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		<title><![CDATA[Latest posts for the thread "3000pts Saurus Heavy Lizardmen"]]></title>
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				<title>3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ Hi All<br /> <br /> Heres my potential 3000pt army list.<br /> <br /> I know im going to get slated for using the COC but ive got the models around so might aswell use them  <br /> <br /> Lords<br /> Slann, <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>, Cupped Hands <br /> X4 Ancient Disciplines - Focused Rumination, Focus of Mystery (Life) Higher State of Conscious & Becalming Cognition <br /> <br /> Lords = 495pts<br /> <br /> Hero’s<br /> Saurus Scar Veteran, Blade of Tzunki , Dragon Helm, Light Armour, Shield = 143pts<br /> Skink Priest <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 1, Dispel Scroll, Talisman of Protection – 105pts<br /> (Lore of Heaven)<br /> <br /> Hero‘s = 273pts<br /> <br /> Core<br /> 35 Saurus with spears, Musician and Standard, Sun Standard of Chotec – 478pts (6x6)<br /> 36 Saurus with spears, Musician and Standard – 450pts (6x6)<br /> <br /> 10 Skirmish Skinks - 70pts<br /> 10 Skirmish Skinks - 70pts <br /> <br /> Core = 1068pts <br /> <br /> Special<br /> 20 Temple Guard & Standard & Musician & Champion, Banner of Eternal Flame– 365pts (6x4)<br /> X6 Cold One & Musician & Standard – 240pts (6x1)<br /> X10 Chameleon Skinks – 120pts<br /> X10 Chameleon Skinks - 120pts <br /> <br /> Special Total = 845pts<br /> <br /> Rare<br /> x4 Salamander, x4 Extra Handlers – (x2 Salamander Units)<br /> <br /> Rare Total = 320pts<br /> <br /> Grand Total = 3001pts<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Sep 2010 15:49:44]]> GMT</pubDate>
				<author><![CDATA[ daismith906]]></author>
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				<title>3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ Looks like a solid list.  The only thing that makes me pause is the 20 man <span class="glossaryitem" onmouseover='gp(536);'>TG</span> unit.  From my experience at the 2500 level the <span class="glossaryitem" onmouseover='gp(536);'>TG</span>/slaan unit gets a lot of attention directed at it from shooting & magic.  Even with lore of life and regrowth I'd be tempted to try and squeeze ~4 more bodies in that unit for a bit of extra padding.<br /> <br /> I run a Stegodon instead of Saurus cav personally.  I have het to use the cav in 8th ed. <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>]]></description>
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				<pubDate><![CDATA[Thu, 2 Sep 2010 18:28:11]]> GMT</pubDate>
				<author><![CDATA[ ramongoroth]]></author>
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				<title>Re:3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ With the Temple Guard, you could put the Iron Curse Icon on your champion and give the unit a 6+ ward to war machine fire. <br /> <br /> With consciousness on the Slann, I can't imagine players would really want to fire Cannons at the unit as they wont do much to the Slann, but the extra save won't hurt your <span class="glossaryitem" onmouseover='gp(536);'>TG</span> for 5 points.<br /> <br /> I am not particularly fond of the Cav unit either, but the other option (Steg) also tends to receive heavy fire. I'd still personally use the Steg, but that really is up to you as Ramon said.<br /> <br /> Love the 4 Salamanders.]]></description>
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				<pubDate><![CDATA[Thu, 2 Sep 2010 19:06:25]]> GMT</pubDate>
				<author><![CDATA[ Lehnsherr]]></author>
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				<title>3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ A single steg is suicide, run at least two or run none. At least thats what happens against any list with warmachines in it, you can usually get <span class="glossaryitem" onmouseover='gp(19);'>CC</span> by turn 2 so if you can give the enemy two stegs he's unlikely to kill both. At 3k i run three or none.]]></description>
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				<pubDate><![CDATA[Thu, 2 Sep 2010 20:08:00]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Re:3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ Hi ive editted bits of the list due to them being illegal <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"><br /> <br /> <b>Lords</b><br /> Slann, <span class="glossaryitem" onmouseover='gp(174);'>BSB</span>, Cupped Hands<br /> X4 Ancient Disciplines - Focused Rumination, Focus of Mystery (Life) Higher State of Conscious  & Becalming Cognition<br /> <i><b><br /> Lords = 495pts</b></i><br /> <br /> <b>Hero’s</b><br /> Saurus Scar Veteran, Blade of Tzunki, Dragon Helm, Light Armour, Shield = 143pts<br /> Skink Priest <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 1, Dispel Scroll, Talisman of Protection – 15pts – 105pts<br /> (Lore of Heaven)<br /> <br /> <i><b>Hero‘s = 273pts</b></i><br /> <br /> <b>Core</b><br /> 35 Saurus with spears,Musician and Standard – 438pts (6x6)<br /> 36 Saurus with spears, Musician and Standard – 450pts (6x6)<br /> <br /> 10 Skirmish Skinks -70pts<br /> 10 Skirmish Skinks - 70pts x2 (5x2) <br /> <br /> <i><b>Core = 1028pts</b></i><br /> <br /> <b>Special</b><br /> 20 Temple Guard & Standard & Musician, Champion, Iron Curse Icon, Sun Standard of Chotec – 400pts (6x4)<br /> X6 Cold One & Musician & Standard – 240pts (6x1)<br /> X10 Chameleon Skinks – 120pts (5x2)<br /> X10 Chameleon Skinks – 120pts (5x2)<br /> <br /> <i><b>Special Total = 880pts </b></i><br /> <br /> <b>Rare</b><br /> <br /> x4 Salamander, x4 Extra Handlers (x2 Salamander Units)<br /> <br /> <i><b>Rare Total = 320pts</b></i><br /> <br /> <b>Grand Total = 2996pts</b>]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 09:46:35]]> GMT</pubDate>
				<author><![CDATA[ daismith906]]></author>
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				<title>3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ Do you really need higher state the slann alredy gets a 2+ "look out frog" save, and you should consider getting him the standard of discipline its literally abusive what slann can do with it <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 13:43:42]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Re:3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ Honestly i think the standard of discipline is a waste.<br /> <br /> With cold blooded rerollable 9 the odds of failing are like 1/400<br /> <br /> With cold blooded rerollable 10 the odds are like, 1/443]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 14:11:23]]> GMT</pubDate>
				<author><![CDATA[ ShivanAngel]]></author>
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				<title>3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ Yea but with my luck i usually need that extra edge <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Edit: Besides thats one extra point to have if you loose steadfast and  the <span class="glossaryitem" onmouseover='gp(82);'>LD</span> starts dropping.]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 14:31:27]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Re:3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ True, but if your temple guard are all dead (the only way you can lose stubborn), your slann is already in a really really bad spot.]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 14:36:30]]> GMT</pubDate>
				<author><![CDATA[ ShivanAngel]]></author>
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				<title>3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ At that point he just breaks and dies to being a banner bearer anyway, ethereal or not.]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 14:43:26]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>3000pts Saurus Heavy Lizardmen</title>
				<description><![CDATA[ <blockquote><div><cite>HoverBoy wrote:</cite>At that point he just breaks and dies to being a banner bearer anyway, ethereal or not.</div></blockquote><br /> <br /> Yeah that was the point i was making...<br /> <br /> Slann with temple guard arent steadfast, they are stubborn, which means as long as one <span class="glossaryitem" onmouseover='gp(536);'>TG</span> is alive you roll on the slanns <span class="glossaryitem" onmouseover='gp(82);'>LD</span> for breaking.<br /> <br /> Once that last <span class="glossaryitem" onmouseover='gp(536);'>TG</span> dies and its the lone slann vs the big nasty mob, its pretty much over for him.]]></description>
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				<pubDate><![CDATA[Fri, 3 Sep 2010 14:45:25]]> GMT</pubDate>
				<author><![CDATA[ ShivanAngel]]></author>
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