large percentage of the time]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 21:15:56]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ With an army like this, I want to second in a lot of objective games. Although I guess tarot+corbulo could let me choose to go second. Ill have to tweek the points. ]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 22:13:42]]> GMT</pubDate>
				<author><![CDATA[ I grappled the shoggoth]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ For Bonus 'I always go first', take another Elite <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> from <span class="glossaryitem" onmouseover='gp(144);'>WH</span> with a Liber Heresius. It only works in the missions that Tarot does not (ones where you roll for table edge, like mission 1 of 'Ard Boyz this year). ]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 22:15:56]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ Yeah I suppose going second has its advantages, but against some armies you really want to get the jump on them so you give them 1 less turn of shooting<br /> <br /> Generally I rather go first and charge 4 raiders up 12" and then assault second turn as opposed to putting stuff in reserve or relying on shield and letting them get 2 turns of shooting]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 22:21:45]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ Actually you don't have the option to go second in the current "ard boy scenarios.  If you win you go first.<br /> <br /> For things like that combo, I actually practiced going second.  Autarch helps for sure.]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 22:42:43]]> GMT</pubDate>
				<author><![CDATA[ Orion_44]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ Your List is   close to my  list which im going too run  for   fun at rd boys  here mine<br /> <br /> Relushiarch plasma pistol                 145<br />  Libarian blood lance, sanguine  sword     100<br />  chaplin plasma pistol       115<br /> chaplinplasma pistol115<br /> sanguiary preist  x3  with hand flamers   195<br /> assault squad x2 flamers, sgt lightenclaws landraider redemmer/w/multa meltas        445<br /> assault squad x2 flamers, sgt lightenclaws landraider redemmer/w/multa meltas   445<br /> <br /> assault squad x2 flamers, sgt lightenclaws landraider redemmer/w/multa meltas     445<br /> <br /> Death company<br /> one with a power weapon<br /> one with a power fist  landraider redemmer/w/multa meltas                                   490<br /> <br /> comes too 2495<br /> <br />  So all units are  fearless, and  have  feel no pain   reroll misses on first assault  phase   i did  have lemart  in te  army but  i wanted  another land raider.  ]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 22:52:08]]> GMT</pubDate>
				<author><![CDATA[ StarGate]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ holy crap someone else is taking the land raider spam!<br /> <br /> my list<br /> <br /> librarian<br /> unleash rage, sanguine sword<br /> <br /> corbulo<br /> <br /> 3x10 assault marines, 2 meltas and power weapon, redeemer with multimelta/extra armor<br /> <br /> 1x5 assault marines, melta, landraider (no upgrades)<br /> <br /> <span class="glossaryitem" onmouseover='gp(30);'>dh</span> inquisitor with tarot/2mystics, landraider<br /> <br /> 3x2 attack bikes with multimeltas (<span class="glossaryitem" onmouseover='gp(269);'>Id</span> take another raider in their place but 6 multimeltas is really good in any mission that isnt mission 3)]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 23:48:38]]> GMT</pubDate>
				<author><![CDATA[ thanatos67]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ Does decent of angels still work if the assault squad is entering by deepstriking land raider? ]]></description>
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				<pubDate><![CDATA[Fri, 14 May 2010 00:34:53]]> GMT</pubDate>
				<author><![CDATA[ Sushicaddy]]></author>
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				<title>My ard boyz BA army list. </title>
				<description><![CDATA[ No, but I have no plans what so ever on deep striking a raider, ever. Its strictly shoot shoot shoot assault assault. The army would be auto win against quite a few builds out there. ]]></description>
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				<pubDate><![CDATA[Fri, 14 May 2010 04:37:07]]> GMT</pubDate>
				<author><![CDATA[ I grappled the shoggoth]]></author>
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