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		<title><![CDATA[Latest posts for the thread "Space Hulk FIGS Pics and a question about close assault ties"]]></title>
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				<title>Space Hulk FIGS Pics and a question about close assault ties</title>
				<description><![CDATA[ Ok you got a bug on <span class="glossaryitem" onmouseover='gp(604);'>HIS</span> turn that ties with a marine in close assault, but he still has more action points-the combat can still go on for as many rounds as the bug has action points right?   The tie doesnt stop close assault as long as the bug has more points right?<br /> <br /> and some pics <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> <br /> <br /> <br /> <img src="http://i107.photobucket.com/albums/m296/raizer_02/libraian.jpg" border="0" /><br /> <br /> <img src="http://i107.photobucket.com/albums/m296/raizer_02/spacehulk.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Wed, 9 Jun 2010 13:42:44]]> GMT</pubDate>
				<author><![CDATA[ raizer]]></author>
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				<title>Space Hulk FIGS Pics and a question about close assault ties</title>
				<description><![CDATA[ <blockquote><div><cite>raizer wrote:</cite>Ok you got a bug on <span class="glossaryitem" onmouseover='gp(604);'>HIS</span> turn that ties with a marine in close assault, but he still has more action points-the combat can still go on for as many rounds as the bug has action points right?   The tie doesnt stop close assault as long as the bug has more points right?<br /> </div></blockquote><br /> <br /> Correct. If a `stealer has 3 <span class="glossaryitem" onmouseover='gp(6);'>APs</span> remaining when it reaches the Marine, it can attack three times. Likewise, if the `stealer reaches the marine with 0APs remaining, it can't attack the marine... even if he's standing right there! It just has to stand there and get BLOWN AWAY.<br /> <br /> Nice pics. Always good to see someone treating their termies right.]]></description>
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				<pubDate><![CDATA[Thu, 10 Jun 2010 02:59:53]]> GMT</pubDate>
				<author><![CDATA[ Destructor]]></author>
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