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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I've heard of a few programs that many <span class="glossaryitem" onmouseover='gp(421);'>TO</span>'s use to run their tournaments and Im curious on everyone's opinion on which is the most efficient, easiest to use and in general the best.  Please post your thoughts!]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 15:27:18]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I just use an excel spreadsheet]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 15:36:40]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I recommend OVERLORD, an independently developed program designed for this specific purpose.<br /> <br /> <a href="http://www.wargamerau.com/forum/index.php?showtopic=88040" target="_new" rel="nofollow">THIS THREAD</a> on WargamerAU should point you in the right direction - it is not available from the website at the moment due to a new version coming out soon, but the people you need to contact in the meantime are in this thread.]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 15:44:01]]> GMT</pubDate>
				<author><![CDATA[ Arctik_Firangi]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I looked at overlord and it looks nice.. but that price is a killer.  If you run 1 tournament a month with 30 people you're looking at a license costing 324$ a year<br /> <br /> People bitch about army builder being a 30$ investment..]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 18:41:06]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I think WoTC has a free system out that they use for <span class="glossaryitem" onmouseover='gp(201);'>MTG</span>.  Its a swiss style system.<br /> <br /> Granted it will only work with a W/L/D style tournament and it will use strength of schedule for tie breakers.<br /> <br /> However it is free and really easy to use. ]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 19:00:01]]> GMT</pubDate>
				<author><![CDATA[ CptZach]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ We use <a href="http://swissperfect.com" target="_new" rel="nofollow">swiss perfect</a>.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 19:11:04]]> GMT</pubDate>
				<author><![CDATA[ Kevin Nash]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I've written a program that does most everything.  It will allow you to define different scoring methods, have both player (per game) and judge (per tournament) scoring.<br /> <br /> It will make pairings based on your group (for the first round) and then by battle points (or total if you so desire) for successive rounds.<br /> <br /> It will also assure that players don't get duplicate opponents, or duplicate tables.<br /> <br /> It will print pairings and results.<br /> <br /> It runs on <span class="glossaryitem" onmouseover='gp(331);'>PC</span>'s or Mac's<br /> <br /> It's free.<br /> <br /> It's not perfect, but I'm working on it off and on.<br /> <br /> Known problems are that initial scoring schemes can be difficult to set up, but it runs quite well, and the default scoring scheme is pretty easy to modify and ubiquitous.<br /> <br /> Oh, and as for the "just use a spreadsheet" response?  Sorry Mondo, but the time it takes to make pairings so that you don't get duplicate players and duplicate tables is way too much.  Using a spreadsheet will keep your players waiting on the organizers, and keep everyone there longer than they need to be.<br /> <br /> Here are the links;<br /> <br /> <a href="http://home.comcast.net/~barontuman/TournamentMarshal-README.doc" target="_new" rel="nofollow">Download the instructions</a><br /> <br /> <a href="http://home.comcast.net/~barontuman/TournamentMarshal.jar" target="_new" rel="nofollow">Download the software</a><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 19:27:30]]> GMT</pubDate>
				<author><![CDATA[ barontuman]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ If you can find it, there's an older version of Overlord that is freeware.  Its got some bugs (mostly database related) and it sounds like the new version owned by RankingsHQ is more stable -- but it's too costly for frequent tournaments.<br /> <br /> I have also used excel but its not ideal for certain tasks (avoiding the same table assignment and opponent).  You can setup some checks though that make it a bit less time consuming.  Really unwieldy though for larger tournaments unless you are a wiz with pivot tables or macros or something.<br /> <br /> Swiss perfect seems pretty good as far as matchups and tie breaks, but doesn't seem ideal if running battlepoint a style tournament.  I am still gonna try it out in a very small club tournament this weekend.]]></description>
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				<pubDate><![CDATA[Mon, 23 Aug 2010 20:27:36]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ <blockquote><div><cite>Kirasu wrote:</cite>I looked at overlord and it looks nice.. but that price is a killer.  If you run 1 tournament a month with 30 people you're looking at a license costing 324$ a year<br /> <br /> People bitch about army builder being a 30$ investment..</div></blockquote><br /> <br /> Oh... Version 1 was free, but I see now they've stopped offering it for download. Dig around and you might be able to find a copy... bummer.]]></description>
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				<pubDate><![CDATA[Wed, 25 Aug 2010 15:04:18]]> GMT</pubDate>
				<author><![CDATA[ Arctik_Firangi]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ <blockquote><div><cite>barontuman wrote:</cite>I've written a program that does most everything.  It will allow you to define different scoring methods, have both player (per game) and judge (per tournament) scoring.<br /> <br /> It will make pairings based on your group (for the first round) and then by battle points (or total if you so desire) for successive rounds.<br /> <br /> It will also assure that players don't get duplicate opponents, or duplicate tables.<br /> <br /> It will print pairings and results.<br /> <br /> It runs on <span class="glossaryitem" onmouseover='gp(331);'>PC</span>'s or Mac's<br /> <br /> It's free.<br /> <br /> It's not perfect, but I'm working on it off and on.<br /> <br /> Known problems are that initial scoring schemes can be difficult to set up, but it runs quite well, and the default scoring scheme is pretty easy to modify and ubiquitous.<br /> <br /> Oh, and as for the "just use a spreadsheet" response?  Sorry Mondo, but the time it takes to make pairings so that you don't get duplicate players and duplicate tables is way too much.  Using a spreadsheet will keep your players waiting on the organizers, and keep everyone there longer than they need to be.<br /> <br /> Here are the links;<br /> <br /> <a href="http://home.comcast.net/~barontuman/TournamentMarshal-README.doc" target="_new" rel="nofollow">Download the instructions</a><br /> <br /> <a href="http://home.comcast.net/~barontuman/TournamentMarshal.jar" target="_new" rel="nofollow">Download the software</a><br /> <br /> </div></blockquote><br /> <br /> This looks quite reasonable, with that 'Vassal' feel. Great work. Overlord looks quite good, but I suppose you could have two or three separate files Kirasu, for the different parts of the tournament, then another for the final. Just a suggestion to save money! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Aug 2010 16:32:47]]> GMT</pubDate>
				<author><![CDATA[ YmeLocSquirrel256]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ Just want to throw in my quick thanks to Barontuman for posting the Tournament Marshal program.  Quite easy to implement and our organizer had laptop issues so I provided the program and my laptop for use in our local Ard boyz.  While it wouldn't assign tables the first round for some reason(eassily fixed with a few dice rolls to manually randomize first pairings) it worked like a charm for the second two rounds and made tallying who was where and assigning tables (that folks had not yet played on) and pairings by points in mere seconds.  I like how it adjusted to our event with no issues, and could even let us manually move pairings around when the number of people shifted.    I also like the ability to save tournaments so we cna keep a log of how different armies and players are doing in our area with no extra work.  Very nice for an app provided for free. So thanks again!]]></description>
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				<pubDate><![CDATA[Sun, 29 Aug 2010 06:28:59]]> GMT</pubDate>
				<author><![CDATA[ Mephistoles1]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I'm currently working on a program, literally as I type this I have the <span class="glossaryitem" onmouseover='gp(29);'>dev</span> environment open.<br /> <br /> This will be for the Northern Warlords event in the coming month and will replace last years excel spreadsheet.  I was wondering what functionality people actually want out of such a piece of software?<br /> <li>Currently mine'll have teams, table allocations, customisable scoring, <span class="glossaryitem" onmouseover='gp(14);'>bs</span> score checker (er, I mean validation of entry to catch user errors).</li><br /> <br /> I'm also planning to have the following extra functionality:<br /> <li>An option that will allow players to enter their own scores rather than hand them in (freeing up the tournament staff and making round turnaround quicker).</li><br /> <li>A "check out my score" function, allowing a player to check out their current position, scorings, past match ups and also those of any other player (or team) at the event.</li><br /> <li>A rolling display showing current top 10 ranking, current team rankings, time until the round ends and maybe other stuff.</li><br /> <li>We'll be running <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> at the event, to the ability to have two (or more) events in one system.</li><br /> <li>It'll run off a DB so I can have loads of machines connected to it to enter score, run displays to projectors etc again to reduce turnaround time.</li><br /> <br /> Overlord is nice, but the event has something like 200 entrants, putting that beyond our budget and anyway I wanted a coding project to play with.<br /> <br /> So, what would you want in a tourney organiser program?]]></description>
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				<pubDate><![CDATA[Sun, 29 Aug 2010 11:31:27]]> GMT</pubDate>
				<author><![CDATA[ Koppo]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ The biggest thing I want is the ability to own a full copy of the software. (no paying for each tournament)]]></description>
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				<pubDate><![CDATA[Sun, 29 Aug 2010 21:42:31]]> GMT</pubDate>
				<author><![CDATA[ vhwolf]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ Well i'll make mine available when it's finished although as I'm not getting paid:<br /> <br /> 1: I wont support it.  If it crashes your <span class="glossaryitem" onmouseover='gp(331);'>PC</span>, wipes a clients Database, fries your cat and leaves a mars bar trodden in to your carpet, tough.<br /> <br /> 2: Unless I can be arsed to convert it to MySQL your gonna have to use MSSQL Server.<br /> <br /> 3: I am very, very unlikely to create any kind of installer so you'd get some DB Scripts and a couple of executables.  Creating the DB and configing it to work would not be my problem.]]></description>
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				<pubDate><![CDATA[Sun, 29 Aug 2010 23:58:07]]> GMT</pubDate>
				<author><![CDATA[ Koppo]]></author>
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				<description><![CDATA[ Dont mind paying for software just don't want to have to pay for every event. (or any time I am trying to do fake events to get people up to speed for running the event)]]></description>
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				<pubDate><![CDATA[Mon, 30 Aug 2010 00:32:42]]> GMT</pubDate>
				<author><![CDATA[ vhwolf]]></author>
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				<description><![CDATA[ Seems Wolflair is coming up with a program as well:<br /> <br /> <a href="http://www.wolflair.com/index.php?context=tournament_ace" target="_blank" rel="nofollow">http://www.wolflair.com/index.php?context=tournament_ace</a><br /> <br /> If it's anywhere near reasonable, I'll probably buy a license for it.]]></description>
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				<pubDate><![CDATA[Mon, 30 Aug 2010 10:53:50]]> GMT</pubDate>
				<author><![CDATA[ Lorek]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ @Mephistoles1<br /> <br /> Thanks for the kind words, and I'm glad that it worked for you.<br /> <br /> @Koppo<br /> <br /> Good luck on your program.  I'll be working on a second version with many of the features that you're describing.    Good luck with them.<br /> <br /> I intend to use MySQL as a start so that you don't have to buy SQLServer.  Using a database will allow a lot of extra functionality like you describe.  In fact, I'm even considering allowing mobile devices (like cell phones) to allow data entry.  This would allow players as well as judges to enter in their scores, get updates, see when the next round ends, etc.<br /> <br /> You might consider joining me in developing my software, rather than starting from scratch.   I think that you'll be surprised at how complicated the algorithms are for pairing and matching can be, and it seems rather a waste to duplicate the effort. ]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 18:07:57]]> GMT</pubDate>
				<author><![CDATA[ barontuman]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ I'll have to take a look at what wolflair is working on and a few others. <br /> <br /> The guys that want all the money for using Overloard each time can eat my shorts. Running 1-3 tournaments a month, some of them free ones like 'ardboyz, there is no way I want to pay a per person fee. Really soured me on the whole rankingsHQ stuff in general.<br /> <br /> Sell the program for a one time or yearly fee. Per person is idiotic. JMHO]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 20:03:19]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite>I'll have to take a look at what wolflair is working on and a few others. <br /> <br /> The guys that want all the money for using Overloard each time can eat my shorts. Running 1-3 tournaments a month, some of them free ones like 'ardboyz, there is no way I want to pay a per person fee. Really soured me on the whole rankingsHQ stuff in general.<br /> <br /> Sell the program for a one time or yearly fee. Per person is idiotic. JMHO</div></blockquote><br /> <br /> They charge per person? <span class="glossaryitem" onmouseover='gp(334);'>WTF</span>? We should chat, I think a meeting of the local minds can hopeful come up with a solution. I think there are enough local computer guys who might be able to come up with some themselves. Per person is ridiculous, i'll vouch for the number of events consider the number of time i've been able to say "see you next weekend." 20-40 guys per event for local <span class="glossaryitem" onmouseover='gp(115);'>RT</span>'s at 3-4 events per month adds up quick. Then adding you run about a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> a month..]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 21:23:06]]> GMT</pubDate>
				<author><![CDATA[ njpc]]></author>
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				<description><![CDATA[ @barontuman<br /> I'll be reusing (at least in concept at the least) a matching and sorting routine that I created for last year's VBA powered speadsheet which was nothing more than simple iterative check following a sort.  It worked, although I am sure I can do it simpler and faster in T-SQL (I'm using a presentation layer/data access layer concept which makes it easier for integration with separate programs, like one running on a mobile device).<br /> <br /> I'm pressed for time, this has to be ready before the end of next week so I can test it (or better yet, get one of the testers at work to test it for me) but I'll post up a link to the code when I can, although a warn you I am not a coder by nature and the way it is written may make your eyes bleed <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 4 Sep 2010 05:04:46]]> GMT</pubDate>
				<author><![CDATA[ Koppo]]></author>
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				<description><![CDATA[ Wolflair's program will be charged by the player as well that is why I probably won't use it even though it is a great package. Personally I don't want all of the internet bells and whistles I just want to be able to get table assignements and pairings quickly.]]></description>
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				<pubDate><![CDATA[Sat, 4 Sep 2010 10:07:41]]> GMT</pubDate>
				<author><![CDATA[ vhwolf]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ Scratch that one too then. Per player charge on software isn't worth looking at. I want something that helps run a tournament. Not register players, take money, or sweep the floor and  do the dishes. No way will I even look at something that charges based on how many people there is at a tournament. ]]></description>
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				<pubDate><![CDATA[Sun, 5 Sep 2010 22:49:28]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite>Scratch that one too then. Per player charge on software isn't worth looking at. I want something that helps run a tournament. Not register players, take money, or sweep the floor and  do the dishes. No way will I even look at something that charges based on how many people there is at a tournament. </div></blockquote><br /> <br /> An excel spread sheet works well....]]></description>
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				<pubDate><![CDATA[Mon, 6 Sep 2010 02:44:45]]> GMT</pubDate>
				<author><![CDATA[ frgsinwntr]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ <blockquote><div><cite>frgsinwntr wrote:</cite><blockquote><div><cite>mikhaila wrote:</cite>Scratch that one too then. Per player charge on software isn't worth looking at. I want something that helps run a tournament. Not register players, take money, or sweep the floor and  do the dishes. No way will I even look at something that charges based on how many people there is at a tournament. </div></blockquote><br /> <br /> An excel spread sheet works well....</div></blockquote><br /> <br /> Using one.) But keep hoping for better. Had high hopes from Wolf'sLair, sigh.]]></description>
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				<pubDate><![CDATA[Mon, 6 Sep 2010 07:08:22]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
			</item>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ A per player/per event licence is probbaly not the best way to go for a charging plan as those who have most need of it find that it becomes prohibitively expensive very quickly.  I'm not sure about other systems but 40K and WHFB tournaments on this side of the pond don't really turn a profit.<br /> <br /> For the cost you could probably hire temp for a day and use excel <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> For those that are interested (which may well be 0) here is some T-SQL to allocate players to each other.  It seems to run quick but could probbaly be optimised.  It is actually quite simple except where it has to deal with situations where players who have not played each other are running out.<br /> <br /> Comments and suggestions are always welcome, I may make team exclusions optional later.<br /> <br /> *Edit-Seems this code box does not like T-SQL syntax, but if you can read SQL then you can probably figure it out<br /> <br /> <textarea name="code" class="java" cols="60" rows="10">ALTER PROCEDURE [dbo].[SPCreateDraw] 
	-- Add the parameters for the stored procedure here
@EventID int,
@RoundSeq int,
@OverWriteDraw int,
@ErrorReturn int = 0 output

AS
BEGIN
	-- SET NOCOUNT ON added to prevent extra result sets from
	-- interfering with SELECT statements.
	SET NOCOUNT ON;

--First things first, if @OverWriteDraw is 0 then check to see if this round has alreday been drawn
--and only draw it if it has not been drawn yet, otherwise carry on...

if @OverWriteDraw = 0
	begin
	select * from Draws where event_id = @EventID and round_seq = @RoundSeq 
	if @@ROWCOUNT &gt; 0
		begin
			set @ErrorReturn = -1
			return
		end
	end

	--Ok re-write time,  this time get the top undrawn player, then get the top
	--undrawn player that is not him, nor sombody he has played or
	--on his team (unless his team is null, in which case ignore it)
	--oh, and then iterate it untill we have none left
	--oh, and make sure they have not dropped out this round.
		
	--OK, first make a temp table in memory to keep all this data
	declare @DrawTable Table(
					PlayerID int,
					TeamID int,
					Total int,
					TableNo int)
	--As this is going to be iterative  start the loop
	
	Declare @AllDone bit = 0
	Declare @TableNum int = 1
	--Make the data structure to hold the player info
	Declare @CurrentPlayerID int
	Declare @CurrentPlayerTeamID int
	Declare @CurrentPlayerTotal int
	-- Get the stand in players team no
	declare @StandInTeam int
	select @StandInTeam = team_id from Teams where team_name = 'STAND IN PLAYERS'
	
	
	while	@AllDone = 0
	begin
	--And now lets get the top player and put him in our table
		insert into @DrawTable(PlayerID,TeamID, Total, TableNo)
			select top 1 player_id,team_id, COALESCE(dbo.PlayerTotal(player_id),0) as 'Total', @TableNum  from players
			where event_id = 1-- @EventID
			--and now the exclusions
			and player_id not in (select playerid from @DrawTable) --exclude players alreday done
			and player_id not in (select player_id from dbo.Round_Dropouts where round_seq =  @RoundSeq) --exlude dropouts
			and team_id not in(@StandInTeam) --We don't want to allocate stand ins
			order by 'Total' desc
					
		if @@ROWCOUNT = 0 --if we did not actually insert anything then all players must be drawn or have dropped out
			begin
			set @AllDone = -1
			BREAK
			end
	
	--Ok now lets find him an opponent
	--Well first we want to find out what player we just placed
	
		select @CurrentPlayerID = playerid , @CurrentPlayerTeamID = COALESCE(TeamID,-1) 
		from @DrawTable where TableNo = @TableNum 
		
	--First lets get all his previous opponents		
		
		declare @PrevOpps Table(PrevPlayerID int)
		insert into @PrevOpps (PrevPlayerID)
		select draws_1.player_id  
				FROM Draws INNER JOIN
						  Draws AS Draws_1 ON Draws.draw_table = Draws_1.draw_table AND Draws.event_id = Draws_1.event_id AND 
						  Draws.round_seq = Draws_1.round_seq
				WHERE     (Draws.player_id = @CurrentPlayerID) AND (Draws_1.player_id &lt;&gt; @CurrentPlayerID)
		
		--Now do the select and insert
		insert into @DrawTable(PlayerID,TeamID, Total, TableNo)
			select top 1 player_id,team_id, COALESCE(dbo.PlayerTotal(player_id),0) as 'Total', @TableNum  from players
			where event_id = @EventID
			--and now the exclusions
			and player_id not in (select playerid from @DrawTable) --exclude players alreday done
			and player_id not in (select player_id from dbo.Round_Dropouts where round_seq =  @RoundSeq) --exlude dropouts
			and player_id not in (select PrevPlayerID from @PrevOpps)--exclude previuous opponents
			and team_id not in (@CurrentPlayerTeamID, @StandInTeam)--exlude team mates and stand in players
			order by 'Total' desc
	
	--if we did not actually insert anything then we have run out of players or this person
	--has already played everybody who is not in thier team
		if @@ROWCOUNT = 0 
			begin
			--Ok if it were that this player has played every one before then just sod it and match
			--him up with the best unallocated player that is not a team member or a stand in
				insert into @DrawTable(PlayerID,TeamID, Total, TableNo)
					select top 1 player_id,team_id, COALESCE(dbo.PlayerTotal(player_id),0) as 'Total', @TableNum  from players
					where event_id = @EventID
					--and now the exclusions
					and player_id not in (select playerid from @DrawTable) --exclude players alreday done
					and player_id not in (select player_id from dbo.Round_Dropouts where round_seq =  @RoundSeq) --exlude dropouts
					and team_id not in (@CurrentPlayerTeamID, @StandInTeam)--exlude team mates and stand in players
					order by 'Total' desc
					--Ok did we manage it that time?
					if @@ROWCOUNT = 0 
						begin
						--If we are here then we did not, ok give him a stand in
							insert into @DrawTable(PlayerID,TeamID, Total, TableNo)
								select top 1 player_id,team_id, COALESCE(dbo.PlayerTotal(player_id),0) as 'Total', @TableNum  from players
								where event_id =  @EventID
								--and now the exclusions
								and player_id not in (select playerid from @DrawTable) --exclude players alreday done
								and player_id not in (select player_id from dbo.Round_Dropouts where round_seq =  @RoundSeq) --exlude dropouts
								and team_id not in (@CurrentPlayerTeamID)--exlude team mates
								order by 'Total' desc
						if @@ROWCOUNT = 0
						--If they still don't have an opponent then we have no players left who are not in thier team
						--and we are freash out of stand ins, so give them a team member
							begin
								insert into @DrawTable(PlayerID,TeamID, Total, TableNo)
								select top 1 player_id,team_id, COALESCE(dbo.PlayerTotal(player_id),0) as 'Total', @TableNum  from players
								where event_id = @EventID
								--and now the exclusions
								and player_id not in (select playerid from @DrawTable) --exclude players alreday done
								and player_id not in (select player_id from dbo.Round_Dropouts where round_seq =  @RoundSeq) --exlude dropouts
								order by 'Total' desc
							--If they still don't have an opponent after this then add a stand in, have him stand out or somthing.  Any UI will have to show unallocated players
							set @ErrorReturn = -2
							end
						end
			end
	set @TableNum = @TableNum +1
	end --end of the master while	@@@@@@@@@
	
	--Ok, write this into the draws
	
	insert into Draws (event_id, round_seq, player_id,draw_table)
		Select 	@EventID, @RoundSeq, PlayerID, TableNo  from 
		@DrawTable 
END</textarea><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Sep 2010 22:20:37]]> GMT</pubDate>
				<author><![CDATA[ Koppo]]></author>
			</item>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ A question that no one is really asking but how many people are you looking to attend or run in your event? That can change drastically on how you handle things. <br /> <br /> Your not going to use excel in a 400 person event I will tell you that right now. Excel is great for 10-50, and 100 is pushing it. Yes, the Excel can handle the math and the programming but you don't have enough time between rounds to fix rows and data entry points.<br /> <br /> <br /> If you want to use something to handle more then 100 people there are other software programs out there but you are almost better off building something yourself if you can. ]]></description>
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				<pubDate><![CDATA[Tue, 7 Sep 2010 22:30:37]]> GMT</pubDate>
				<author><![CDATA[ Darkwynn]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ @Koppo - That's the same sort of algorithm that I first used, and it's typical of how it's done by hand as well.  <br /> <br /> The corner cases miss a lot of instances in smaller (&lt;20 player), and in larger tournaments your algorithm runs in around O*n^(n-1).  Add to that, each iteration requires one or more database calls, and it'll start to bog down pretty dramatically in larger tournaments.  Mine runs in O*(n^3), which is dramatically faster, and since it runs in memory, is virtually instant regardless of the size of the tournament.<br /> <br /> Even more, because you're using a top-down only approach, it will tend to get the top table right 100%, but the next tables could be less than optimal.  Using the Hungarian algorithm works on the entire list, minimizing any unwanted matches due to teams, previous pairings, or battle point differences.<br /> <br /> @Darkwynn - I would say that even for a tournament of 30, you're really pushing it using Excel.  There are just so many situations (like making non-duplicate table assignments) that are really time consuming.  Is it possible?  Yes.  Is it fun for the organizer, or the people who are waiting for their table assignments?  No way!<br /> <br /> For those who have not tried Tournament Marshal, what have you got to lose?<br /> <br /> If you have tried it and not liked it, I'd really like to hear why you didn't, as I'm improving it often, and will incorporate your suggestions into future versions.]]></description>
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				<pubDate><![CDATA[Mon, 13 Sep 2010 19:00:23]]> GMT</pubDate>
				<author><![CDATA[ barontuman]]></author>
			</item>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ @barontuman You are, of course, correct.<br /> <br /> Do you have any examples of the Hungarian Algorithm being implemented in an SQL 2008 environment?  If I can get the allocations done without having to use iterative calls to the DB I would be happier.  Also can it be used to handle a psudo-random allocation where players are allocated randomly, except for team mates and previous opponents.<br /> <br /> Running time is probably not an issue, the max expected time to actually create a round is &lt;5 seconds, which is fine as far as user expectation goes.<br /> <br /> I'm not a mathematician, I'm a systems analyst so things like this are not my strong suit.  As i have said in the past this program will have the required functionality, it'll just do it badly.<br /> <br /> As for using excel, the one I used last year was much slower than this but still managed &lt;5 seconds with a 150+ person tournament (although it would have got slower the more people that were added and the more rounds that were played).]]></description>
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				<pubDate><![CDATA[Tue, 14 Sep 2010 09:33:54]]> GMT</pubDate>
				<author><![CDATA[ Koppo]]></author>
			</item>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ I too am developing my own software for this, It started as something to use for my clubs events but I've decided to release it to the public and if people want I'll support it with more features. It's in beta and can use suggestions to make it better. I intend this to always be free. I will never ask for money or for a fee.<br /> <br /> It can be found at <a href="http://phobossoftware.com/TournamentManager" target="_new" rel="nofollow">Tournament Manager</a>]]></description>
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				<pubDate><![CDATA[Tue, 14 Sep 2010 16:02:12]]> GMT</pubDate>
				<author><![CDATA[ Grokin]]></author>
			</item>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ @ Koppo,<br /> <br /> Hungarian algorithm needs an array and as far as I can tell, SQL just won't work that way.  It needs a "real" programming environment.  No offense intended, but SQL will only get you so far.  I'd be interested to see some actual benchmarks.  5 seconds is perfectly reasonable, but I'd be surprised to see an actual environment benchmark.<br /> <br /> @ Grokin,<br /> <br /> First run : it doesn't install on the start menu, if you're going to have an install program, you might as well install it where a user can find it.  You say that it's free, but you have an "evaluation period?"  Also, after entering one player in, I clicked on it and got an Unhandled exception error.  The player entry system is pretty slow and typing and mouse intensive.  It would show down a large tournament registration.<br /> <br /> Why not just use mine?  Yours looks like it's heading down the same path, and mine has already undergone extensive testing, supports printing, HTML export, better user interface, drag and drop round adjustments, and will support concurrent multiple users soon.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Sep 2010 16:36:48]]> GMT</pubDate>
				<author><![CDATA[ barontuman]]></author>
			</item>
			<item>
				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ @barontuman  <br /> No offence taken, SQL is my normal home.  The UI is in <span class="glossaryitem" onmouseover='gp(554);'>VB</span>.net but the work is being done by the DB to allow for many people to update the system at once as it has to be able to handle more than one event at the same time (ok it does not <i>have</i> to, but this is really a vanity project so it will do; god damn it!)<br />  <br /> T-SQL does allow a table variable which is essentially a temp table held in memory only(and could be thought of as a 2 dimensional array)  and could be used to hold the matrix quite easily as you can reference a row and column very easily.<br /> <br /> To hold the flags that seem to be required you could create related tables (giving you almost a psudo-3 dimensional array) or just have additional columns in the table.  The beauty of T-SQL here being that if you are not interested in a column, you can just ignore it.<br /> <br /> My problem is that I cannot see how to relate the algorithm, which seems to only solve a single variable (cost), to the problem of matching players based upon previous opponents, current scores and teams.  I trust you that it can be done and the issue is my understanding.  I'll try and have a go at implementing a few examples of this algorithm in T-SQL after I have finished this project (it has to be ready by Thursday :-0 )]]></description>
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				<pubDate><![CDATA[Tue, 14 Sep 2010 21:56:26]]> GMT</pubDate>
				<author><![CDATA[ Koppo]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ It's just a matter of weighting.  Add "point" if they've played already or on the same team.<br /> <br /> <br /> Done by Thursday?  Good luck!  No testing either?  Yikes!]]></description>
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				<pubDate><![CDATA[Tue, 14 Sep 2010 22:43:39]]> GMT</pubDate>
				<author><![CDATA[ barontuman]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ People battle over thief computer? How does that work?]]></description>
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				<pubDate><![CDATA[Tue, 14 Sep 2010 22:43:46]]> GMT</pubDate>
				<author><![CDATA[ COMMANDER SUNTZU]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ THanks for the replies.. i went with perfect swiss.  Easy to modify and not absurdly expensive to the point of being "<span class="glossaryitem" onmouseover='gp(334);'>wtf</span>?" like tournament overlord is]]></description>
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				<pubDate><![CDATA[Tue, 14 Sep 2010 23:06:07]]> GMT</pubDate>
				<author><![CDATA[ Kirasu]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ Kirasu , will you have that software with you this weekend? Would love to take a look at it, we've just been using excel at our events so far. Has worked ok, but as the field grows it does take time to do pairings.<br /> <br /> On a side note, anyone know what <span class="glossaryitem" onmouseover='gp(50);'>GW</span> used in the past at all the <span class="glossaryitem" onmouseover='gp(48);'>GT</span>'s and Gamesday Tournaments?]]></description>
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				<pubDate><![CDATA[Wed, 15 Sep 2010 03:28:38]]> GMT</pubDate>
				<author><![CDATA[ Daytona]]></author>
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				<title>Re:Best computer program for running tournaments?</title>
				<description><![CDATA[ @barontuman <br /> <br /> I am trying to use your product you gave out.<br /> <br /> However even after reading instructions, I have no idea where or how to add in the Judge Score Entry.  <br /> <br /> Ive double clicked on just about every part of this program in an effort to bring up this dialog box you mention, but I am thus far completly un able to find it.<br /> <br /> Ive tried in the results tab and every other tab during and prior to hitting "begin tournament"<br /> <br /> Any help you can give would be much appreciated.]]></description>
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				<pubDate><![CDATA[Wed, 15 Sep 2010 04:46:42]]> GMT</pubDate>
				<author><![CDATA[ Marius Xerxes]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ @barontuman<br /> <br /> Yeah, I believe its euphemistically called "agile" development <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Sep 2010 12:01:47]]> GMT</pubDate>
				<author><![CDATA[ Koppo]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ <blockquote><div><cite>barontuman wrote:</cite><br /> @ Grokin,<br /> <br /> First run : it doesn't install on the start menu, if you're going to have an install program, you might as well install it where a user can find it.  You say that it's free, but you have an "evaluation period?"  Also, after entering one player in, I clicked on it and got an Unhandled exception error.  The player entry system is pretty slow and typing and mouse intensive.  It would show down a large tournament registration.<br /> <br /> Why not just use mine?<br /> </div></blockquote><br /> <br /> The evaluation was for the installer software, which does not work great to begin with, it did not add to the start menu as you pointed out. I need to find something that works better.<br /> <br /> Like you I'd rather do something myself when I can <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I know what going on under the hood of my app but no idea on yours. Plus I can customize it for what my group needs.]]></description>
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				<pubDate><![CDATA[Wed, 15 Sep 2010 16:23:21]]> GMT</pubDate>
				<author><![CDATA[ Grokin]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ @ Marius Xerxes<br /> <br /> I broke it with the last revision, and am working on it right now.  Sorry for the inconvenience, and thanks for finding it!<br /> <br /> EDIT : Fixed that problem, as well as updating the scoring buttons when scores are entered by double-clicking on the results tab.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Sep 2010 19:13:12]]> GMT</pubDate>
				<author><![CDATA[ barontuman]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ @Grokin,<br /> <br /> While I can understand the desire to do things yourself, I would counter that because it's written in Java, you can see the code yourself.  I've allowed for a LOT of customization, and if there are things that your group needs that are not available in my program, I'm always open for suggestions.  Further, if we all create our own solutions and are duplicating work, we're not doing the community any great service.  However if we were to all combine forces and work together to create the "best" solution possible, we would have more features, fewer bugs, and less time spent on the whole.<br /> <br /> Just something to think about!]]></description>
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				<pubDate><![CDATA[Thu, 16 Sep 2010 18:12:20]]> GMT</pubDate>
				<author><![CDATA[ barontuman]]></author>
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				<title>Best computer program for running tournaments?</title>
				<description><![CDATA[ @barontuman <br /> <br /> Tournament Marshal seems to only work for Battle Point tournaments.  I don't think you even have a # of wins column in the results page.  Your program works fine for traditional <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> events where pairings are #1 seed vs #2 seed...<br /> <br /> To expand it further, offer different types of tournaments.  <span class="glossaryitem" onmouseover='gp(755);'>NOVA</span> style was based on W/L and then battle points (3.00 down to 0.00) with the three objectives equally weighted for battle points.  <span class="glossaryitem" onmouseover='gp(755);'>NOVA</span> seeded with opposite pairings between each round.  Top win vs bottom win.<br /> <br /> Swiss Perfect uses Subgroup pairings - top upper group winner vs top lower group winner, and mainly cares about W/L, then other chess tiebreakers.<br /> <br /> I've started using Swiss Perfect for tournaments that are based on W/L record, and then battle points.  To enter battle points in <span class="glossaryitem" onmouseover='gp(759);'>SP</span>, just check the multiple game option on starting up and then when entering round scoring, enter the <span class="glossaryitem" onmouseover='gp(260);'>BPs</span> as the Minor Score.   At the beginning of the tournament you can set tie breakers to Minor score first. This will pair rounds based on W/L record and then <u>difference</u> in Minor Score between yours and opponents. Then at the end you can change tie breakers to Bucholz and then Minor score if you want the tiebreakers to be in a different order.  It's not the best way if you want to rank on W/L and then <span class="glossaryitem" onmouseover='gp(260);'>BPs</span>, but it's close.  <br /> <br /> Maybe we can get barontuman to add in different formats.  Also, adding in ELO scoring would be great.  Allow the user to enter a default number for new players and then select the K value for the event.  By doing this, you will help out the first round so it will be less random pairings.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/312902/2112237.page</link>
				<pubDate><![CDATA[Fri, 12 Nov 2010 13:46:28]]> GMT</pubDate>
				<author><![CDATA[ ryan3740]]></author>
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