<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "VIndicare assassins"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "VIndicare assassins"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>VIndicare assassins</title>
				<description><![CDATA[ Question:  If I remember correctly, the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> for a shot from a VInidcare allows you to choose which model in the unit gets removed.  Can your opponent, though, still allocate which unit takes the save?<br /> <br /> Example:  my Vinidcare fires into a squad of Marines, one of them with a storm shield; I want to kill the Sarge, but can he use the  3+ invuln since there is a guy with a storm shield in the squad?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651478.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651478.page</link>
				<pubDate><![CDATA[Wed, 9 Jun 2010 18:32:12]]> GMT</pubDate>
				<author><![CDATA[ tiberius183]]></author>
			</item>
			<item>
				<title>VIndicare assassins</title>
				<description><![CDATA[ You hit, you wound him, and then you put hte wound on one of his models, if the model happens to have an invul save, then he takes it]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651509.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651509.page</link>
				<pubDate><![CDATA[Wed, 9 Jun 2010 18:43:03]]> GMT</pubDate>
				<author><![CDATA[ Wings of Purity]]></author>
			</item>
			<item>
				<title>VIndicare assassins</title>
				<description><![CDATA[ Reading the Vindicare Assassin's Marksman special rules, I'd have to say that the model you nominate would have to take the save.  So in your example, the Sarge would have to take his armor (or whatever) save and he could not use the Storm Shield's 3++ since you are specifically targeting that model (the Sarge) who doesn't have a 3++.<br /> <br /> Edit:<br /> <br /> My point of all that was that normal wound allocation doesn't apply as the Vindicare Assassin has more specific rules for shooting than the normal ones found in the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651538.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651538.page</link>
				<pubDate><![CDATA[Wed, 9 Jun 2010 18:51:58]]> GMT</pubDate>
				<author><![CDATA[ Evil Lamp 6]]></author>
			</item>
			<item>
				<title>VIndicare assassins</title>
				<description><![CDATA[ Wound Allocation applies, it is just the shooter gets to allocate the wound.  If the model that the wound gets allocated does not have an <span class="glossaryitem" onmouseover='gp(162);'>Inv</span> save then then it is not allowed to use the war gear of other models in the unit.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651659.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651659.page</link>
				<pubDate><![CDATA[Wed, 9 Jun 2010 19:23:42]]> GMT</pubDate>
				<author><![CDATA[ jbunny]]></author>
			</item>
			<item>
				<title>VIndicare assassins</title>
				<description><![CDATA[ The model who takes the wound is the one who has to make the save.<br /> <br /> If he doesn't have an Invul, he gets Splatted! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651759.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/299350/1651759.page</link>
				<pubDate><![CDATA[Wed, 9 Jun 2010 19:56:47]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
	</channel>
</rss>