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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ ok so way I see it:<br /> <br /> Rhinos with <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> bum rush to objectives/enemy<br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s behind the rhinos and assaulting into assaulty goodness<br /> Defilers for any hordes<br /> Oblits for obvious reasons<br /> Non mech plague marines for support/sitting on close objectives<br /> <span class="glossaryitem" onmouseover='gp(42);'>GD</span> for popping out and being one of the best cheap <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s in the game <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> 1 Daemon Prince (Wings; Mark of Nurgle; Warptime x1) 175 pts <br /> <br /> 1 Daemon Prince (Wings; Mark of Nurgle; Warptime x1) 175 pts <br /> <br /> Summoned Greater Daemon 100 pts<br /> <br /> 7 Plague Marines (Plasmagun x2) 191 pts<br /> <br /> 7 Plague Marines (Plasmagun x2) 191 pts<br /> <br /> <br /> 9 Chaos Space Marines (Chaos Glory; Meltagun x1; Rhino)<br />    1 Aspiring Champion (Power Fist)<br />    1 Rhino <br /> 245 pts <br /> <br /> 9 Chaos Space Marines (Chaos Glory; Meltagun x1; Rhino)<br />    1 Aspiring Champion (Power Fist)<br />    1 Rhino <br /> 245 pts <br /> <br /> 9 Chaos Space Marines (Chaos Glory; Meltagun x1; Rhino)<br />    1 Aspiring Champion (Power Fist)<br />    1 Rhino <br /> 245 pts <br /> <br /> 2 Obliterators @ 150 pts<br /> <br /> 2 Obliterators @ 150 pts<br /> <br /> 1 Defiler @ 150 pts <br /> Total: 1997<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 09:17:51]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>Re:CSM 2k  halfmech list!</title>
				<description><![CDATA[ Looks good overall, but why 9 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> per squad?<br /> I would suggest keeping the champions naked for <span class="glossaryitem" onmouseover='gp(42);'>GD</span> summoning, and using the leftover points for an extra <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>/Melta in each squad.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 13:11:59]]> GMT</pubDate>
				<author><![CDATA[ TheDevo]]></author>
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				<title>Re:CSM 2k  halfmech list!</title>
				<description><![CDATA[ Daemon Princes are fine.<br /> <br /> Give the plauge marines a champ with fist incase they get in trouble and maybe swap the plasmas for meltas also give them a rhino if you can find the points.<br /> <br /> Greater daemon isnt that good at all but I wont stop you from playing him.<br /> <br /> Make the chaos marines squads up to 10 and give them 2 meltas each.<br /> <br /> Defiler you need 2 or none same as vindicators, one isnt scary and will be destroyed easy, 3 is to many points of your army but two is just right one on both sides of your board edge causing havoc is fun.<br /> <br /> So with that typed make a squad of 3 oblits and 2 defilers or 3 squads of 2 oblits.<br /> <br /> Hope this helps and <span class="glossaryitem" onmouseover='gp(380);'>Gl</span>.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 13:21:51]]> GMT</pubDate>
				<author><![CDATA[ ShasO Ben]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ I will ask as well, why 9?<br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, it's the equivalent of using a rusty screwdriver to gouge out ones eyes.<br /> <br /> Oblits are nice, but the Defiler is lonely, while the 3 Rhinos and <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> are just minimal target saturation...saying a pair would do it better, but otherwise it's pretty exposed to heavier fire.<br /> <br /> Plague marines are ok, but they benefit from Rhinos as well.<br /> <br /> Princes are ok, while the SGreater Deamon doesn't have economical entrances and doesn't get you very much.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 13:24:36]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ everyone everyone EVERYONE!<br /> <br /> its 9 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>+1 ASP CHAMPION! what does that give you?....<br /> <br /> 9+1=10, DAMN! its 3x 10. <br /> <br /> defiler is a tad lonesome, i'll reconfigure. and i do not ave enough rhinos for the <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s. I also only use Plasma witth my <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s since they are so much less likley to die from overheat and i have a mass of plasma around. going <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> here!<br /> <br /> <br /> 1 Daemon Prince @ 175 pts (Wings; Mark of Nurgle; Warptime x1)<br /> <br /> 1 Daemon Prince @ 175 pts (Wings; Mark of Nurgle; Warptime x1)<br /> <br /> 1 Summoned Greater Daemon @ 100 pts<br /> <br /> 7 Plague Marines @ 191 pts (Plasmagun x2)<br /> <br /> 7 Plague Marines @ 191 pts (Plasmagun x2)<br /> <br /> 9 Chaos Space Marines @ 255 pts (Chaos Glory; Meltagun x2; Rhino)<br />    1 Aspiring Champion (Power Fist)<br />    1 Rhino (Twin Linked Bolter)<br /> <br /> 9 Chaos Space Marines @ 255 pts (Chaos Glory; Meltagun x2; Rhino)<br />    1 Aspiring Champion (Power Fist)<br />    1 Rhino (Twin Linked Bolter)<br /> <br /> 9 Chaos Space Marines @ 250 pts (Meltagun x2; Rhino)<br />    1 Aspiring Champion (Power Fist)<br />    1 Rhino (Dozer Blade; Twin Linked Bolter)<br /> <br /> 2 Obliterators @ 150 pts<br /> <br /> 2 Obliterators @ 150 pts<br /> <br /> 1 Chaos Terminators 105 pts <br />    1 Terminator (Combi-melta x1)<br />    1 Terminator (Combi-melta x1)<br />    1 Terminator (Combi-melta x1)<br /> <br /> Total: 1997]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 16:04:08]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ I don't see the point in the chaos terminators <span class="glossaryitem" onmouseover='gp(325);'>tbh</span>. Get rhinos for the plague marines and you're sorted. No point in the plague marines being on foot <span class="glossaryitem" onmouseover='gp(325);'>tbh</span> and if they stop on foot they can easily be killed by plasma and battle cannons etc. ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 16:10:03]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<description><![CDATA[ Again, the SGreater Daemon is coming in on a fist champion....that really sucks <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> In addition, you already have 2 princes... I don't get why you need a slogging <span class="glossaryitem" onmouseover='gp(93);'>MC</span> at that point, it's a bit much at 2000 when you could use the points from the SGD and maybe even dropping the termies for say another troop... or some chosen or more termies to make it worth it at the 2000 mark.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 16:49:40]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(325);'>TBH</span> I used a <span class="glossaryitem" onmouseover='gp(42);'>GD</span> in 2k and it works well. Just make sure you pull it onto the board in the thick of things because it has no fleet or wings so it cannot make assault quickly. <br /> <br /> Sure you could drop it but you certainly don't need another troop choice. I say keep it as having three monstrous creatures running around takes fire power away from the rest of your army or those creatures will run riot. ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 16:59:42]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ Im dconverting some excellent SGD's and i really want to use them... long story short. not trying to win a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> with them.<br /> <br /> @mercer: as i mentioned before i dont have enough rhinos for the <span class="glossaryitem" onmouseover='gp(634);'>PM</span>'s and way i see it they will last in the open  longer than standard <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, besides they can sit back on the objective if its say capture and control or something.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 17:41:59]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ <blockquote><div><cite>IronfrontAlex wrote:</cite>everyone everyone EVERYONE!<br /> <br /> its 9 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>+1 ASP CHAMPION! what does that give you?....<br /> <br /> 9+1=10, DAMN! its 3x 10.</div></blockquote>No need to be a *censored* about it. It's not our fault you listed it as a unit, when in the codex it's referred to as an upgrade, if this was a Thousand Sons list no one would have given it a second thought.<br /> <br /> This has been said so much I'm starting to hear an echo, but champions need to be cheap if you're going to summon a <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, because the <span class="glossaryitem" onmouseover='gp(105);'>PF</span> brings the <span class="glossaryitem" onmouseover='gp(42);'>GD</span> cost from 130-155pts. Like you said "<span class="glossaryitem" onmouseover='gp(42);'>GD</span> being one of the best cheap <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s," no longer the case at 155pts when you could have a Lash Prince for the same price.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 22:57:37]]> GMT</pubDate>
				<author><![CDATA[ TheDevo]]></author>
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				<description><![CDATA[ I'm not giving them all fists soley for <span class="glossaryitem" onmouseover='gp(42);'>GD</span> summoning, the <span class="glossaryitem" onmouseover='gp(42);'>GD</span> is like the cherry on top not my main form of assault. In the past ive seen way to many <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads go down without a powerfist or some equivalent. ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 23:33:11]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<description><![CDATA[ I wouldn't call the <span class="glossaryitem" onmouseover='gp(42);'>GD</span> a 'cherry on top' as he's not reliably good.  Often I see him be very useless...anyway, if those suggestions fall on deaf ears/the list will be operating at a handicap, then just roll with what you want.<br /> <br /> If the choice is between defiler or termies, I'd say defiler sadly.  Termicides are just so-so at 2000 points with respect to easy kill points and just not enough bodies to actually expect anything else out of them.]]></description>
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				<pubDate><![CDATA[Thu, 3 Jun 2010 13:08:57]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<description><![CDATA[ Aye, the <span class="glossaryitem" onmouseover='gp(42);'>GD</span> isn't rocking. For the points it's good but it can still be taken down with mass fire power and power weapon attacks. ]]></description>
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				<pubDate><![CDATA[Thu, 3 Jun 2010 14:35:39]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<description><![CDATA[ like i mentioned before: This is for friendly games and soley because im converting some pretty epic SGD's at the moment. <br /> <br /> <br /> on a slightly unrelated note since you guys are very.... opinionated. Which <span class="glossaryitem" onmouseover='gp(42);'>GD</span> do you prefer for C:CD?]]></description>
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				<pubDate><![CDATA[Thu, 3 Jun 2010 19:10:06]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<description><![CDATA[ If going chaos daemons I'd consider a blodothirster or keeper of secrets; both are good in combat buit the keeper gets I10 and frag grenades!!]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 16:28:27]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<description><![CDATA[ <blockquote><div><cite>mercer wrote:</cite>If going chaos daemons I'd consider a blodothirster or keeper of secrets; both are good in combat buit the keeper gets I10 and frag grenades!!</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span><br /> <br /> The only model i can actually have completed by tomorrow would be the keeper anyways, at I10 and his attacks he....i mean she....wait i mean .... <span class="glossaryitem" onmouseover='gp(484);'>IT</span> is a beast. ]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 17:14:01]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<description><![CDATA[ You mean s/he? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 18:15:37]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<description><![CDATA[ Probably, Also:  making a sweet conversio for a dual <span class="glossaryitem" onmouseover='gp(20);'>CCw</span> dred.. i understand people hate them and rightfully so but in games with spearhead deployment or other close deployment ones ive actually been hit pretty hard by them, they are also pretty cheap, anyone's thoughts?]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 20:00:58]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<description><![CDATA[ chaos dreadnoughts are cheap, but remember they only shoot at things which is visible, so 45c arc from the weapon mounts, you keep other units out of sight of these they'll be fine <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 20:21:25]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<description><![CDATA[ wait... only 45 degrees...? <br /> <br /> is this true? i made the plasma cannon and las asd well as a multimelta for him but i was only going to use him as dual <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> because of fire frenzy... but it only works with the 45 drgree arc? REALLY? then i can put decent guns on them wooot!]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 20:37:39]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<description><![CDATA[ It's a walker. <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> (as I don't use them) walkers can shoot all around, like infantry. Or something like they can pivot, I just can't recall right now :(<br /> <br /> As a side note: don't post a list if you don't want people giving criticism. Sorry, I see this too much and it really bugs, ya know?]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 20:52:03]]> GMT</pubDate>
				<author><![CDATA[ CrazyThang]]></author>
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				<description><![CDATA[ yeah and i never said i didn't want critisism, just not scathing. ]]></description>
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				<pubDate><![CDATA[Fri, 4 Jun 2010 20:57:48]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<description><![CDATA[ <blockquote><div><cite>IronfrontAlex wrote:</cite>wait... only 45 degrees...? <br /> <br /> is this true? i made the plasma cannon and las asd well as a multimelta for him but i was only going to use him as dual <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> because of fire frenzy... but it only works with the 45 drgree arc? REALLY? then i can put decent guns on them wooot!</div></blockquote><br /> <br /> They have 45 degrees <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> from the weapon barrel, they only pivot to the nearest VISIBLE target. So if you have a target visible within the 45 degree arc it then pivots towards it <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> So keep your dreads forward and make sure none are in the 45 degree arc <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 8 Jun 2010 15:10:42]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ ..... AWESOME!<br /> <br /> i have a gun dred and a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> dred... might start using them more often now!]]></description>
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				<pubDate><![CDATA[Tue, 8 Jun 2010 18:31:22]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ I'd have to agree with Sanctjud about the Defiler. This is also because I have only every ran one on all my lists. I just think that it has way too much versitility to ignore. I usually run mine with Autocannons and and extra DCC arm since the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> actually can to something, esp when the <span class="glossaryitem" onmouseover='gp(389);'>BC</span> is blown off.<br /> <br /> Besides the SGD the only other thing I, maybe, don't like are the <span class="glossaryitem" onmouseover='gp(634);'>PM</span>. I do like the way they are kitted out, but I think giving each a Rhino would really help. Try it out and see if you like it, idk, its up to you.<br /> <br /> Other than that, have you every thought of any other Cult troops or icons? Since the other three squads are just rushing forward maybe one of them should be some Zerkers? Or even giving one a Icon of Slaanesh, or Khorne?<br /> <br /> All in all I think it would do fine for friendly games, I know I'd love to play this one.]]></description>
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				<pubDate><![CDATA[Tue, 8 Jun 2010 20:05:59]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ trying to keep it word bearers. idk... least fluffyish with my own fluff lolz..<br /> <br /> <br /> and defilers twinsies.... might have to try this one!]]></description>
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				<pubDate><![CDATA[Wed, 9 Jun 2010 07:26:38]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ The Chaos codex clearly says "... At the beginning of the Shooting phase it must pivot on the spot towards the closest visible unit and fire all its weapons..." Visible = <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>, not "currently visible". Unless there's a <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> about this somewhere you can't hide your troops if I'm reading this correctly. ]]></description>
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				<pubDate><![CDATA[Wed, 9 Jun 2010 22:43:16]]> GMT</pubDate>
				<author><![CDATA[ Zulander]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ <blockquote><div><cite>Zulander wrote:</cite>The Chaos codex clearly says "... At the beginning of the Shooting phase it must pivot on the spot towards the closest visible unit and fire all its weapons..." Visible = <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>, not "currently visible". Unless there's a <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> about this somewhere you can't hide your troops if I'm reading this correctly. </div></blockquote>One of the many <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> I've read on the subject: <a href="http://www.theruleslawyers.com/2009/09/chaos-dreadnought-fire-frenzy-in-5th-edition/" target="_new" rel="nofollow">http://www.theruleslawyers.com/2009/09/chaos-dreadnought-fire-frenzy-in-5th-edition/</a> The overall consensus is that you use the  45 degree arc, then pivot.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jun 2010 23:29:44]]> GMT</pubDate>
				<author><![CDATA[ TheDevo]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ So do you have to pivot it to face a unit and then shoot or is it check the arc then pivot?<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 9 Jun 2010 23:30:30]]> GMT</pubDate>
				<author><![CDATA[ Zulander]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ <blockquote><div><cite>Zulander wrote:</cite>So do you have to pivot it to face a unit and then shoot or is it check the arc then pivot?<br /> </div></blockquote>Check arc, pivot to face the closest unit in the original arc, then fire.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jun 2010 23:37:32]]> GMT</pubDate>
				<author><![CDATA[ TheDevo]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ ooo that makes more sense, CRAZY RULE? haha.]]></description>
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				<pubDate><![CDATA[Wed, 9 Jun 2010 23:52:43]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ I like this list. It looks strong and competitive.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jun 2010 00:16:04]]> GMT</pubDate>
				<author><![CDATA[ ImRightBehindYou]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ <blockquote><div><cite>ImRightBehindYou wrote:</cite>I find it ironic you are attempting to post a Chaos list and you have 6 Gallery Votes and 666 posts. Just an observation.</div></blockquote><br /> <br /> I don't think that fits any of the definitions of the word irony <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Perhaps "fitting" is the correct term.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jun 2010 01:26:52]]> GMT</pubDate>
				<author><![CDATA[ Nitros14]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ <blockquote><div><cite>Nitros14 wrote:</cite><blockquote><div><cite>ImRightBehindYou wrote:</cite>I find it ironic you are attempting to post a Chaos list and you have 6 Gallery Votes and 666 posts. Just an observation.</div></blockquote><br /> <br /> I don't think that fits any of the definitions of the word irony <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Perhaps "fitting" is the correct term.</div></blockquote><br /> <br /> What are you talking about. I never posted that.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jun 2010 01:32:47]]> GMT</pubDate>
				<author><![CDATA[ ImRightBehindYou]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>Lol</span> nice edit. <br /> <br /> If your dreadnought is already in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> does rolling a 1 remove him from combat? ]]></description>
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				<pubDate><![CDATA[Thu, 10 Jun 2010 04:13:45]]> GMT</pubDate>
				<author><![CDATA[ Zulander]]></author>
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				<title>CSM 2k  halfmech list!</title>
				<description><![CDATA[ Hmm... goood question.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jun 2010 05:03:33]]> GMT</pubDate>
				<author><![CDATA[ IronfrontAlex]]></author>
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