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		<title><![CDATA[Latest posts for the thread "2000 Points of Vulkan Marines for local RTT"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2000 Points of Vulkan Marines for local RTT"]]></description>
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				<title>2000 Points of Vulkan Marines for local RTT</title>
				<description><![CDATA[ The idea (besides my fluff reasons, which are long and drawn out) behind the cannoness squad is the land raider delivers them into small non-hand to hand units, or into dreadnoughts/vehicles and lets them do their thing, with 10 eviscerator attacks on the charge re-rolling misses they should make mince meat out of most armor, and even have a good chance of hurting things that moved 12 inches since they re-roll all attacks not just vs <span class="glossaryitem" onmouseover='gp(149);'>WS</span>. with their 3 faith points + 1 free faith power used they should be able to weather a couple of rounds of combats with a 3+ invul save. Vulkan hides in the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> and joins wherever he is needed to fight. Clads protect the Razors and provide a means of getting cover for the razors. This army has a decent Alpha strike (nothing to call home about) but it really shines in medium to close range where the tlinked <span class="glossaryitem" onmouseover='gp(166);'>plas</span> and twinlinked heavy flamers/meltas start popping stuff.<br /> <br /> As I said I have some fluff I have worked up for this army, but I am willing to listen to suggestions for changes. against parking lot guard I want suggestions, my initial reaction is to turtle up in a corner using the <span class="glossaryitem" onmouseover='gp(9);'>av</span> 13 and <span class="glossaryitem" onmouseover='gp(9);'>av</span> 14 as cover for my razors while moving up the field to get the cannoness squad and clads into combat. Thoughts?<br /> <br /> 2000 pts:<br /> <br /> 1 Forgefather Vulkan He'stan (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) <br /> <br /> 1 Priest (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) <br />     Eviscerator; Power Armour<br /> <br /> 1 Canoness (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) <br />      Eviscerator<br />      Book of Saint Lucius <br />      Litanies of Faith <br />      3 Celestian Bodyguard <br />           1 Imagifer <br />           1 Veteran Sister Superior <br />                Eviscerator<br /> <br /> 1 Land Raider (Heavy Support) <br /> Pintle Multi-Melta; Extra Armour; <br /> <br /> 1 Ironclad Dreadnought (Elites) <br /> Heavy Flamer; Chainfist<br />      Hunter-Killer Missile<br />      Hunter-Killer Missile<br /> <br /> 1 Ironclad Dreadnought (Elites) <br /> Heavy Flamer; Chainfist<br />      Hunter-Killer Missile<br />      Hunter-Killer Missile<br /> <br /> 1 Ironclad Dreadnought (Elites) <br /> Heavy Flamer; Chainfist<br />      Hunter-Killer Missile<br />      Hunter-Killer Missile<br /> <br /> 4 Tactical Squad (Troops) <br />       1 Space Marine Sergeant; Combi-Melta (x1)<br />      1 Razorback; Lascannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 4 Tactical Squad (Troops) <br />       1 Space Marine Sergeant; Combi-Melta (x1)<br />      1 Razorback; Lascannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> 4 Tactical Squad (Troops) <br />       1 Space Marine Sergeant; Combi-Melta (x1)<br />      1 Razorback; Lascannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> 4 Tactical Squad (Troops) <br />       1 Space Marine Sergeant; Combi-Melta (x1)<br />      1 Razorback; Lascannon and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma Gun<br /> <br /> Models in Army: 36<br /> Total Army Cost: 1995<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/298947/1644145.page</link>
				<pubDate><![CDATA[Mon, 7 Jun 2010 16:14:11]]> GMT</pubDate>
				<author><![CDATA[ wileythenord]]></author>
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				<title>2000 Points of Vulkan Marines for local RTT</title>
				<description><![CDATA[ I feel if you include sisters, you should be including troops with flamers and meltaguns<br /> <br /> The ironclad need drop pods<br /> <br /> take meltaguns not combi weapons on your troops, saves you some points]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/298947/1644496.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/298947/1644496.page</link>
				<pubDate><![CDATA[Mon, 7 Jun 2010 18:06:03]]> GMT</pubDate>
				<author><![CDATA[ Warboss Nidsplitta']]></author>
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				<title>2000 Points of Vulkan Marines for local RTT</title>
				<description><![CDATA[ I don't like the troops. The marines have one shot at glory (no pun intended) and once they take it, expect your opponent to pour a little fire power into them and annihilate them. I think the sistuhs run up your points to much, drop them and expand on your troop choices. Troops are key in 5th edition and I believe your not unlocking (no pun intended) your armies full potential. Vulkan Armies generally run the <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> in a Redeemer and tactical squads and one or two dropping dreads with <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span>. Mostly, just get more scoring units <span class="glossaryitem" onmouseover='gp(72);'>imo</span>. Well, have fun and maybe we'll see some Bat Reps outta you yet!]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/298947/1644617.page</link>
				<pubDate><![CDATA[Mon, 7 Jun 2010 18:41:50]]> GMT</pubDate>
				<author><![CDATA[ ImRightBehindYou]]></author>
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