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		<title><![CDATA[Latest posts for the thread "2,400pts  2nd shot @ 8th w/ WoC"]]></title>
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				<title>2,400pts  2nd shot @ 8th w/ WoC</title>
				<description><![CDATA[ With only 1 game under my belt in 8th & with a totally new army (<span class="glossaryitem" onmouseover='gp(385);'>WoC</span>) at that (I play <span class="glossaryitem" onmouseover='gp(138);'>VC</span>, <span class="glossaryitem" onmouseover='gp(411);'>WE</span>, LM). Im trying to see what I can do with the amount of models I have so Ive come up with this:<br /> <br /> <u><b>Sorcerer Lord 415pts</b></u>  <br /> Level 4<br /> Mark of Tzeentch<br /> Disc<br /> Gift of Conjoined Homunculus <br /> Armour of Morrslieb<br /> Glaive of Putrefication<br /> Dispell Scroll <br />   <br /> <u><b>Exalted Hero 275pts</b></u>  <br /> **General**<br /> <span class="glossaryitem" onmouseover='gp(174);'>BSB</span><br /> Juggernaut<br /> Mark of Khorne<br /> Gift of Stream of Corruption<br /> Favour of the Gods<br /> Rapier of Ecstasy<br /> Chaos Armour<br /> Shield <br /> <br /> <u><b>Throgg the Troll King 175pts</b></u><br />   <br /> <u><b>x30 Marauders 190pts</b></u><br /> Full Command<br /> Hand Weapon<br /> Mark of Tzeentch<br /> Shield <br />   <br /> <u><b>x19 Warriors 334pts</b></u><br /> Full Command<br /> Hand Weapon<br /> Shield<br />  <br /> <u><b>x5 Marauder Horseman 81pts</b></u><br /> Musician<br /> Throwing Spears<br /> Spear<br /> Shield<br /> <br /> <u><b>x1 Chariot 120pts</b></u>  <br /> <br /> <u><b>x4 Dragon Ogres 328pts</b></u><br /> Champion<br /> Gr. Weapons<br /> <br /> <u><b>x6 Trolls 270pts </b></u> <br /> <br /> <u><b>Hellcannon 205pts</b></u>  <br /> <br /> TOTAL= 2,398pts<br /> <br /> <br /> my question is should I remove x1 Warrior & add x1 Horseman for the same points?]]></description>
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				<pubDate><![CDATA[Wed, 11 Aug 2010 17:59:34]]> GMT</pubDate>
				<author><![CDATA[ WeeDawgNYC]]></author>
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				<title>2,400pts  2nd shot @ 8th w/ WoC</title>
				<description><![CDATA[ No ward save on the Wizard?  He's going to get a lot of attention - not to mention the wounds from miscasts.<br /> <br /> Can a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> also be the general? I don't have my army book handy - but I don't think that's allowed.<br /> <br /> Some sort of mark would be useful for the Warriors.  TZ or KH come to mind.]]></description>
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				<pubDate><![CDATA[Wed, 11 Aug 2010 18:20:08]]> GMT</pubDate>
				<author><![CDATA[ RanTheCid]]></author>
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				<title>2,400pts  2nd shot @ 8th w/ WoC</title>
				<description><![CDATA[ I don't think you need 19 warriors. Myself I think 15 should be good since they're dead hard. Also since you have shields on them give them <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>. 3+/5++ to front-side combat is going to keep these guys around a long time. Or if you're looking to the warriors to do more killing then give them <span class="glossaryitem" onmouseover='gp(99);'>MoK</span>, halberds and the razor standard. 3 S5 attacks each is pretty awesome, add on the extra -1 to the armor save from the standard and you're into serious business.<br /> <br /> The only thing I would do with the Dragon Ogres is drop the champion. For the points you're paying for the champion, the 1 extra attack isn't worth it.<br /> <br /> If you are going to use the Marauder Horsemen to hunt warmachines, drop the throwing spears and give them Flails.<br /> <br /> I'm pretty sure Ran is correct about the <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> not being able to be your general. I also agree with him about your lvl4. He is going to be an easy target in the shooting phase and a 6+ ward from <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> isn't going to really be that big of a help to keep him alive. An item to give him a ward save would be a better investment then the weapon and that armor. I'd also think about taking Infernal Puppet or Golden Eye of Tzeentch.]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 16:37:38]]> GMT</pubDate>
				<author><![CDATA[ Infreak]]></author>
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				<title>Re:2,400pts  2nd shot @ 8th w/ WoC</title>
				<description><![CDATA[ I havent gotten the new rulebook since Im waiting for the small one to come out so what does Talisman of Preservation & Dawn Stone do & how much do they cost?<br />  <br /> I was thinking <span class="glossaryitem" onmouseover='gp(50);'>GW</span> with the helm of many eyes but was told the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ALWAYS go last now in the new rules. so no <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> w/ <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is this correct?<br /> <br /> the Armour of Morrslieb does have a 4+ Ward Save against all NON magical attacks, with <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> its a 3+. Im trying to make a diferent build than the norm so thats why I equiped him that way. but I do like your idea of the Razor standard (wich I assumes gives -1 armour save) how much does it cost?<br /> <br /> <span class="glossaryitem" onmouseover='gp(259);'>lmk</span> about that <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> & <span class="glossaryitem" onmouseover='gp(50);'>GW</span> question so I can make changes.<br /> <br /> thanks guys.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> if the <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> cant be the general can Throgg?<br /> <br /> having the Champion in the DO unit allows me to challange.]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 18:03:22]]> GMT</pubDate>
				<author><![CDATA[ WeeDawgNYC]]></author>
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				<title>2,400pts  2nd shot @ 8th w/ WoC</title>
				<description><![CDATA[ The Armour of Morrslieb, however, won't protect you against dwarven warmachines which have runes on them since those attacks will count as magical. So I guess what you do will depend on how often you play dwarfs and what the play style is.<br /> <br /> I don't have access to my <span class="glossaryitem" onmouseover='gp(13);'>brb</span>, but I think the razor standard is 30-35 points.<br /> <br /> If you have <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> and a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> then they cancel each other out and you would attack at int order.<br /> <br /> Your general has to be the model with the highest <span class="glossaryitem" onmouseover='gp(82);'>ld</span> value. In the case of a draw you choose which model is your general. <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> the lvl4 sorc is <span class="glossaryitem" onmouseover='gp(82);'>ld</span> 8 and I'm not sure about Throgg.]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 19:13:30]]> GMT</pubDate>
				<author><![CDATA[ Infreak]]></author>
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				<title>2,400pts  2nd shot @ 8th w/ WoC</title>
				<description><![CDATA[ they are all leadership 8, so i guess I can then.<br /> <br /> if 2 models square off both with <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> but 1 also has a great weapon?<br /> <br /> a.) both ASFs' cancel out & they both strike in Int order.<br /> <br /> b.) the one without the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> strikes 1st even if it has lesser Int.<br /> <br /> c.) other.]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 19:52:44]]> GMT</pubDate>
				<author><![CDATA[ WeeDawgNYC]]></author>
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				<title>2,400pts  2nd shot @ 8th w/ WoC</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> and <span class="glossaryitem" onmouseover='gp(570);'>ASL</span>(<span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s have this rule) cancel each other out and you go at your int order. So a the model with <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> would strike first, regardless of its int value and the model with <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>+<span class="glossaryitem" onmouseover='gp(50);'>GW</span> would strike second or at its int as per normal combat.]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 20:51:15]]> GMT</pubDate>
				<author><![CDATA[ Infreak]]></author>
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