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		<title><![CDATA[Latest posts for the thread "Squirrel's Yme-Loc Night Spinner (WIP)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Squirrel's Yme-Loc Night Spinner (WIP)"]]></description>
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				<title>Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ So I went to my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> (several weeks ago) with a night spinner i'd bought the week before that. I was thinking of a grey camo style, with fluorescent orange and red here and there. One of the chaps there however, showed me how to get a better effect with ink, yellow ink mixed with blazing orange, more orange for deep oranges and reds, less for yellow and light orange (prime it skull white first!). (since then, I have applied the effect to the entire model and I am currently doing black lines (soon to be dark grey) like on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Biel-tan tanks in the codex to add contrast. then finally, I drybrushed more black to add further contrast, and more of that burnin' effect. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> )<br /> <br /> Enjoy peoples, hope you like (all thirteen photos are in my <a href="http://www.dakkadakka.com/gallery/images-30019-10486_Night%20Spinner%20%28wip%29.html" target="_new" rel="nofollow">profile</a>)! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> <a href="http://www.dakkadakka.com/gallery/135233-Night%20Spinner%2011.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/8/31/135233_sm-Night%20Spinner%2011.JPG" border="0" /></a><br /> <br /> <a href="http://www.dakkadakka.com/gallery/135235-Night%20Spinner%2013.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/8/31/135235_sm-Night%20Spinner%2013.JPG" border="0" /></a><br /> <br /> <a href="http://www.dakkadakka.com/gallery/135221-Eldar%2C%20Games%20Workshop%2C%20Night%20Spinner%2C%20Work%20In%20Progress.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/8/31/135221_sm-Eldar%2C%20Games%20Workshop%2C%20Night%20Spinner%2C%20Work%20In%20Progress.JPG" border="0" /></a><br /> <br /> <a href="http://www.dakkadakka.com/gallery/135234-Night%20Spinner%2012.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2010/8/31/135234_sm-Night%20Spinner%2012.JPG" border="0" /></a>]]></description>
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				<pubDate><![CDATA[Tue, 31 Aug 2010 16:53:21]]> GMT</pubDate>
				<author><![CDATA[ YmeLocSquirrel256]]></author>
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				<title>Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ while I'm not the biggest fan of the lava effects (perhaps it's just the lighting). I do like how there is ash and scorch marks everywhere.<br /> <br /> Eldar vehicles are always painted so clean, as if they've never been in a battle before...]]></description>
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				<pubDate><![CDATA[Tue, 31 Aug 2010 16:55:58]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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				<title>Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ True, sometimes even if you weather because the things look so sleek. Sand is one option.]]></description>
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				<pubDate><![CDATA[Tue, 31 Aug 2010 17:01:01]]> GMT</pubDate>
				<author><![CDATA[ YmeLocSquirrel256]]></author>
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				<title>Re:Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ i admit i pain mine all clean and tidy but looking at that has given me ideas of my own now  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> great work dude]]></description>
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				<pubDate><![CDATA[Tue, 31 Aug 2010 17:04:11]]> GMT</pubDate>
				<author><![CDATA[ lrak]]></author>
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				<title>Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ really Lrak, you're not alone. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 31 Aug 2010 17:08:54]]> GMT</pubDate>
				<author><![CDATA[ YmeLocSquirrel256]]></author>
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				<title>Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ Thanks peoples so far! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I'll add to this thread and the gallery collection once I have painted the Spinner's turrets, then I may consider a third ink colour, this time using a lot more orange to make this thing just look awesome on the battle field. Remember to paint most of the inky solution at the top, let it pool down near the bottom for that shaded effect. Drybrush a little beforehand, or dab with tissue paper or something just after application, but only a little so it doesn't ruin the effect.<br /> <br />  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Sep 2010 11:11:45]]> GMT</pubDate>
				<author><![CDATA[ YmeLocSquirrel256]]></author>
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				<title>Re:Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ <font color='red'>Edited by moderator</font><br /> <br /> <blockquote><div><cite>archont wrote:</cite>I don't really want do put you down, to belittle your effort, ...</div></blockquote><br /> <br /> <font color='red'>Then don't. At least not if you wish to continue posting on this forum.</font>]]></description>
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				<pubDate><![CDATA[Sat, 2 Oct 2010 00:02:50]]> GMT</pubDate>
				<author><![CDATA[ archont]]></author>
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				<title>Re:Squirrel's Yme-Loc Night Spinner (WIP)</title>
				<description><![CDATA[ I've been quite busy guys, but to let you know, i'm still working on the project. I'm also going to paint my Fire Prism as well, and i'll update ASAP. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 10:25:19]]> GMT</pubDate>
				<author><![CDATA[ YmeLocSquirrel256]]></author>
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