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		<title><![CDATA[Latest posts for the thread "Suggestions for Wargear and Special Rules"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Suggestions for Wargear and Special Rules"]]></description>
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				<title>Suggestions for Wargear and Special Rules</title>
				<description><![CDATA[ *I've appended this so as not to have the same thing on here twice. Apologies to Yakface, please don't kick me off, I'm more familiar with the site now. *<br /> <br /> If you have not read the Dwellar Wargear post and are not interested in making a more suitable dwarf-like race then squats for <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, excuse this post. Accept my apologies for wasting your time.<br /> <br /> If you haven't read it but are interested in making a more suitable dwarf-like race in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> no worries, please still feel free to drop ideas here and we can all work together to make it happen.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 3 Jun 2010 15:33:26]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ If you want the story fluff you can <span class="glossaryitem" onmouseover='gp(634);'>PM</span> me. If it's too long to read, *tongue* it's a codex. Of coure its a bit lengthy. Sorry.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/298221/1634312.page</link>
				<pubDate><![CDATA[Fri, 4 Jun 2010 13:25:19]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Re:Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ ONO.<br /> <br /> Squats.... call the Inquisition!<br /> <br /> Quick.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/298221/1636689.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/298221/1636689.page</link>
				<pubDate><![CDATA[Sat, 5 Jun 2010 01:57:35]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ yeah but the squats weren't different enough to last I think, they didn't get a real dwarf makeover for the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe from <span class="glossaryitem" onmouseover='gp(153);'>FB</span> so I took a dive at sprucing up how the years would of changed the dwarves given two different teams with a heavy mix of dwarven engineering, and dwarfish berserker warlord mentality mixed in.]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 05:46:56]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Re:Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ This might help some on fixing the stat line..... The original Squat stats. M=move and is no longer used. Note also that there is no 'save' listed. Armor was a purchasable item.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/76238-Copyright%20Games%20Workshop%2C%20Squats.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/1/14/76238_sm-Copyright%20Games%20Workshop%2C%20Squats.jpg" border="0" /></a>]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 05:54:19]]> GMT</pubDate>
				<author><![CDATA[ helgrenze]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ sweet thanks for that post man it gives me a good basis to work off of as far as what's in the mind of Warhammer on the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> dwarf stats and how I should try to base them.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/298221/1637938.page</link>
				<pubDate><![CDATA[Sat, 5 Jun 2010 14:34:06]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ I like these guys, although to make a Dwarf\Squat army and not write up any tanks or vehicles seems kind of empty you're off to a better then average start.<br /> <br /> So <i>'HATE'</i> becomes the Pref. Enemy <span class="glossaryitem" onmouseover='gp(136);'>USR</span>? That feels like it would work.<br /> <br /> I know I'm being blunt below but this is a rough draft critique and I will try to keep it nice. Your Maulers and Raiders should swap their <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> because the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented ones will need it more. Dwarfs need Axes and Hammers, that you are giving them 'knives' physically hurts the geeky part of me. Your Boom Gun might lead to some arguments as normally the defender gets to assign wounds from standard shooting attacks but the attacker gets to center any blast templates, you may just want to clear up who does what.<br /> <br /> Will <span class="glossaryitem" onmouseover='gp(634);'>PM</span> for fluff]]></description>
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				<pubDate><![CDATA[Sat, 5 Jun 2010 15:53:41]]> GMT</pubDate>
				<author><![CDATA[ ComputerGeek01]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ Sweet, thanks for the critique, I entice them, I will now edit and I like the ideas.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Sweet, thanks for the critique, I entice them, I will now edit and I like the ideas.]]></description>
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				<pubDate><![CDATA[Sun, 6 Jun 2010 04:16:58]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ I worked on a codex for squats a while ago... <br /> one of the special abilities we gave them was:<br /> <br /> Stalwart - When a unit with this ability is charged, roll vs <span class="glossaryitem" onmouseover='gp(82);'>LD</span>. If they pass they inflict 1d6 str4 hits (normal saves) on the charging unit. Casualties are removed before assault attacks are rolled.]]></description>
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				<pubDate><![CDATA[Sun, 6 Jun 2010 10:44:24]]> GMT</pubDate>
				<author><![CDATA[ helgrenze]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ OK I updated the rules and changed some WARGEAR around. Fixed the Boom Gun specifics. Added a new Hammer too. Can't believe I wasn't giving them hammers. Also, I will post the first UNIQUE dwarf fast-attack unit and the first vehicle choice by tomorrow. Let me know if you see anything else that needs some exercising. I was thinking maybe Maruaders should cost 10pts a model, but let me know if you agree. Thanks for your help guys.]]></description>
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				<pubDate><![CDATA[Sun, 6 Jun 2010 11:39:50]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ Nice, I like where this is going! The only reason I would say keep the Maruaders point cost is that the Tau <span class="glossaryitem" onmouseover='gp(39);'>FW</span> are priced simular for a worse unit. I know that some people see the Tau Firewarrior as overpriced and broken but your Dwarfs are better and so are probably worth about 12 pts.]]></description>
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				<pubDate><![CDATA[Sun, 6 Jun 2010 14:47:03]]> GMT</pubDate>
				<author><![CDATA[ ComputerGeek01]]></author>
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				<title>Re:Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ Emptied]]></description>
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				<pubDate><![CDATA[Mon, 7 Jun 2010 15:29:19]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ Infiltrator is looking like an Elite but I would have to see other entires in your army to say for sure. I would honestly say break this up into two or three different entries, you seemed to be on a roll when writing this one but there is no reason for all of these good ideas to be on the same unit.]]></description>
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				<pubDate><![CDATA[Mon, 7 Jun 2010 15:37:55]]> GMT</pubDate>
				<author><![CDATA[ ComputerGeek01]]></author>
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				<title>Re:Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ Emptied]]></description>
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				<pubDate><![CDATA[Mon, 7 Jun 2010 15:56:26]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ Emptied]]></description>
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				<pubDate><![CDATA[Tue, 8 Jun 2010 08:33:17]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Runna's Homemade 40k Army (PLANET CRACKERS)*cough* self-made 40kdwarf codex *cough*</title>
				<description><![CDATA[ I have alot of work to do on this and have taken several friends advice, by playing more and reading more codec's and becoming more familiar with the entire world of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> I am taking a step back to look at this more wide-eyed. I have posted a Dwellar WARGEAR page which is well written and I will begin to update it with the entire list for Planet Crackers slwoly. This will remain an assist sheet for me until I am finished then I will edit and empty it, renaming it properly as "Insert ideas for DWELLAR CODEX" where I will look at all opinions on the codex and wargear then present the final version in full to Dakka Dakka most likely several months later. (Next June/July)<br /> (I will include edited fluff, 2 stories for both the Planet Crackers and the Guardians. As well As the coplete list of units for the sub-factions of the DWELLAR people, rules, and wargear(which is posted just needs some fixing) for Dakka's approval or dissaproval in full. With fingers crossed one day these dwarf units will really be part of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and have their own miniature line.)]]></description>
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				<pubDate><![CDATA[Fri, 26 Nov 2010 07:07:45]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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