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		<title><![CDATA[Latest posts for the thread "Marauder army list 2000 points"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Marauder army list 2000 points"]]></description>
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				<title>Marauder army list 2000 points</title>
				<description><![CDATA[ Sorcerer Lord    =335<br /> <span class="glossaryitem" onmouseover='gp(102);'>MOT</span><br /> Power Familiar<br /> Golden eye of tzeentch<br /> Dic of tzeentch<br /> Blood curdling roar<br /> <br /> Wulfrik the wanderer  =185<br /> <br /> Festus the Leechlord  =185<br /> <br /> 40 chaos marauders   =250<br /> MON<br /> Great weapons<br /> Full command<br /> <br /> 39 chaos marauders  =245<br /> MON<br /> Great weapons<br /> Full command<br /> <br /> 40 chaos marauders =240<br /> <span class="glossaryitem" onmouseover='gp(102);'>MOT</span><br /> Great weapons<br /> Full command<br /> <br /> 20 chaos marauders =150<br /> <span class="glossaryitem" onmouseover='gp(99);'>MOK</span><br /> Flails<br /> Full command                                                         <br /> <br /> 5 Marauder horseman   =75<br /> Throwing axes<br /> <br /> 5 Marauder horseman  =75<br /> Throwing axes<br /> <br /> Chaos Warshrine   =130<br /> <br /> Chaos Warshrine   =130<br /> <br /> Exactly 2000 points i guess my plan will be march forwards hope i roll good with the shrines and help protect my marauders from shooting/magic. Festus with either of the nurgle marauders and wulfrik comes on with the khorne marauders using seafang. Just wondering if a list like this would work and how can i make it better and what  changes i should make would help me alot thanks.<br /> <br /> Ok changed the sorcerer lord a little.<br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/306986/1770045.page</link>
				<pubDate><![CDATA[Thu, 22 Jul 2010 16:34:56]]> GMT</pubDate>
				<author><![CDATA[ bennyboy6189]]></author>
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				<title>Marauder army list 2000 points</title>
				<description><![CDATA[ Check the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> on the book of secrets - I believe it will turn your lv4 into a lv1 sorcerer.  The spell familiar should be optional now- with 4 dice to roll and the ability to pick your spell on a double, its easy to get the spells you want.  <br /> <br /> I recommend moving the Sorcerer to disk and adding some sort of ward save.  Miscast happens all the time now - you'll blow up your own units if the figure is attached.]]></description>
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				<pubDate><![CDATA[Thu, 22 Jul 2010 16:57:30]]> GMT</pubDate>
				<author><![CDATA[ RanTheCid]]></author>
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