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		<title><![CDATA[Latest posts for the thread "Victory Points and Tervigons "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Victory Points and Tervigons "]]></description>
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				<title>Victory Points and Tervigons </title>
				<description><![CDATA[ The rulebook tells us that "every unit that has been destroyed is worth an amount of <span class="glossaryitem" onmouseover='gp(140);'>VPs</span> equal to its points cost."<br /> <br /> Assume a Tervigon spawns a unit of 10 termagants, and those termagants are destroyed.  How many <span class="glossaryitem" onmouseover='gp(140);'>VPs</span> are awarded?<br /> <br /> A) 50, as, if you were to buy the Termagants, that's how much you would pay for them; or <br /> <br /> B) 0, as that unit "cost" nothing to bring to the field.<br /> <br /> Thoughts?<br /> <br /> (Especially relevant for mission 2 of the Ard Boyz Preliminaries.)]]></description>
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				<pubDate><![CDATA[Sat, 15 May 2010 01:13:22]]> GMT</pubDate>
				<author><![CDATA[ Janthkin]]></author>
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				<title>Victory Points and Tervigons </title>
				<description><![CDATA[ I'd go with 0. Ask your <span class="glossaryitem" onmouseover='gp(421);'>TO</span> though.]]></description>
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				<pubDate><![CDATA[Sat, 15 May 2010 01:19:50]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Victory Points and Tervigons </title>
				<description><![CDATA[ 5 pts per Termagant in the unit created, as they are treated exactly like the ones you purchase, and that how much the ones you purchase cost.]]></description>
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				<pubDate><![CDATA[Sat, 15 May 2010 01:20:52]]> GMT</pubDate>
				<author><![CDATA[ Aduro]]></author>
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				<title>Re:Victory Points and Tervigons </title>
				<description><![CDATA[ Under the Spawn Termagants rule it states:<br /> "A <u>unit</u> spawned by a Terivgon is identical in every way to a Termagant unit chosen from the Troops section of the force organisation chart, and is treated as such for all scenario special rules."<br /> <br /> By that wording I would say that everytime a tervigon uses its spawn termagant ability, the amount of termagants spawned is a new unit. Therefore when you wipe out the amount spawned, you would be awarded one kill point. Unless I'm being stupid, I didn't think that there were any scenarios anymore where victory points were being used. If they were, I would consider each termagant worth 5 points according to the rule.<br /> <br /> <br /> <br /> I really hate the terivgon rules for spawning termagants for this very reason...]]></description>
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				<pubDate><![CDATA[Sat, 15 May 2010 01:25:23]]> GMT</pubDate>
				<author><![CDATA[ Goretok]]></author>
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				<title>Victory Points and Tervigons </title>
				<description><![CDATA[ It balances out the fact they're Scoring Units in missions that use Objectives, which more often than not are 2/3rds of missions played.]]></description>
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				<pubDate><![CDATA[Sat, 15 May 2010 02:56:26]]> GMT</pubDate>
				<author><![CDATA[ Aduro]]></author>
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				<title>Victory Points and Tervigons </title>
				<description><![CDATA[ Easy <span class="glossaryitem" onmouseover='gp(140);'>VPs</span> for sure. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> G]]></description>
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				<pubDate><![CDATA[Sat, 15 May 2010 05:50:30]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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