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		<title><![CDATA[Latest posts for the thread "1850 CSM black legion"]]></title>
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				<title>1850 CSM black legion</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Abbadon   275 points<br /> <br /> Elites:<br /> <br /> 4x Champion Terminators with twin <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> and IoS  215 Points<br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> with <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and <span class="glossaryitem" onmouseover='gp(492);'>HL</span> as dedicated Transport     255 Points<br /> <br /> Troops:<br /> <br /> 10x <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> 2xMG <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> and Champ with <span class="glossaryitem" onmouseover='gp(105);'>PF</span>  220 Points<br /> <br /> Rhino w/EA 50 Points<br /> <br /> 10x <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> 2xMG <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> and Champ with <span class="glossaryitem" onmouseover='gp(105);'>PF</span>  220 Points<br /> <br /> Rhino w/EA 50 Points<br /> <br /> 10x <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> 2xMG <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> and Champ with <span class="glossaryitem" onmouseover='gp(105);'>PF</span>  220 Points<br /> <br /> Rhino w/EA 50 Points<br /> <br /> Heavy support:<br /> <br /> Chaos Vindicator with <span class="glossaryitem" onmouseover='gp(262);'>DP</span>   145 Points<br /> <br /> Chaos Vindicator with <span class="glossaryitem" onmouseover='gp(262);'>DP</span>   145 Points<br /> <br /> Total 1845<br /> <br /> This is a pretty cookie cutter Black legion list 3 scoring units lots of anti armor/anti <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> one death star melee unit and 3 very flexible <span class="glossaryitem" onmouseover='gp(22);'>csm</span> squads.  The Vindicators are just icing on the cake.]]></description>
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				<pubDate><![CDATA[Mon, 24 May 2010 22:02:52]]> GMT</pubDate>
				<author><![CDATA[ Zhetsuken]]></author>
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				<title>1850 CSM black legion</title>
				<description><![CDATA[ Abby w/ termies: too much overkill, it is not good for you to aim for 1 round assaults.  2 Round assaults are what is up.<br /> Otherwise, termies and Abby has one BIG issue.<br /> <br /> It's not fearless and there are ways to make them run and if underhalf... it's a laughable thing.<br /> <br /> So be very careful of morale/<span class="glossaryitem" onmouseover='gp(82);'>ld</span> affecting stuff.<br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> only really needs EA.  If you have <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and <span class="glossaryitem" onmouseover='gp(492);'>HL</span> it does not cost 240 points...it should be 255.<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads are decent, yes cookie-cutter, but bare minimum for 1850...seems a bit light there.  Troops are the back bone of the list and what win you games, everything else is actually not that effective and are only supporting elements.<br /> <br /> Vindi /meh.  I say you'd get more milage out <span class="glossaryitem" onmouseover='gp(5);'>AC</span>/<span class="glossaryitem" onmouseover='gp(80);'>LC</span> preds as you may need some transport poppers that don't need to be within 6/12" of the enemy.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 25 May 2010 13:17:03]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>1850 CSM black legion</title>
				<description><![CDATA[ I agree with sanctjud that abbadon and co is costing a lot of points. I'd probably just deep strike them as land raiders aren't that good, plus you only have 1 land raider so it will attract massive amounts of fire power.<br /> <br /> Troops are all ok but not much point for icons because you're not deep striking anything.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 25 May 2010 16:16:02]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Re:1850 CSM black legion</title>
				<description><![CDATA[ Sanctjud:<br /> <br /> They run in the same land raider but they will rarely assault together Abbadon will more than likely be departing on his own because he is fearless and he can wipe an entire squad in one round but again this depends on the circumstance.<br /> <br /> I am very concerned with Morale hence the <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> on the reg squads.<br /> <br /> For 5 points i think <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is more than worth while especially on  a land raider, being able to always move and shoot irritates and goads your opponent into dedicating more fire power towards it which really is exactly what I want.<br /> <br /> It is some what sparing on troops but I needed some method for dealing with horde armies thus the vindicators.  Preds are typically more point heavy and in my experience have done less for me than I would like in numerous games.  Vindicators have made my day several times but i think this just comes down to past experience and not necessarily math hammered utility.<br /> <br /> I would consider dropping the termies and running another squad of <span class="glossaryitem" onmouseover='gp(22);'>csm</span> I will play test it both ways and see which performs better.<br /> <br /> <br /> Mercer:<br /> <br /> The land raider is there to draw fire so my vindicators can get into firing positions.<br /> <br /> <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> allows me to reroll failed morale checks you are thinking of a personal icon which allows you to deep strike within 6 inches with no scatter.]]></description>
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				<pubDate><![CDATA[Tue, 25 May 2010 21:07:44]]> GMT</pubDate>
				<author><![CDATA[ Zhetsuken]]></author>
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				<title>1850 CSM black legion</title>
				<description><![CDATA[ Land Raiders can only move and shoot when moving 6"...which means not transporting Abby and Temp. Posse to where they need to be.<br /> <br /> If they have been delivered it will mean a dead tank next turn unless you smoke or move more than 6".<br /> <br /> Basically, a shooting <span class="glossaryitem" onmouseover='gp(87);'>LR</span> early and in the middle of the game is a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> not doing its job...and it goes back to the whole Land Raider being a 'questionable' choice.<br /> <br /> In addition, there is a pretty big difference between <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13 and 14... I don't think the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is going to be sucking up the fire power that would rather down <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13.]]></description>
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				<pubDate><![CDATA[Tue, 25 May 2010 21:20:45]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Re:1850 CSM black legion</title>
				<description><![CDATA[ <blockquote><div><cite>Zhetsuken wrote:</cite>Mercer:<br /> <br /> The land raider is there to draw fire so my vindicators can get into firing positions.<br /> <br /> <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> allows me to reroll failed morale checks you are thinking of a personal icon which allows you to deep strike within 6 inches with no scatter.</div></blockquote><br /> <br /> That's very true. But when the melta comes along and bakes the land raider then your vindicators are next; taking fire. It's not hard to take out a land raider with the right tools. But if you get two land raiders that's then two moving targets which needs to be dealt with which means those vindicators aren't getting shot at so soon.<br /> <br /> Aye, I know what chaos icon does thuogh you can also deep strike within a icon too. My point is you do not need it because you do not have any deep strike units and your squads are ld10 - would be ok if they're ld8 but they're not. So you do not really need it. ]]></description>
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				<pubDate><![CDATA[Wed, 26 May 2010 13:51:05]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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