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		<title><![CDATA[Latest posts for the thread "warmachine: menoth - what warcaster should i choose   :question:"]]></title>
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				<title>warmachine: menoth - what warcaster should i choose   :question:</title>
				<description><![CDATA[ hey guys its me again,<br /> i chose menoth as my faction in warmachine but i cant decide on a warcaster<br /> please proveide me with a caster i should choose, weather i should do that casters theme list, a reason why i should choose that caster<br /> , and posibly a 35p list that works well with that caster<br /> <br /> i would realy apreciate it if you provide me with everything listed above<br /> and ignore any spelling mistakes.<br /> <br /> thanks again<br /> ~Dan]]></description>
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				<pubDate><![CDATA[Tue, 5 Oct 2010 22:42:39]]> GMT</pubDate>
				<author><![CDATA[ Kvl385]]></author>
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				<title>warmachine: menoth - what warcaster should i choose   :question:</title>
				<description><![CDATA[ Field the High Reclaimer with nothing but support units and no warjacks.  It will be glorious.]]></description>
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				<pubDate><![CDATA[Tue, 5 Oct 2010 23:17:05]]> GMT</pubDate>
				<author><![CDATA[ Laughing Man]]></author>
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				<title>Re:warmachine: menoth - what warcaster should i choose   :question:</title>
				<description><![CDATA[ Four words:  Kreoss, drop and pop.  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 5 Oct 2010 23:47:36]]> GMT</pubDate>
				<author><![CDATA[ Salisar]]></author>
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				<title>warmachine: menoth - what warcaster should i choose   :question:</title>
				<description><![CDATA[ pSevvy, pKreoss, <span class="glossaryitem" onmouseover='gp(247);'>eKreoss</span>, <span class="glossaryitem" onmouseover='gp(246);'>eFeora</span>, and/or the Harbinger.]]></description>
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				<pubDate><![CDATA[Wed, 6 Oct 2010 00:12:05]]> GMT</pubDate>
				<author><![CDATA[ Revvy]]></author>
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				<title>Re:warmachine: menoth - what warcaster should i choose   :question:</title>
				<description><![CDATA[ starting menoth? the best beginner casters <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> are pKreoss, <span class="glossaryitem" onmouseover='gp(246);'>eFeora</span> and Reznik.<br /> <br /> <span class="glossaryitem" onmouseover='gp(247);'>eKreoss</span> gives you a really goof package. decent in melee, solid spell list, high focus and a trademark feat that is both simple and very effective. the standard pop and drop tactic with him is pretty good, but i dont want to see you fall into that loop, and would rather see you round out your force from the getgo. so maybe something like this:<br /> <br /> High Exemplar Kreoss<br /> Redeemer<br /> Fire of Salvation<br /> Choir of Menoth (Leader and 3 Grunts)<br /> Exemplar Errants (Leader and 9 Grunts)<br /> Exemplar Errant Officer & Standard Bearer<br /> Temple Flameguard (Leader and 9 Grunts)<br /> Temple Flameguard Officer & Standard<br /> The Covenant of Menoth<br /> Vassal Mechanik<br /> Vassal of Menoth<br /> <br /> with this list you have a beater jack (fires) and have your ranged jack that kreoss can spill focus into to thin out infantry, plus he can assist in a pop and drop if you feel like it. Choir, covenenat, vassal and mechanik as per usual, these are things you will see in most Menoth lists. <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> with <span class="glossaryitem" onmouseover='gp(192);'>UA</span> give you a solid melee unit/tarpit, and the errants give you a ranged element that are also very hitty in combat.<br /> <br /> i like running <span class="glossaryitem" onmouseover='gp(246);'>eFeora</span> jack heavy, since escort is such a good spell, i normally love the avatar in any list, but not here, so looking at a good jack heavy build i like:<br /> <br /> Feora, Protector of the Flame<br /> Redeemer<br /> Templar<br /> Vanquisher<br /> Choir of Menoth (Leader and 5 Grunts)<br /> Exemplar Bastions (Leader and 4 Grunts)<br /> The Covenant of Menoth<br /> Vassal Mechanik<br /> Vassal Mechanik<br /> Vassal of Menoth<br /> Vassal of Menoth<br /> <br /> this build focuses on the jacks, an the standard menoth support is bolstered to keep them runniing. redeemer and vanquisher are nice for troop thinning and the templar and bastions can crack the armor. coveneant as per ususal. the mechaniks keep the jacks alive and the vassal  let them swing more (offensive) or escape charges with enliven (defensive). upkeep escort from the getgo. <span class="glossaryitem" onmouseover='gp(246);'>eFeora</span> has a bond, most people like to bond the 'deemer, which is a solid choice, since laying doun 3+1 AOEs per round that couse auto fire is really nice, especially on feat turn.<br /> <br /> Reznik is a more aggressive guy, he can end the game in personal combat rather quickly. i use his feat on his assassination run, but it can be used stifle jack usage and upkeep heavy casters. i normally cast engine of destruction, charge in, pop feat then kill a gogo. it also hoses hordes since they drop all the fury, so they have so way to transfer damage. so with him i like aggressive lists. he sort of has 2 ways of making lists, either puting iron aggression on the avatar and supporting it, or run a large battlegroup and focus on perdition. personally i like the avatar ill just go with that:<br /> <br /> High Executioner Servath Reznik<br /> Devout<br /> Avatar of Menoth<br /> Exemplar Bastions (Leader and 4 Grunts)<br /> Exemplar Errants (Leader and 9 Grunts)<br /> Exemplar Errant Officer & Standard Bearer<br /> The Covenant of Menoth<br /> The Wrack (3 wracks)<br /> Vassal Mechanik<br /> Vassal of Menoth<br /> <br /> not a very conventional list, but basicllly you use the avatare as either a battering ram or an expensive diversion. iron aggression on him makes him ABSURD. have a mechainc and vassal trail near him to keep him moving and annoying. if you enemy focuses on him all the better, then you other 15+ weaponmasters can wreck face. if they ignore the avatar, then he is free to run wild and crazy. even with minimum focus he can easily wreck most warjacks. get a lane in with reznik, cast engine <span class="glossaryitem" onmouseover='gp(600);'>fo</span> destruction and bring it home for the home team.<br /> <br /> these lists are far from optimal, and are only what i would run personally. i think prime kreoss is your best bet, since his solid feat and spell list really makes him shine.]]></description>
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				<pubDate><![CDATA[Wed, 6 Oct 2010 00:49:55]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>Re:warmachine: menoth - what warcaster should i choose   :question:</title>
				<description><![CDATA[ Quick answerr: as many as you can afford.<br /> <br /> Warmachine is expensive to buy into, even compared to <span class="glossaryitem" onmouseover='gp(50);'>GW</span>. However while having an extra unit or jack to swap into an army is expensive and only has a limited effect on the veriety of a list swapping out a warcaster is relatively cheasp and yet radically changes the list.<br /> <br /> Consider what units oslos and jacks you want to buy, buy them. Then get as many warcasters as you can afford with the rest of the budget. 50pts total of units plus one warcaster is one army with limited swappability at 35pts, however 45pts total of units and four warcasters is four very different armies at 35pts.]]></description>
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				<pubDate><![CDATA[Wed, 6 Oct 2010 01:55:19]]> GMT</pubDate>
				<author><![CDATA[ Orlanth]]></author>
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