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		<title><![CDATA[Latest posts for the thread "Daemon Hosts, Oh the Agony"]]></title>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ Been coming up with many different lists for a Daemon Hunters army but has been on the verge of doing something completely drastic... The question i wanna know is, are taking Daemon Hosts worth losing the chance to take Grey Knights?]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 03:31:33]]> GMT</pubDate>
				<author><![CDATA[ Riddick40k]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ the grey knight (terminators) are generally considered the stronger buy, though personally I always thought demon hosts had alot of potential and have yet, in the many years of that codex, seen them fielded once. For a unit with so many cool abilities it seems wrong....]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 03:35:47]]> GMT</pubDate>
				<author><![CDATA[ AbaddonFidelis]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ I like all the powers they could possibly get, I mean there not like Possessed, They do something <span class="glossaryitem" onmouseover='gp(10);'>BA</span>. Not to mention you can 3 of them and they wont cost as much as a terminator squad]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 03:48:08]]> GMT</pubDate>
				<author><![CDATA[ Riddick40k]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ Deamonhosts were mildly competitive in 4th edition.  But in 5th they have two major weaknesses: they're way too easy to just shoot to death, and they each count for one <span class="glossaryitem" onmouseover='gp(316);'>KP</span>.<br /> <br /> Fun for pickup games, campaigns and narrative scenarios, but not competitive.]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 03:58:35]]> GMT</pubDate>
				<author><![CDATA[ Flavius Infernus]]></author>
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				<title>Re:Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ They pretty much suck, but they're very fun. They work better as allies in an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> force than in the Daemonhunter codex itself, but if you are playing a Planetstrike game, you most definitely want to give them a shot.]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 04:44:43]]> GMT</pubDate>
				<author><![CDATA[ Irdiumstern]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ Can i use them as allies with my space marines?]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 07:27:36]]> GMT</pubDate>
				<author><![CDATA[ Riddick40k]]></author>
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				<title>Re:Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ Until a new codex comes out, yes, as long as you take an Inquisitor Lord.]]></description>
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				<pubDate><![CDATA[Sun, 15 Aug 2010 04:16:54]]> GMT</pubDate>
				<author><![CDATA[ Irdiumstern]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ Awesome, Thanks]]></description>
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				<pubDate><![CDATA[Sun, 15 Aug 2010 16:52:30]]> GMT</pubDate>
				<author><![CDATA[ Riddick40k]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ But the problem is daemonhosts will most likely roll the wrong ability each turn. Turn 1 : replenish all wounds DAMMIT!. Get into an assault roll a teleport DAMMIT.]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 00:41:21]]> GMT</pubDate>
				<author><![CDATA[ Jaon]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ I have a small <span class="glossaryitem" onmouseover='gp(30);'>DH</span> army that I use for quick fun games; basically 600pt: <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> and retinue; 2 squads of stormtroopers; 3 daemonhosts.<br /> Anecdotally I have never lost with this outfit.<br /> <br /> I find daemonhosts to be a very well priced unit. In low points battles, 3 daemon hosts can usually hold up most of the enemy force by themselves. The issue (as stated previously) is getting them into combat. Just hug cover for the first few turns, and if you're lucky you'll roll a teleport anyway. Once the're in combat all of the powers have a use.<br /> I especially enjoy teleporting out of combat toward a unit that your opponent thought was sitting safely on an objective / in cover etc.<br /> <br /> I recommend them. The disadvantages are fairly obvious, and you're not going to see a competitive list over 1000 pt with them, but then again it's quite hard to make a competitive <span class="glossaryitem" onmouseover='gp(30);'>DH</span> list without <span class="glossaryitem" onmouseover='gp(305);'>GK</span> anyway-<br /> <br /> I always find a little bit of randomness= fun<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 05:34:30]]> GMT</pubDate>
				<author><![CDATA[ mal]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ Taking Demon Host do not do it is a waste unless your wanting a theme to the army. There stats are to random and can do decent when combined with other charges but ya don't do it.]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 05:38:05]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ I tabled a 2000pt tau army with 9 of them last saturday, anyone wanna say something about that?]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 01:58:06]]> GMT</pubDate>
				<author><![CDATA[ Riddick40k]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ <blockquote><div><cite>Riddick40k wrote:</cite>I tabled a 2000pt tau army with 9 of them last saturday, anyone wanna say something about that?</div></blockquote><br /> <br /> Well, with the veritable cornucopia of information you've given there's literally nothing left to flesh out is there?]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 02:18:08]]> GMT</pubDate>
				<author><![CDATA[ Leez]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ he had 3 squads of firewarriors, 2 devilfishs, 1 hammerhead with a railgun, 2 broadsides, and 2 crisis teams of 3, and a tau commander and 2 bodygaurds.<br /> <br /> <br /> I had an inqiusitor lord with 2 body guards, 2 mystics, and 2 familars, 2 squads of stormtroopers in chimeras, a land raider, 3 squads of 3 deamonhosts, and lance strike.<br /> <br /> Basically all i did was keep my lord and troopers back and deepstriked all my deamonhosts right next to him. my lord and troopers didnt do anything but my deamon hosts assaulted everything and either ran the tau over or made them fall back off the table. And i only lost 1 deamonhost but that was from a misshape]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 02:51:56]]> GMT</pubDate>
				<author><![CDATA[ Riddick40k]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ <blockquote><div><cite>Riddick40k wrote:</cite>I tabled a 2000pt tau army with 9 of them last saturday, anyone wanna say something about that?</div></blockquote><br /> <br /> Yeah: Grats on winning with your illegal army. Daemonhosts are a 0-1 choice and only allow 3 as 1 slot, so 3 max per army.]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 03:51:05]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ <blockquote><div><cite>Riddick40k wrote:</cite>he had 3 squads of firewarriors, 2 devilfishs, 1 hammerhead with a railgun, 2 broadsides, and 2 crisis teams of 3, and a tau commander and 2 bodygaurds.<br /> <br /> <br /> I had an inqiusitor lord with 2 body guards, 2 mystics, and 2 familars, 2 squads of stormtroopers in chimeras, a land raider, 3 squads of 3 deamonhosts, and lance strike.<br /> <br /> Basically all i did was keep my lord and troopers back and deepstriked all my deamonhosts right next to him. my lord and troopers didnt do anything but my deamon hosts assaulted everything and either ran the tau over or made them fall back off the table. And i only lost 1 deamonhost but that was from a misshape</div></blockquote><br /> <br /> How did he feel about you running an illegal list? Sounds like you really got some good mileage out of those extra six Daemonhosts.]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 03:57:52]]> GMT</pubDate>
				<author><![CDATA[ Leez]]></author>
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				<title>Daemon Hosts, Oh the Agony</title>
				<description><![CDATA[ Serious? man that blows i never payed attention to the 0-1, great now im gonna have to remake a new list and everything, no wonder i won]]></description>
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				<pubDate><![CDATA[Wed, 18 Aug 2010 00:23:59]]> GMT</pubDate>
				<author><![CDATA[ Riddick40k]]></author>
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