<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Best Lizardmen army"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/93.page</link>
		<description><![CDATA[Latest messages posted in the thread "Best Lizardmen army"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Best Lizardmen army</title>
				<description><![CDATA[ Okay I want to know the best lizardmen army I can make with this: <br /> <br /> Kroq-Gar (really my favorite model and I'd really like to use him.... alot)<br /> <br /> ancient Stegodon with engine of the gods<br /> <br /> 36 Saurus Warriors<br /> <br /> 35 Skinks w/Blowpipes<br /> <br /> 12 Saurus Cavalry]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595728.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595728.page</link>
				<pubDate><![CDATA[Sun, 23 May 2010 01:22:59]]> GMT</pubDate>
				<author><![CDATA[ gendoikari87]]></author>
			</item>
			<item>
				<title>Re:Best Lizardmen army</title>
				<description><![CDATA[ I'm not a lizardmen player but your army could do with some terradons for march blocking and war machine hunting and just being a pain to deal with in general, also Kroq-gar is a pretty big points sink i would still use the model and count him as a oldblood on a carnosaur with some goodies of your choice.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595840.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595840.page</link>
				<pubDate><![CDATA[Sun, 23 May 2010 02:30:24]]> GMT</pubDate>
				<author><![CDATA[ Farmer]]></author>
			</item>
			<item>
				<title>Re:Best Lizardmen army</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Well first don't use Kroq-Gor, he's far too expensive on points, fortunately his model can be used as a Saurus Oldblood, I use this set up personally:<br /> <br /> Saurus Oldblood on Carnosaur (Light armor, Maiming shield, Scimitar of the Sun Resplendent) - 445<br /> <br /> The Stegadon isn't really that customizable:<br /> <br /> Skink Priest (Level 2, Engine of the Gods) - 390 Points<br /> <br /> Troops:<br /> Then the Saurus, I'd split them to two regiments:<br /> <br /> 16 Saurus (Full Command, Spears) - 222 Points<br /> 20 Saurus (Full Command, Spears) - 270 Points<br /> <br /> To make full use of your Skinks your gonna need small fast units instead of a huge clump:<br /> <br /> 10 Skink Skirmishers (Brave) - 76<br /> 10 Skink Skirmishers (Brave) - 76<br /> 15 Skink Skirmishers (Brave) - 111<br /> <br /> <br /> Special Units:<br /> Then the Cold One riders need to split into two squads, a block of 12 won't be flexible enough:<br /> <br /> 6 Cold One Riders (Full Command) - 260<br /> 6 Cold One Riders (Full Command) - 260<br /> <br /> This army comes to 2110 Points<br /> <br /> Now some suggestions. First your Cold One Riders, they would be a waste as one large squad, yet now their taking up two Special Slots. Cold One Riders sadly aren't that amazing and the special slot would be better served with several other choices. Stegadons are one of the toughest things available to your army and while they can be special units or rare units there is only one rare unit for a 2000 points force and having Salamanders or Razordons in your army is usually a very good thing (I prefer Razordons). Terradons are a cheap and useful choice, being the only flying troops available to the Lizardmen means they can take out the crew of warmachines saving the rest of your armies, march block and use hit and run attacks on small enemy units. I don't know Chameleon SKinks so we'll gloss over that. And I find Kroxigors can do everything that Cold One Riders can do, better and for barely more (5 Kroxigors is 275 Points)<br /> <br /> Your should consider some Javalin Skinks with Kroxigors as they make a good flanking unit with the Kroxis able to take down most opponent flankers in combat easily.<br /> <br /> Finally your army could really use a Slann mage priest as your second lord choice when your around 3000 points as thye are some of the toughest magicians in the game<br /> <br /> Hope this helped]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595851.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595851.page</link>
				<pubDate><![CDATA[Sun, 23 May 2010 02:36:07]]> GMT</pubDate>
				<author><![CDATA[ Murdock129]]></author>
			</item>
			<item>
				<title>Re:Best Lizardmen army</title>
				<description><![CDATA[ I forgot to add 10 Temple gaurd and I need a 2000 point army.... sorry and thanks for the help.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595865.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595865.page</link>
				<pubDate><![CDATA[Sun, 23 May 2010 02:49:01]]> GMT</pubDate>
				<author><![CDATA[ gendoikari87]]></author>
			</item>
			<item>
				<title>Best Lizardmen army</title>
				<description><![CDATA[ So I need to make an army from the stuff you already have with more than 195 points below 2000, ok.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Saurus Oldblood on Carnosaur (Light armor) - 365<br /> Skink Priest (Level 2, Engine of the Gods) - 390 Points<br /> <br /> Troops:<br /> 16 Saurus (Spears) - 192 Points<br /> 20 Saurus - 220 Points<br /> 20 Skink Skirmishers (Brave) - 146<br /> 15 Skink Skirmishers - 111<br /> <br /> Special Units:<br /> 6 Cold One Riders - 210<br /> 6 Cold One Riders - 210<br /> 10 Temple Guard - 160<br /> <br /> Total: 1998 Points]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595893.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1595893.page</link>
				<pubDate><![CDATA[Sun, 23 May 2010 03:08:09]]> GMT</pubDate>
				<author><![CDATA[ Murdock129]]></author>
			</item>
			<item>
				<title>Re:Best Lizardmen army</title>
				<description><![CDATA[ Thank you so much for you're help, it was tremendously helpful. Though I think I'll just leave the temple guard at home for something like this<br /> <br /> Lords<br /> <br /> Oldblood [435] [Carnosaur, Maiming shield, Glyph Necklas, Sword of battle, bane head]<br /> <br /> Heroes<br /> <br /> Skink Priest  Level 2 [415] [Engine of the gods, Diadem of power]<br /> <br /> Core<br /> <br /> 18 Saurus Warriors [240] [spears,Champion, Standard]<br /> <br /> 18 Saurus Warriors [240] [spears, Champion,  Standard]<br /> <br /> 10 Skinks [70]<br /> <br /> 10 Skinks [70]<br /> <br /> 10 Skinks [70]<br /> <br /> Special<br /> <br /> 6 Saurus Cavalry [230] [Standard bearer]<br /> <br /> 6 Saurus Cavalry [230] [Standard bearer]<br /> <br /> Total: 2000]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1596624.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1596624.page</link>
				<pubDate><![CDATA[Sun, 23 May 2010 09:50:49]]> GMT</pubDate>
				<author><![CDATA[ gendoikari87]]></author>
			</item>
			<item>
				<title>Best Lizardmen army</title>
				<description><![CDATA[ Here is my take while trying to keep it close to yours:<br /> <br /> L: OB; Carnosaur, BBoC, E. Shield, L. Armour, Glyph Necklace (440)<br /> H: Priest; EotG, Diadem, Scroll (440)<br /> <br /> C: 18 Saurus; Spears, Standard, Muso (234)<br /> C: 18 Saurus; Spears, Standard, Muso (234)<br /> C: 10 Skink Skirmishers (70)<br /> C: 10 Skink Skirmishers (70)<br /> C: 10 Skink Skirmishers (70)<br /> <br /> S: 6 CoC; Muso (220)<br /> S: 6 CoC; Muso (220)<br /> <br /> TOTAL: 1998<br /> <br /> The OB has a nice save which is going to help him stay alive a lot longer against the missile fire he is sure to soak up throughout the battle. The BBoC is 8968 times better than the <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>, really. While the Maiming Shield is nice, being on the Carnie really necessitates an Enchanted Shield. <br /> The Priest really needed a Scroll, so I put on on there.<br /> Also, I really think that you are going to want a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>. That re-roll on breaks can come in handy when the Cold-Blooded fails the first time.<br /> <br /> The Saurus will appreciate a musician more than a champ but would always rather take a <span class="glossaryitem" onmouseover='gp(397);'>FC</span>. That said, the champ should still be the first thing you cut from them if you ever have to cut something.<br /> The CoC will do better with a musician as well when used as a hammer. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1600812.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/296173/1600812.page</link>
				<pubDate><![CDATA[Mon, 24 May 2010 21:30:27]]> GMT</pubDate>
				<author><![CDATA[ plusARGON]]></author>
			</item>
	</channel>
</rss>