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		<title><![CDATA[Latest posts for the thread "BA Vindicator VS Dev squad"]]></title>
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				<title>BA Vindicator VS Dev squad</title>
				<description><![CDATA[ Im looking for that last heavy unit for my 2000 point army and it is currently a toss up between a Vindicator or a <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad with 4 las cannons.  <br /> Here is the list so far: <br />                                 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>-Gabriel seth(running with 5 terms)<br />                                 <span class="glossaryitem" onmouseover='gp(555);'>EL</span>-Assault term squad x 5,<span class="glossaryitem" onmouseover='gp(224);'>TH</span>&<span class="glossaryitem" onmouseover='gp(221);'>SS</span> w/<span class="glossaryitem" onmouseover='gp(87);'>LR</span> redeemer, x armor<br />                                 <span class="glossaryitem" onmouseover='gp(555);'>EL</span>-Assault term squad x 6,<span class="glossaryitem" onmouseover='gp(224);'>TH</span>&<span class="glossaryitem" onmouseover='gp(221);'>SS</span> w <span class="glossaryitem" onmouseover='gp(87);'>LR</span> redeemer, x armor<br />                                 Assault squad x 10, 2 melta gun, powerfist<br />                                 Assault squad x 10, 2 melta gun, powerfist<br />                                 BAAL Predator, x armor<br /> <br /> I like the squad for the number of shots and ability to stay in cover.  I also like the Vindicator for its mobility and the fact that it can easily become anti infantry or anti tank due to large blast AP2<br /> In your best educated opinion, which heavy choice might round out my army the best?  <br />  <img src="/s/i/a/d1a282cf9307fc8e3b99e887b01ca012.gif" border="0"> <img src="/s/i/a/cdb8a0f97be9f0014a560fed92c81cad.gif" border="0"> <img src="/s/i/a/d1a282cf9307fc8e3b99e887b01ca012.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 5 Jul 2010 18:47:18]]> GMT</pubDate>
				<author><![CDATA[ stu192]]></author>
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				<title>BA Vindicator VS Dev squad</title>
				<description><![CDATA[ Well, generally speaking, you always want to run more than 1 Vindicator if you're running them.  Otherwise the single one gets turned into molten slag on the first turn.]]></description>
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				<pubDate><![CDATA[Mon, 5 Jul 2010 19:13:24]]> GMT</pubDate>
				<author><![CDATA[ Gavo]]></author>
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				<title>Re:BA Vindicator VS Dev squad</title>
				<description><![CDATA[ You do realize that all of your heavies are free. <span class="glossaryitem" onmouseover='gp(87);'>LRs</span> are Deticated Transports for <span class="glossaryitem" onmouseover='gp(10);'>BA</span>.]]></description>
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				<pubDate><![CDATA[Mon, 5 Jul 2010 23:38:21]]> GMT</pubDate>
				<author><![CDATA[ Addicted to Bleach]]></author>
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				<title>Re:BA Vindicator VS Dev squad</title>
				<description><![CDATA[ <blockquote><div><cite>Addicted to Bleach wrote:</cite>You do realize that all of your heavies are free. <span class="glossaryitem" onmouseover='gp(87);'>LRs</span> are Deticated Transports for <span class="glossaryitem" onmouseover='gp(10);'>BA</span>.</div></blockquote><br />  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> Can't believe I missed that right there.  Damn Blood Cheese.<br /> <br /> Anyway, 2-3 Vindicators!  You have an effective threat radius of 36", because they're fast!  Move 12", pop your Demolisher cannon, something dies.]]></description>
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				<pubDate><![CDATA[Mon, 5 Jul 2010 23:55:20]]> GMT</pubDate>
				<author><![CDATA[ Gavo]]></author>
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				<title>Re:BA Vindicator VS Dev squad</title>
				<description><![CDATA[ <blockquote><div><cite>Gavo wrote:</cite><blockquote><div><cite>Addicted to Bleach wrote:</cite>You do realize that all of your heavies are free. <span class="glossaryitem" onmouseover='gp(87);'>LRs</span> are Deticated Transports for <span class="glossaryitem" onmouseover='gp(10);'>BA</span>.</div></blockquote><br />  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> Can't believe I missed that right there.  Damn Blood Cheese.<br /> <br /> Anyway, 2-3 Vindicators!  You have an effective threat radius of 36", because they're fast!  Move 12", pop your Demolisher cannon, something dies.</div></blockquote><br /> <br /> I agree entirely.]]></description>
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				<pubDate><![CDATA[Tue, 6 Jul 2010 00:16:47]]> GMT</pubDate>
				<author><![CDATA[ Addicted to Bleach]]></author>
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				<title>BA Vindicator VS Dev squad</title>
				<description><![CDATA[ You probably only need two Vindis. Just imagine if they could scout move as well. * evil grin *<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Tue, 6 Jul 2010 03:12:52]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>BA Vindicator VS Dev squad</title>
				<description><![CDATA[ Devestators would be left all alone and unsupported, while Vindicators would add mechanized target saturation.  <br /> <br /> The list is real light on troops, and <span class="glossaryitem" onmouseover='gp(10);'>BA</span> assault marines are rock hard.<br /> <br /> 2 troops is really light at 2,000, and way too light for 2,500.  If you're going to take 2 land raiders and 2 terminator squads you're just not going to have that much left for fast attack and heavy support.   <span class="glossaryitem" onmouseover='gp(10);'>BA</span> don't need all of their fast attack/heavy support slots filled.  If you're going to run 1,000 points of your list tied up in land raiders and termies something will have to be sacrificed, and that something should be fast attack or heavy support.  If the sacrifice is troops that will really backfire in objective based games.<br /> <br /> You need troops, and some priests.  At 2,500 points 30 assault marines is running real light on troops, 20 would be inviting disaster in objective based games.  <br /> <br /> Do you have priests in your army?  You could replace 1 termie with a terminator priest, and have brother Korbolo take the 1 free power armor slot in Seth's Land Raider.]]></description>
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				<pubDate><![CDATA[Tue, 6 Jul 2010 06:19:18]]> GMT</pubDate>
				<author><![CDATA[ schadenfreude]]></author>
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