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		<title><![CDATA[Latest posts for the thread "2k FoW armored Company list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2k FoW armored Company list"]]></description>
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				<title>2k FoW armored Company list</title>
				<description><![CDATA[ i wanted Dakkas opinion on this list. it is my first official list i have made so be kind, but honest.<br /> <br /> it is out of Cobra<br /> <br /> Armored Company<br /> 2nd Division(Confidant Veteran)<br /> Headquarters<br /> 2 M4 Shermans 180 pts<br /> <br /> Tank platoon<br /> 3 M4 Shermans 270 pts<br /> Tank Platoon<br /> 3 M4 Shermans 270 pts<br /> Tank Platoon<br /> 5 M4A1 Shermans 575 pts<br /> <br /> Armored Mortar platoon<br /> 2 mortar sections and command Half-track 100 pts (For Smoke cover primarly)<br /> <br /> Light Tank platoon<br /> 5 M5A1 Stuarts 310 pts<br /> <br /> Armored Rifle platoon<br /> Command squad with 37mm <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun, LMG squad, 60mm mortar squad, 2 rifle squads 310 pts<br /> <br /> 2015 pts total]]></description>
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				<pubDate><![CDATA[Mon, 19 Jul 2010 05:17:58]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>2k FoW armored Company list</title>
				<description><![CDATA[ One big thing I think you're missing is Recon units.  A single ambush by any <span class="glossaryitem" onmouseover='gp(482);'>AT</span> unit is going to cost you a platoon and your guys are really too expensive to lose that way.  <br /> <br /> As sad as it is, I'd think about replacing the Stuarts with an Armoured Recon Platoon to fulfill the duty.  Then again, I might even trade out a Sherman platoon instead since the Stuarts are really useful.  Choices, choices.<br /> <br /> Alternately, if you want to be funny, you can take an AOP spotter plane.  You have no artillery, but the AOP can also fly ahead of your tanks and detect ambushes just like Recon troops can.  It's a lot cheaper then the Armoured Recon Platoon too, though it can't quite cover as much area.]]></description>
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				<pubDate><![CDATA[Mon, 19 Jul 2010 16:32:34]]> GMT</pubDate>
				<author><![CDATA[ spmusubi]]></author>
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				<title>Re:2k FoW armored Company list</title>
				<description><![CDATA[ I don't have any M8s or jeeps right now, but was thinking of getting some.<br /> <br /> would you reccomend 1 or 2 patrols for this pts level? for future reference.<br /> <br /> i could drop 1 M4 Sherman platoon, add one M4 sherman to the other platoon, and have 1 Recon Patrol(2 M8s, 1 morter jeep, and 1 recon jeep) with 40 pts left over.<br /> <br /> <br /> other then that does it look good?<br /> <br /> from what i have seen(Which isn't much <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">) the local German players don't ambush as much as the American and British players.]]></description>
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				<pubDate><![CDATA[Mon, 19 Jul 2010 17:01:32]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>2k FoW armored Company list</title>
				<description><![CDATA[ 1 Recon patrol is probably sufficient for your army, and keeping your tank count as high as you can is a good thing.  Your idea of dropping a Sherman platoon and building up the other is a good one.  Extra points can add another mortar track or hedgerow cutters or whatever.<br /> <br /> Just about every time you play Mission 3 or 4 (Hold the Line and Fighting Withdrawal), you'll be facing an ambush since Cobra rules require you to be the attacker whenever possible.  The exception would be if your opponent also has the same rule, in which case you'd dice off for it.]]></description>
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				<pubDate><![CDATA[Mon, 19 Jul 2010 18:40:56]]> GMT</pubDate>
				<author><![CDATA[ spmusubi]]></author>
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				<title>Re:2k FoW armored Company list</title>
				<description><![CDATA[ my group actually plays general missions for the most part and Fortress Europe.<br /> <br /> we can basically use armies out of whatever book we want.<br /> <br /> <br /> Thanks for the Help <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 19 Jul 2010 19:44:29]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>2k FoW armored Company list</title>
				<description><![CDATA[ I think that looks pretty good (though I agree that adding in some Recon would be a good idea).<br /> <br /> Why did you decide to go with the <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun rather than the bazooka? I have always gone with the bazooka and had never considered the <span class="glossaryitem" onmouseover='gp(482);'>AT</span> gun (not sure why)]]></description>
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				<pubDate><![CDATA[Mon, 19 Jul 2010 20:22:26]]> GMT</pubDate>
				<author><![CDATA[ duncana]]></author>
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				<title>Re:2k FoW armored Company list</title>
				<description><![CDATA[ actually the 37mm is a mistake.<br /> <br /> it was copy and pasted from a 3rd company list i was kicking around.<br /> <br /> the 2nd can't get 37mm.<br /> <br /> <br /> <br /> i was thinking the increased range would be nice, but decided against it.]]></description>
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				<pubDate><![CDATA[Tue, 20 Jul 2010 05:00:32]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>2k FoW armored Company list</title>
				<description><![CDATA[ I think I would drop the Stuarts. In late war they are very crunchy, and have no hitting power, and at 2000, most German players I know will field big cats.<br /> Maybe add some artillery, or tank destroyers.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I think I would drop the Stuarts. In late war they are very crunchy, and have no hitting power, and at 2000, most German players I know will field big cats.<br /> Maybe add some artillery, or tank destroyers.]]></description>
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				<pubDate><![CDATA[Fri, 30 Jul 2010 21:00:49]]> GMT</pubDate>
				<author><![CDATA[ hoosierclyde]]></author>
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				<title>2k FoW armored Company list</title>
				<description><![CDATA[ I have found that Stuarts can be quite useful against German forces with expensive Panzer platoons. They can skirt around and threaten objectives or artillery (of course sometimes they just die -- but not always) -- and you do need something that will keep the big tanks occupied while the Stuarts are skulking about. <br /> <br /> The 32" At the double move usually can let you get behind cover fairly easily.]]></description>
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				<pubDate><![CDATA[Fri, 30 Jul 2010 21:49:22]]> GMT</pubDate>
				<author><![CDATA[ duncana]]></author>
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				<title>Re:2k FoW armored Company list</title>
				<description><![CDATA[ I do like my stuarts.<br /> <br /> last game they got behind the enemy lines and killed a Nerbelwerfer and almost took out his <span class="glossaryitem" onmouseover='gp(19);'>CC</span> PanzerIV while drawing the fire of 3 Panthers(allowing my allied artillery to kill 1 and bail another).<br /> <br /> the German players really HATE stuarts around here.]]></description>
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				<pubDate><![CDATA[Sat, 31 Jul 2010 06:30:10]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Re:2k FoW armored Company list</title>
				<description><![CDATA[ I would also have you think about adding some infantry to your list I like those pesky armored rifle company's. And those Stewart can do some damage from behind as well as pin down arty and anti aircraft units. Also see about adding some 105mm M4a3 Sherman tanks. they can do indirect as well as much need punch to your tanks. In my humble experience tanks are cool but tend to bog down when you need them most. Sherman also have weak side and rear armor and fall prey to all forms of attacks. German big cats are nice but so damned expensive and you will have numbers on them. Arty / Air / Infantry assault can take them down faster than your Sherman tanks trying to slug it out. ]]></description>
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				<pubDate><![CDATA[Thu, 19 Aug 2010 09:52:22]]> GMT</pubDate>
				<author><![CDATA[ dreager96]]></author>
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