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				<title>1500 CSM for tournament...</title>
				<description><![CDATA[ For next saturday I will play <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. <br /> <br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, Wings, <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, Lash - 155<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2xflamer, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power fist - 200<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2xplasma guns, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power weapon - 210<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 1 plasma gun, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power weapon - 195<br />  7 Terminators, reaper autocannon, 2Xcombi-melta, combi-flamer, 2xpower fists.<br />  2 Obliterators<br />  6 Havocs, 4Xmissile launchers<br />  6 Havocs, 4XHeavy bolters<br /> <br /> What do you think. I can replace the termis with more <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> with a rhino.<br /> With 2 Dreadnoughts.<br /> Troop-cult-infantry.<br /> 5 man squad, rhino and greater daemon.<br /> <br /> What are your thoughts???<br /> Thanks in advance. <img src="/s/i/a/4b0e0d29f84552bfdee90dd2b5482da0.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Jun 2010 23:15:57]]> GMT</pubDate>
				<author><![CDATA[ davitia]]></author>
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				<title>1500 CSM for tournament...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> the <span class="glossaryitem" onmouseover='gp(51);'>HB</span>'s on the havocs is a bit of a waste, so are the plasma gums on the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>'s. But thats just my oppinion, if you like the feel of the list go for it.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Jun 2010 23:21:29]]> GMT</pubDate>
				<author><![CDATA[ Orkimus Maximus]]></author>
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				<title>1500 CSM for tournament...</title>
				<description><![CDATA[ <blockquote><div><cite>davitia wrote:</cite>For next saturday I will play <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. <br /> <br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, Wings, <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, Lash - 155<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2xflamer, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power fist - 200<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2xplasma guns, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power weapon - 210<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 1 plasma gun, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power weapon - 195<br />  7 Terminators, reaper autocannon, 2Xcombi-melta, combi-flamer, 2xpower fists.<br />  2 Obliterators<br />  6 Havocs, 4Xmissile launchers<br />  6 Havocs, 4XHeavy bolters<br /> <br /> What do you think. I can replace the termis with more <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> with a rhino.<br /> With 2 Dreadnoughts.<br /> Troop-cult-infantry.<br /> 5 man squad, rhino and greater daemon.<br /> <br /> What are your thoughts???<br /> Thanks in advance. <img src="/s/i/a/4b0e0d29f84552bfdee90dd2b5482da0.gif" border="0"> </div></blockquote><br /> <br /> I'm not a big favor of normal troops, terminators or havocs. Replace the Termies and normal marines for Berserkers, get another <span class="glossaryitem" onmouseover='gp(262);'>DP</span> and add obliterators if you have points left over. Of course your troops should ALWAYS be in rhinos.Since it's only 1500 I would suggest maybe a defiler instead of havocs/oblits cuz chances are your opponent can't kill all that stuff <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. <br /> <br /> So in summary: <br /> <br /> Berserkers in rhinos<br /> Defiler<br /> Another <span class="glossaryitem" onmouseover='gp(262);'>DP</span> or Greater Demon (both if you can would be even better). ]]></description>
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				<pubDate><![CDATA[Thu, 17 Jun 2010 00:00:29]]> GMT</pubDate>
				<author><![CDATA[ Zulander]]></author>
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				<title>1500 CSM for tournament...</title>
				<description><![CDATA[ <blockquote><div><cite>davitia wrote:</cite>For next saturday I will play <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. <br /> <br /> <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, Wings, <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, Lash - 155<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2xflamer, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power fist - 200<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 2xplasma guns, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power weapon - 210<br /> 10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, 1 plasma gun, Asp. <span class="glossaryitem" onmouseover='gp(598);'>ch</span>. with power weapon - 195<br />  7 Terminators, reaper autocannon, 2Xcombi-melta, combi-flamer, 2xpower fists.<br />  2 Obliterators<br />  6 Havocs, 4Xmissile launchers<br />  6 Havocs, 4XHeavy bolters<br /> <br /> What do you think. I can replace the termis with more <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> with a rhino.<br /> With 2 Dreadnoughts.<br /> Troop-cult-infantry.<br /> 5 man squad, rhino and greater daemon.<br /> <br /> What are your thoughts???<br /> Thanks in advance. <img src="/s/i/a/4b0e0d29f84552bfdee90dd2b5482da0.gif" border="0"> </div></blockquote><br /> <br /> You've only got one monstrous creature so that will have a big target on its back. I'd get another one.<br /> <br /> Your <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> have no rhinos so how are they going to get into range with those flamers? Also plasma guns cannot assault after shooting so the power weapon is wasted; you want to shoot and then charge. <br /> <br /> Terminators are messed up taking every weapon on the sprue. Decide if you want anti infantry, if yes then take heavy flamer and combi flamers. You want some melta death take combi meltas. I wouldn't take the reaper as it's expensive and doesn't do a lot. Here's some chaos terminator tactic I wrote: <a href="http://www.imperiusdominatus.com/2009/08/chaos-space-marine-terminator-tactica.html" target="_blank" rel="nofollow">http://www.imperiusdominatus.com/2009/08/chaos-space-marine-terminator-tactica.html</a><br /> <br /> The obliterators are fine the havocs with the missiles aren't too bad but I wouldn't take heavy bolters. ]]></description>
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				<pubDate><![CDATA[Thu, 17 Jun 2010 14:40:15]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Re:1500 CSM for tournament...</title>
				<description><![CDATA[ Ok, thanks for all the recomendations.<br /> <br /> Ok, here's the thing.<br /> In these tournaments, players are very competitive. They are really good.<br /> <br /> Using Havocs with Heavy Bolters is especifically for Orks and Tyranid armies. The best players around in the tournament will be using those armies.<br /> If I change normal troops for Berzerkers... forget it!, Orks and Nids will wipe me out with no doubt!<br /> <br /> Regarding the terminators squad, I see the point of the Reaper Autocannon (I read he Termis tactica, thanks). Maybe the points don't worth it. And maybe I will be using the standard unit of 5. The configuration I use, with a flamer, a melta, 2 power fists, is because I don't have a specific task for them. I want them to be as useful for infantry as for tanks as for hordes (maybe a heavy flamer fits better here).<br /> <br /> I have always a core army (<span class="glossaryitem" onmouseover='gp(262);'>DP</span>, 3 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> units, Oblis, Havocs with Missiles). How would you complete these 1.5k army for a tournament? I have any unit, so don't worry about that. <br /> Remember that theres gonna be Eldar, Orks, Nids, Guard, Marines, <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, Tau and maybe Necrons. So I have to put a very versatile army.<br /> <br /> Thanks!!!!]]></description>
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				<pubDate><![CDATA[Thu, 17 Jun 2010 18:16:35]]> GMT</pubDate>
				<author><![CDATA[ davitia]]></author>
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				<title>1500 CSM for tournament...</title>
				<description><![CDATA[ I have to agree some of others the terms just don't contribute very much in my opinion.  <br /> <br /> My suggestion for a fun and competitive list with the same theme:<br /> <br /> Drop the term squad, the 2 plasma guns from the 2nd <span class="glossaryitem" onmouseover='gp(22);'>csm</span> squad, the entire thrid <span class="glossaryitem" onmouseover='gp(22);'>csm</span> squad.<br /> <br /> Replace with:<br /> <br /> 10 Noise marines, champ with sonic blaster, <span class="glossaryitem" onmouseover='gp(486);'>PW</span>, and doom siren.<br /> 3 rhinos(one for each squad of 10)<br /> 2 flamers or <span class="glossaryitem" onmouseover='gp(563);'>MG</span> for the 2nd <span class="glossaryitem" onmouseover='gp(22);'>csm</span> squad.<br /> a third oblit <br /> <br /> Noise marines give you great anti-horde both in shooting and assault, but double as anti-mech as well.  <br /> Going mech gives you the oomph to reach objectives, and get in the opponents face with your guys(to deliver flamers and doom siren -- yay!).  I actually like basic <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> as they pack a lot of attacks for cheap(as far as this codex is concerned anyway) troops.  <br /> <br /> in 1500 the opposing mech armies shouldnt be too rough, as yoiu will have the 4 missiles for light transports nad the three oblits for heavier things.<br /> <br /> whatever you decide good luck!  Our dex is showing its age and doesnt match up with new books point for point, but some of us have to hold out until we get the new codex love.]]></description>
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				<pubDate><![CDATA[Thu, 17 Jun 2010 23:49:42]]> GMT</pubDate>
				<author><![CDATA[ Mephistoles1]]></author>
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				<title>1500 CSM for tournament...</title>
				<description><![CDATA[ If you expect a bunch of Nids/Orks go with Noise marines, also I hear defilers work pretty well against them as well so you can put that instead of Havocs. Like they also said a second <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is good, 2 lash's against orks a turn seems like too much fun!!! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 17 Jun 2010 23:59:14]]> GMT</pubDate>
				<author><![CDATA[ Zulander]]></author>
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				<title>Re:1500 CSM for tournament...</title>
				<description><![CDATA[ I like the Noise Marines configuraton... and the 3 rhinos as well.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Jun 2010 01:41:38]]> GMT</pubDate>
				<author><![CDATA[ davitia]]></author>
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				<title>Re:1500 CSM for tournament...</title>
				<description><![CDATA[ <blockquote><div><cite>davitia wrote:</cite><br /> Regarding the terminators squad, I see the point of the Reaper Autocannon (I read he Termis tactica, thanks). Maybe the points don't worth it. And maybe I will be using the standard unit of 5. The configuration I use, with a flamer, a melta, 2 power fists, is because I don't have a specific task for them. I want them to be as useful for infantry as for tanks as for hordes (maybe a heavy flamer fits better here).<br /> <br /> I have always a core army (<span class="glossaryitem" onmouseover='gp(262);'>DP</span>, 3 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> units, Oblis, Havocs with Missiles). How would you complete these 1.5k army for a tournament? I have any unit, so don't worry about that. <br /> Remember that theres gonna be Eldar, Orks, Nids, Guard, Marines, <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, Tau and maybe Necrons. So I have to put a very versatile army.<br /> <br /> Thanks!!!!</div></blockquote><br /> <br /> Well your terminators will be jack of all trades master of none - what is a single flamer going to do to hordes? Not a lot is the answer. That's why you need them setup properly for as they won't do any job correctly.<br /> <br /> The models you listed are ok; just take two daemon princes. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Jun 2010 16:05:13]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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