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		<title><![CDATA[Latest posts for the thread "Chaos daemons  vs tyranids "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Chaos daemons  vs tyranids "]]></description>
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				<title>Chaos daemons  vs tyranids </title>
				<description><![CDATA[ Last night i played a game using my chaos daemons . I was very happy with my unit of 10 pink horrors they alone took out a unit of 16 Hormagaunts on the first turn  16 Termagants on turn 2 and on turn three took out 2 hive guard, they did more then my bloodletters, plague bearers, and herald of slaanesh together. That being said i very unimpressed with the bloodletters  maybe against marines they would do better.Also not to impressed with my plague bearers. They held up tons of gaunts for 4 turns  but only killed 4 gaunts. They would rock to hold objectives. but not to much use in a pitched battle. So my tactic question is what have you guys found usefull to take against tyranids. I can see flamers, horrors and soul grinders  but what do you guys think? ]]></description>
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				<pubDate><![CDATA[Sun, 10 Oct 2010 16:48:33]]> GMT</pubDate>
				<author><![CDATA[ wolfkin03]]></author>
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				<title>Chaos daemons  vs tyranids </title>
				<description><![CDATA[ Not a lot of people play demons.  <br /> The nurgle stuff is decent against nids because of how many big bugs there can be.<br /> <br /> I am not fond of bloodletters.  The slaanesh stuff have grenades and are <span class="glossaryitem" onmouseover='gp(74);'>init</span> 6+, the bloodletter hit hard but can't take it...and when they charge things in cover they are <span class="glossaryitem" onmouseover='gp(74);'>init</span> 1.  <br /> <br /> Great against nids?  The demon version of lash.  It's not a psychic power, so can't be stopped.  More importantly, that small amount of movement can mean the difference between the enemy getting cover or not.  <br /> <br /> The soulgrinder annihilates little bugs really well. It's a good buy if you can keep the monsters away from it.  In <span class="glossaryitem" onmouseover='gp(58);'>hth</span>, genestealers can barely hurt it.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/321647/2010295.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/321647/2010295.page</link>
				<pubDate><![CDATA[Sun, 10 Oct 2010 17:35:02]]> GMT</pubDate>
				<author><![CDATA[ scuddman]]></author>
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				<title>Chaos daemons  vs tyranids </title>
				<description><![CDATA[ fiends of slaanesh do very well against bugs.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/321647/2010320.page</guid>
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				<pubDate><![CDATA[Sun, 10 Oct 2010 17:50:28]]> GMT</pubDate>
				<author><![CDATA[ extrenm(54)]]></author>
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				<title>Chaos daemons  vs tyranids </title>
				<description><![CDATA[ Slaanesh is really good in general for Daemons<br /> <br /> Bloodletters are good if you take 10 of them and keep them protected, which is difficult, but they will eat through everything they get the charge on.<br /> <br /> Plague bearers are Objective squatters nothing else.<br /> <br /> and a Soul Grinder is ok though if you're not afraid to deep strike aggressively I found Flamers to be much better against hordes.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/321647/2010601.page</guid>
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				<pubDate><![CDATA[Sun, 10 Oct 2010 19:09:32]]> GMT</pubDate>
				<author><![CDATA[ TheBlackVanguard]]></author>
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