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		<title><![CDATA[Latest posts for the thread "1900 Ork Friendly Crazy List."]]></title>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ Hey, hows it going Dakka? I'm slowly aquiring various ork models, either through some custom work or just purchased boxes, and threw together this list of everything I own barring 1 <span class="glossaryitem" onmouseover='gp(505);'>AoBR</span> Warboss. I was wondering what suggestions you had for units to add to my collection. Of course suggestions for units to use/not use in various point games is also welcome. This is just my entire army, not an optimized list or anything.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Big Mek <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> Burna     115 pts<br /> Old Zogwort             145 pts(love me some psychers)<br /> <br /> Elites<br /> 10 Lootas         150 pts<br /> 6 Nobs, 1 of which is a Painboy, fairly optimized for wound allocation.   260 pts<br /> <br /> Troops<br /> 19 grots 1 runtherd         67 pts<br /> 19 boyz 1 nob <span class="glossaryitem" onmouseover='gp(107);'>pk</span>/<span class="glossaryitem" onmouseover='gp(260);'>bp</span>(20 models total)       160 pts<br /> 20 ard boyz 1 ard Nob with just <span class="glossaryitem" onmouseover='gp(107);'>pk</span>(21 models total)    235 pts<br /> <br /> Fast Attack<br /> 3 deffkoptas, all with <span class="glossaryitem" onmouseover='gp(126);'>tl</span> rokkits, 1 with a buzzsaw    160 pts<br /> 3 warbikers 1 warbiker nob(4 models) nob with <span class="glossaryitem" onmouseover='gp(107);'>pk</span> and bosspole   140 pts<br /> <br /> Heavy Support<br /> 3 Killa Kanz, 2 Kustom Mega Blastas, 1 Rokkit Launcha  160 pts<br /> 1 Looted Wagon/Deffdread(the looted wagon is a looted broadside battlesuit in the back of a pick-up truck)<br /> Boomgun, rokkit launcha, grot riggers, red paint, armour plates, ard case   145 pts<br /> or<br /> skorcha, extra <span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, armour plates   115 pts<br /> Battlewagon(dedicated to Nobs usually)   140 pts<br /> deffrolla, red paint, grot rigger, armour plates, 2 big shootas<br /> <br /> everything comes out to 1877 pts.]]></description>
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				<pubDate><![CDATA[Mon, 27 Sep 2010 20:44:53]]> GMT</pubDate>
				<author><![CDATA[ Kynelius]]></author>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ I would suggest writing an actual list so we can offer some meaningful insight.  Otherwise, there's not much we can say to this.<br /> <br /> You need more boyz though.  40 is enough for maybe 500pts.]]></description>
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				<pubDate><![CDATA[Mon, 27 Sep 2010 20:49:20]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ <blockquote><div><cite>Claypool wrote:</cite>I would suggest writing an actual list so we can offer some meaningful insight.  Otherwise, there's not much we can say to this.<br /> <br /> You need more boyz though.  40 is enough for maybe 500pts.</div></blockquote><br /> I've written a couple serious lists which you guys helped greatly on, and yeah I know I am drastically short on boyz. I am not so good about enforcing "boys before toyz" it seems haha. I was mostly looking for a kind of "what are those ork units you like to bring" kind of suggestions. I love bringing Old Zogwort, even though he is hardly an optimized choice. My deffdread/now looted wagon is also a fun one to bring, just because I am proud of my conversion work. If I were to write up a serious list with what I have, would all boyz(obviously) all grots, 2 deff koptas, 10 lootas, my <span class="glossaryitem" onmouseover='gp(163);'>kff</span> big mek, the 3 killa kans and my nobs be a good 1500 list? Obviously not enough boyz, but until I get more I am kind of stuck. Also, all the boyz are slugga boyz, I typically field them as shoota boyz with my opponents permission though, since I was young and foolish when putting them together.]]></description>
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				<pubDate><![CDATA[Mon, 27 Sep 2010 20:54:35]]> GMT</pubDate>
				<author><![CDATA[ Kynelius]]></author>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ I wouldn't recommend footslogging Nobz in a Kan wall list.  They're just not as effective without a transport and you really shouldn't be mixing mech and footslogging.<br /> <br /> An Ork unit I love to bring is Stormboyz. I'll take twenty of them and 5 Trukks covered by a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> and just shove them down field as fast as I can until they hit something.]]></description>
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				<pubDate><![CDATA[Mon, 27 Sep 2010 21:05:43]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ <blockquote><div><cite>Claypool wrote:</cite>I wouldn't recommend footslogging Nobz in a Kan wall list.  They're just not as effective without a transport and you really shouldn't be mixing mech and footslogging.<br /> <br /> An Ork unit I love to bring is Stormboyz. I'll take twenty of them and 5 Trukks covered by a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> and just shove them down field as fast as I can until they hit something.</div></blockquote><br /> the Nobs are usually in the battlewagon, although in one game where they were footslogging(before I got my kanz) they took down a unit of grey wolf wolf cavalry wound allocation dudes. I don't recall the actual unit name, but my foot sloggin nobs took them down and all they lost was their grot orderly.]]></description>
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				<pubDate><![CDATA[Mon, 27 Sep 2010 21:21:34]]> GMT</pubDate>
				<author><![CDATA[ Kynelius]]></author>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ This may be a can of worms, but I've found that the cost of 'Ard Boyz is points better spent on more bodies. <br /> <br /> The 4+ is handy in combat, but even armored Orks are likely to get chewed up by enemy fire on the way in. Let your <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> do its job and hit your enemy's lines with as many Orks as you can muster!]]></description>
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				<pubDate><![CDATA[Mon, 27 Sep 2010 21:30:51]]> GMT</pubDate>
				<author><![CDATA[ hungryp]]></author>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ <blockquote><div><cite>hungryp wrote:</cite>This may be a can of worms, but I've found that the cost of 'Ard Boyz is points better spent on more bodies. <br /> <br /> The 4+ is handy in combat, but even armored Orks are likely to get chewed up by enemy fire on the way in. Let your <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> do its job and hit your enemy's lines with as many Orks as you can muster!</div></blockquote><br /> <br /> I don't know about kanz of wormz, but from my experience, I agree. I am just lacking actual models <span class="glossaryitem" onmouseover='gp(258);'>atm</span>. I feel so ashamed. What is the cheapest way to get shoota boyz?]]></description>
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				<pubDate><![CDATA[Mon, 27 Sep 2010 21:48:23]]> GMT</pubDate>
				<author><![CDATA[ Kynelius]]></author>
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				<title>1900 Ork Friendly Crazy List.</title>
				<description><![CDATA[ <blockquote><div><cite>Kynelius wrote:</cite><br /> <br />  What is the cheapest way to get shoota boyz?</div></blockquote><br /> <br /> Good question. If it's normal boyz you're got, you just need to get your hands on shoota arms and switch them, but if it's <span class="glossaryitem" onmouseover='gp(505);'>AoBR</span> boyz, you'd probably have to be willing to chop the arms off every model, as their poses really don't suit a simple weapon swap. I am definitely not a fan of the fact that they attached to shoota to the arms in the new boyz box. Having it separate made conversions a lot easier.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 29 Sep 2010 16:38:03]]> GMT</pubDate>
				<author><![CDATA[ hungryp]]></author>
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