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		<title><![CDATA[Latest posts for the thread "Baneblade VS. Shadowsword"]]></title>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ I want to buy a super-heavy for both spearhead and apocalypse. My friend keeps on yapping about the Baneblade being an "awesome all-round super-heavy". But i keep saying that i think that a 120" <span class="glossaryitem" onmouseover='gp(123);'>str</span> D <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 weapon is something you don't want to be pointed at you. So what do y'all think? Baneblade <img src="/s/i/a/2ff985768408a7803eae783ca939b10f.gif" border="0">  or Shadowsword <img src="/s/i/a/618ca238ac260cc8a402cf6eded61ff4.gif" border="0"> ? ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 21:53:56]]> GMT</pubDate>
				<author><![CDATA[ Coc0loc0]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ The shadowsword hands down. <span class="glossaryitem" onmouseover='gp(123);'>Str</span> D auto pens, ignores smoke (coversaves), autowounds and inflicts instant death regardless of toughness. You can also upgrade to <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 if you remove the lascannons and take targeters instead. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 22:02:40]]> GMT</pubDate>
				<author><![CDATA[ CaptKaruthors]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ Depends, <br /> baneblade has autocannon,demolisher cannon, 3 twin linked heavy bolters, 2 lascannons, and a 10" str10 blast<br /> <br /> shadowsword has 3 twinlinked heavy bolters, 2lascannons, volcano cannon (only 5" blast)<br /> <br /> its really up to you and what your opponents fielding<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 22:22:28]]> GMT</pubDate>
				<author><![CDATA[ FM Ninja 048]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ Unless you know your going to come across titians I'd take a baneblade. It covers pretty much every thing from anti-horde to anti-tank and is a bargin (points cost wise) for what you get.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 22:38:50]]> GMT</pubDate>
				<author><![CDATA[ wizard12]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ <blockquote class="uncited"><div>aneblade has autocannon,demolisher cannon, 3 twin linked heavy bolters, 2 lascannons, and a 10" str10 blast </div></blockquote><br /> <br /> The baneblade's main gun is only <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 9. The co-ax autocannon has to shoot what the blast marker goes after. Cover, smoke launchers can bounce all of that. <span class="glossaryitem" onmouseover='gp(123);'>Str</span> D blows through it all. Who needs more lascannon shots, etc. when you still have the rest of your army for that? <span class="glossaryitem" onmouseover='gp(123);'>Str</span> D is a huge advantage in a Spearhead game.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 22:38:57]]> GMT</pubDate>
				<author><![CDATA[ CaptKaruthors]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ also remember that even a partial hit will Auto-pen a vehicle as 1/2 of StrD is D, so its possable to hit multiple vehicles with an auto pen.]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 23:43:08]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ <blockquote><div><cite>Grey Templar wrote:</cite>also remember that even a partial hit will Auto-pen a vehicle as 1/2 of StrD is D, so its possable to hit multiple vehicles with an auto pen.</div></blockquote><br /> <br /> Huh...I didn't know that! Looks like I need to spend more time with my <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> book  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> .<br /> <br /> Anyway, in my case I will be using a Baneblade for the forseable future, since I already have one painted and ready to go! ]]></description>
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				<pubDate><![CDATA[Wed, 2 Jun 2010 23:57:07]]> GMT</pubDate>
				<author><![CDATA[ Ruckdog]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ Shadow sword, keep the las cannons. Being able to insta kill anything without having to roll helps alot, because even strength 9 against toughness 1 will spare 1/6 of the victims. ]]></description>
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				<pubDate><![CDATA[Thu, 3 Jun 2010 00:01:50]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ The Baneblade keeps on shooting and therefore being dangerous even after suffering a weapon destroyed result, where the Shadowsword ceases to be really dangerous after only one weapon destroyed result because of its one big gun.<br /> While shooting, especially at range, the Shadosword is far more dangerous than the Baneblade. The Baneblade needs to get within 24" to use its firepower to the fullest, so it's more of a close support tank.<br /> <br /> Getting a super-heavy tank is also dependant on what army you want to field it with. If you are mostly playing a static gunline, I'd say the Shadowsword. If you are fielding a more diverse force, then I would go with the Baneblade as a nice centerpiece.<br /> <br /> I myself am thinking of getting the Stormblade from ForgeWorld. It is equipped with a plasma blastgun, and can dish out more template goodness than the baneblade at longer range, whilst still being effective against enemy tanks. I think that it would compliment my mechanized force quite well with some long ranged firepower.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 00:42:49]]> GMT</pubDate>
				<author><![CDATA[ Bonde]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ Shadowsword all the way. StrD just takes models off the board. I don't recall if the Shadowsword's Volcano cannon is actually AP1, but if it is it gains +2 on the damage chart; StrD gives you +1 on the damage chart, as well as the +1 from AP1. It hits hordes, auto-wounds them, ignores cover and armor with a large blast. That's more effective than the Baneblade. It hits tanks, auto pens, ignores cover, can pen multiple tanks in a single blast (Spearhead formations baby!), and gets +2 to the damage table? To me there just isn't any contest.<br /> <br /> To Bonde, the Shadowsword's gun is considered a "Main Weapon" which means that it can ignore the Weapon Destroyed result on a 4+. Even if the weapon is destroyed, it can make attempts to repair it as part of the Super Heavy rules. While this is also true of the Baneblade, its gun is a whole lot less potent.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 00:51:28]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ StrD just make it an AutoPen. there is nothing that gives you +1 for StrD. and the Volcano cannon is AP2.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 01:34:02]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ the problem with the shadowsword is that it's terrible compared to a Warhound, for the points.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 01:37:19]]> GMT</pubDate>
				<author><![CDATA[ Polonius]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ a warhound costs as much as a Shadow sword and a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> with upgrades.<br /> <br /> of course the Warhound is better. 3 SPs and 2 Voids + it can put down 4 StrD Pieplates a turn if you want.<br /> <br /> <br /> the Shadowsword is best for when a titans voids are down and you need an easy roll on the table. Lascannons and other lighter weapons take down the Voids, the Shadowsword delivers a hammerblow each turn.<br /> <br /> StrD blasts are good for taking out hordes of Lemun Russ or Land Raiders as it isn't interested in your <span class="glossaryitem" onmouseover='gp(9);'>AV</span>(or your T)]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 01:41:35]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ <blockquote><div><cite>Grey Templar wrote:</cite>StrD just make it an AutoPen. there is nothing that gives you +1 for StrD. and the Volcano cannon is AP2.</div></blockquote><blockquote><div><cite>Apocalypse, page 96 wrote:</cite>In addition, when rolling on the appropriate damage chart, add +1 to the result.</div></blockquote>Now, what "appropriate damage chart" actually means is anyone's guess. It could mean that it only effects Super Heavies as the Super Heavy Damage chart specifically states what modifies it (notice that it lacks +1 from AP1). I always assumed it the appropriate damage chart refered to how there were two damage charts in previous additions (I'm a child of 5th), and should be ignored. I can't imagine that <span class="glossaryitem" onmouseover='gp(123);'>Str</span> D gets +1 to the damage table against Super Heavies, yet against a vastly smaller vehicle it does not gain an advantage.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 01:51:45]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ another thing that annoys me is people thinking you can get "Inside a Void" a distance where a void no longer protects against damage.<br /> <br /> i have looked and looked and the only description for Void shields says the ignore a damaging hit and go out and only apply to ranged attacks.<br /> <br /> there is no minimum range for Voids people.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 01:56:39]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ <blockquote><div><cite>Grey Templar wrote:</cite>another thing that annoys me is people thinking you can get "Inside a Void" a distance where a void no longer protects against damage.<br /> <br /> i have looked and looked and the only description for Void shields says the ignore a damaging hit and go out and only apply to ranged attacks.<br /> <br /> there is no minimum range for Voids people.</div></blockquote><br /> Were did they start to think that? mabye they think it works like 4th edition <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>?&gt;]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 03:47:40]]> GMT</pubDate>
				<author><![CDATA[ despoiler52]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ there are people who say the way to kill titans is to get some Melta guns in close, Under the Void shields.<br /> <br /> the rules for Voids is a single paragraph that explains a little fluff and says what they do.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 04:28:23]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ <blockquote><div><cite>Polonius wrote:</cite>the problem with the shadowsword is that it's terrible compared to a Warhound, for the points.</div></blockquote>There are a couple subtle differences between a Warhound and a Shadowsword. First and foremost, strap 2 Double Barreled Turbolasers on anything and it will <i>never</i> see a game. No one will play against it. Second, I'd take cover saves over Void Shields any day.<br /> <blockquote><div><cite>Grey Templar wrote:</cite>another thing that annoys me is people thinking you can get "Inside a Void" a distance where a void no longer protects against damage.there is no minimum range for Voids people.</div></blockquote>Void Shields, no. Power Fields, however, yes. Most people wouldn't bother to make the distinction.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 04:31:18]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ i thought they were the same thing.<br /> <br /> the Mek Stompa says they count as void shields.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 04:46:43]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ I looked through all the published Stompas I could find. The Stompa (<span class="glossaryitem" onmouseover='gp(329);'>pg</span> 130 of <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span>) doesn't have any kind of shielding. The Big Mek's Stompa on the following page uses Power Fields. The Goff Klawstompa on page 23 of <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> Reloaded doesn't have any shields. The Evil Eye in da Sky [Stompa] on <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s Datasheets has 2 Power Fields.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 04:58:01]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ guess i misremembered.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 05:07:22]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:Baneblade VS. Shadowsword</title>
				<description><![CDATA[ <blockquote><div><cite>Grey Templar wrote:</cite>another thing that annoys me is people thinking you can get "Inside a Void" a distance where a void no longer protects against damage.<br /> <br /> i have looked and looked and the only description for Void shields says the ignore a damaging hit and go out and only apply to ranged attacks.<br /> <br /> there is no minimum range for Voids people.</div></blockquote><br /> <br /> OK I AFB so I might be inserting my foot in my mouth, but I swear that void shields only work against attacks from over 12 inches away...<br /> <br /> Anyone got a quote handy for me?<br /> <br /> EDIT: OK home from work with book in hand.  Power fields only stop shooting attacks from 12 or more inches away, and void shields are the same "These work exactly like Power Fields, with the exception that collapsed void shields can be raised again". <br /> <br /> So that explains that.  Note this make me thinks a house-rule preventing deepstriking within shields (treat it like landing with in 1 inch of an enemy model) might be a good idea, since most of the titan type critters are so vulnerable to melee heavy hitters, you at least need to drop its shields before landing terminators all over it.<br /> <br /> Jack]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 05:25:41]]> GMT</pubDate>
				<author><![CDATA[ Jackmojo]]></author>
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				<title>Baneblade VS. Shadowsword</title>
				<description><![CDATA[ Hmm, <span class="glossaryitem" onmouseover='gp(123);'>str</span> D really is devastating. Even if you get twice the blast size at <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2, the <span class="glossaryitem" onmouseover='gp(123);'>str</span> D template would be a lot more versatile because of <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s, tanks and the possibility of cover saves.<br /> If you were to find a lot of marines or other tough troops like terminators out in the open (it IS apocalypse that we are talking about) the 2x 7" <span class="glossaryitem" onmouseover='gp(123);'>str</span> 8 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 blasts from the plasma blastgun would be more effective.<br /> <br /> So <span class="glossaryitem" onmouseover='gp(123);'>str</span> D makes for a more effective and versatile weapon, where the <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 weapons are more situational, but CAN be more devastating when used against footslogging troops, because of the bigger blasts.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 08:53:39]]> GMT</pubDate>
				<author><![CDATA[ Bonde]]></author>
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