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		<title><![CDATA[Latest posts for the thread "Terrain in 8th"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Terrain in 8th"]]></description>
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				<title>Terrain in 8th</title>
				<description><![CDATA[ What are you guys doing for it? For my last two games, we've rolled a random number, then rolled on the table to see what we get. I play in a shop with a huge selection of terrain so it's handy.<br /> <br /> Game 1 ended up having a mysterious wood (turned into a wildwood) a raging torrent, an arcane ruin and a big assed building, as well as a couple of normal hills. Not too <span class="glossaryitem" onmouseover='gp(276);'>OTT</span>.<br /> <br /> Game 2 got a blazing barricade, a Dwarf Brewhouse (which may be my favourite new terrain piece) an Anvil of Vaul, an Earthblood Mere, a normal hill, and a watchtower. Oh and two rivers. That is a huuuuuge amount of random wierdness on one battlefield. I think it's sorta cool that there are situational special rules to make the terrain have more of an effect, and I like that it no longer slows you down, but holy hell, from a narrative standpoint the new battlefields are completely crazy. Why was that fence on fire? Why was it even anywhere near the Brewhouse? What about that Anvil of Vaul? Or the magic swamp?<br /> What the hell?<br /> <br /> Is anyone else using this method to set up terrain, or are people limiting it to one wierd terrain piece per board or what. I'll be interested to see how <span class="glossaryitem" onmouseover='gp(421);'>TOs</span> deal with this because it will have a major effect. Especially since some of the terrain pieces buff particular armies far more than others. I think the rules are nice and flavoury if used sparingly or as part of a narrative scenario game.]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 20:02:54]]> GMT</pubDate>
				<author><![CDATA[ Da Boss]]></author>
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				<title>Terrain in 8th</title>
				<description><![CDATA[ I don't Super mind the Terrain, but I wish there were more rules and more selections for "normal" terrain rather than five out of six woods wanting to eat you in some form or another.]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 20:19:26]]> GMT</pubDate>
				<author><![CDATA[ Aduro]]></author>
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				<title>Terrain in 8th</title>
				<description><![CDATA[ I played at a tourney on the weekend where marshes rolled on the river table, rivers rolled and forests rolled on the table when you moved into them for the first time. All other terrain was normal.<br /> <br /> On the whole it did nothing to me except the last game where I rolled venom thicket for 4 woods I was moving through in a row and even then I only lost 2 skink handlers from a salamander team.]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 23:27:03]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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