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		<title><![CDATA[Latest posts for the thread "Bloodknight question."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Bloodknight question."]]></description>
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				<title>Bloodknight question.</title>
				<description><![CDATA[ Yes I've been spamming with Vamp questions lately and here is another one for the mighty minds of Dakka.<br /> <br /> Bloodknights, Varghulfs, & the Black Coach all have the Vampire rule.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(138);'>VC</span> book says that "Vampire characters are wizards, as explained in the Black Art. A Vampire is a level 1 wizard, a Vampire lord is a level 2 wizard.  Also models and units with the Vampire rule are affected differently by certain items, abilities and spells." pg35<br /> <br /> Does this mean these models are all <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 1 wizards and therefore can channel power/dispell dice, cast spells, etc?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 21:56:46]]> GMT</pubDate>
				<author><![CDATA[ NightChild]]></author>
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				<title>Bloodknight question.</title>
				<description><![CDATA[ No.  Vampire characters are wizards.  Character is the operative word.  Lords and Heroes are characters.  Blood knights are not.<br /> <br /> I'll go ahead and say that champions aren't characters as well, despite the fact that they borrow some rules that characters get for example Look Out Sir.]]></description>
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				<pubDate><![CDATA[Sat, 14 Aug 2010 00:28:45]]> GMT</pubDate>
				<author><![CDATA[ ssREV]]></author>
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				<title>Bloodknight question.</title>
				<description><![CDATA[ So now my question becomes, how does the "Vampire" rule affect these models?  A guy at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> told me today that these units can't march outside of the general's range just like everyone else...is this correct?  And if so then what is the point of these models having this rule.]]></description>
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				<pubDate><![CDATA[Sat, 14 Aug 2010 22:53:08]]> GMT</pubDate>
				<author><![CDATA[ NightChild]]></author>
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				<title>Bloodknight question.</title>
				<description><![CDATA[ they can march as they are vampires and they don't suffer crumble if the general dies, same with the Varghulf]]></description>
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				<pubDate><![CDATA[Sat, 14 Aug 2010 23:38:41]]> GMT</pubDate>
				<author><![CDATA[ Sergeant Horse]]></author>
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				<title>Bloodknight question.</title>
				<description><![CDATA[ Also, vampires and vampire units can only be healed for 1 wound per spell (Invocation, Raise Dead and Army).  I.E. it would take 3 separate castings to heal 3 wounds on a Vargulf or raise 3 dead Blood Knights.  ]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 04:34:48]]> GMT</pubDate>
				<author><![CDATA[ parcival42]]></author>
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				<title>Re:Bloodknight question.</title>
				<description><![CDATA[ Also, since they are vampires they let other nearby undead march.]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 05:08:15]]> GMT</pubDate>
				<author><![CDATA[ Duke_Corwin]]></author>
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				<title>Re:Bloodknight question.</title>
				<description><![CDATA[ In <span class="glossaryitem" onmouseover='gp(138);'>VC</span>, all vampires (Lords, Heros, Varghulf, Black Coach, Blood Knights) allow undead (including themselves) to march within 6" of them, may only be healed by a single wound per casting of Invocation of Nehek/Summon Undead Horde.<br /> <br /> All Vampire <u>Characters</u> (Lords/Heros) are wizards as denoted in the army book, <b>except</b> Konrad von Carstien, who is not.<br /> <br /> Furthermore, any undead unit is allowed to march if within 12" of the general.]]></description>
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				<pubDate><![CDATA[Wed, 18 Aug 2010 02:19:44]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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