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		<title><![CDATA[Latest posts for the thread "BA 2000 points all jump packs"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "BA 2000 points all jump packs"]]></description>
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				<title>BA 2000 points all jump packs</title>
				<description><![CDATA[ Librarian, Jump Pack - 125<br /> <br /> Sanguinary Priest x 3, Powersword x 3, Jump Packx 3 - 270<br /> <br /> Death Company x 10, Powersword, Powerfiest, Jump Pack - 390<br /> <br /> Assault Squad x 10, Meltagun x 2, Powersword - 225 <br /> <br /> Assault Squad x 10, Meltagun x 2, Powersword - 225 <br /> <br /> Assault Squad x 10, Meltagun x 2 - 210<br /> <br /> Land Speeder x3, Heavy Flamerx 3, Multimelta x 3 - 210<br /> <br /> Baal Predator, Flamestorm, Heavy Flamer x 2 - 165<br /> <br /> Predator, Twin-Linked Lascannon, Lascannon Sponsons - 180<br /> <br /> Total: 2000]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/317971/1944798.page</link>
				<pubDate><![CDATA[Sun, 19 Sep 2010 04:44:04]]> GMT</pubDate>
				<author><![CDATA[ Noisy_Marine]]></author>
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				<title>BA 2000 points all jump packs</title>
				<description><![CDATA[ What psychic powers for the Librarian? I prefer to upgrade to an Epistolary with Unleash Rage and the Sanguine Sword. I was swap the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> for Honor Guard and run them with the Librarian. I'd also drop the tanks so you can take a SR... it would be a good delivery system for the Libby and his <span class="glossaryitem" onmouseover='gp(337);'>HG</span>. the sergeants in your assault squads should have power fists.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/317971/1944888.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/317971/1944888.page</link>
				<pubDate><![CDATA[Sun, 19 Sep 2010 05:36:43]]> GMT</pubDate>
				<author><![CDATA[ BloodThirSTAR]]></author>
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				<title>BA 2000 points all jump packs</title>
				<description><![CDATA[ Well, will the jump packers start in reserve and come via deep strike?<br /> If so, the Predators (and maybe the Speeders) will eventually start at the board.<br /> Guess how long they will last?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/317971/1944984.page</guid>
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				<pubDate><![CDATA[Sun, 19 Sep 2010 06:57:30]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>BA 2000 points all jump packs</title>
				<description><![CDATA[ Yeah total bullet magnets, I take two Baal Preds with the twin assault cannon and heavy bolters. Then I flank them from either side of the board giving me a 36 inch (i think its 36) bubble of protection, and I deepstrike all of my troops in. I also run an attack bike with multi melta for tank hunting, but I keep it back until I can tie up their units in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/317971/1945125.page</guid>
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				<pubDate><![CDATA[Sun, 19 Sep 2010 08:47:06]]> GMT</pubDate>
				<author><![CDATA[ Holy Blessed Homicide]]></author>
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