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		<title><![CDATA[Latest posts for the thread "1000pt raven wing"]]></title>
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				<title>1000pt raven wing</title>
				<description><![CDATA[ <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b><br /> <br /> Sammi on JB 205<br /> <br /> <br /> <b>Troops:</b><br /> <br /> 2 x RAS (2 flamers, Sarge w/ <span class="glossaryitem" onmouseover='gp(254);'>MB</span>, <span class="glossaryitem" onmouseover='gp(447);'>AB</span> <span class="glossaryitem" onmouseover='gp(330);'>MM</span>).185pts each <br /> <br /> 1 x RAS (2 plasma, Sarge w/ <span class="glossaryitem" onmouseover='gp(254);'>MB</span>, <span class="glossaryitem" onmouseover='gp(447);'>AB</span> <span class="glossaryitem" onmouseover='gp(330);'>MM</span>).205pts<br /> <br /> 1 x RAS (2 plasma, apoth, sarge with <span class="glossaryitem" onmouseover='gp(254);'>MB</span> <span class="glossaryitem" onmouseover='gp(447);'>AB</span> <span class="glossaryitem" onmouseover='gp(330);'>MM</span>).220pts<br /> <br /> This is a list I've come up with (albeit with a good bit of help) and would like to know what the people of dakka think of it (and I'm aware that this isn't easy to play with tactically)<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 15 Oct 2010 10:33:05]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1000pt raven wing</title>
				<description><![CDATA[ Well, I'd consider two full RAS units led by Sammael.<br /> The full units can be split if necessary. <br /> There is no need to field small units in the first place.]]></description>
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				<pubDate><![CDATA[Fri, 15 Oct 2010 18:58:51]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1000pt raven wing</title>
				<description><![CDATA[ they're in smaller units to get more attack bikes and generally when <span class="glossaryitem" onmouseover='gp(744);'>RW</span> get into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> they will not win, be it in squads of 6 or3]]></description>
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				<pubDate><![CDATA[Fri, 15 Oct 2010 19:53:36]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1000pt raven wing</title>
				<description><![CDATA[ Run full squads of 6.  No questions about it.  Keep them combined in <span class="glossaryitem" onmouseover='gp(316);'>KP</span> games and split them up in Obj. games.<br /> <br /> I would run this<br /> <br /> <br /> Sammael<br /> -jet bike<br /> <br /> 6 Bikes<br /> -2 melta<br /> -powerfist<br /> -apothecary <br /> <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Attack Bike<br /> <br /> 6 Bikes<br /> -2 melta<br /> -powerfist<br /> <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Attack Bike<br /> <br /> Speeder<br /> -<span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> Speeder <br /> -<span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> 1000pts]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 01:33:41]]> GMT</pubDate>
				<author><![CDATA[ Flyinmiata1]]></author>
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				<title>Re:1000pt raven wing</title>
				<description><![CDATA[ Flyinmiata1's proposed list is well known to <span class="glossaryitem" onmouseover='gp(25);'>DA</span> players and reliable. I generally field power weapons instead of powerfists on my bikes but that's up to personal choice. <br /> <br /> I would recommend changing one of the bike's special weapons armament to flamers, if you end up facing horde armies]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 11:48:05]]> GMT</pubDate>
				<author><![CDATA[ Lord Rogukiel]]></author>
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				<title>1000pt raven wing</title>
				<description><![CDATA[ <blockquote><div><cite>Flyinmiata1 wrote:</cite>Run full squads of 6.  No questions about it.  Keep them combined in <span class="glossaryitem" onmouseover='gp(316);'>KP</span> games and split them up in Obj. games.<br /> <br /> I would run this<br /> <br /> <br /> Sammael<br /> -jet bike<br /> <br /> 6 Bikes<br /> -2 melta<br /> -powerfist<br /> -apothecary <br /> <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Attack Bike<br /> <br /> 6 Bikes<br /> -2 melta<br /> -powerfist<br /> <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Attack Bike<br /> <br /> Speeder<br /> -<span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> Speeder <br /> -<span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> 1000pts</div></blockquote><br /> Nice list. <br /> I'd integrate the Speeders into the Biker units.]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 11:56:47]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1000pt raven wing</title>
				<description><![CDATA[ But if I integrate the Speeders into troops don't they become the regular ones<br /> <br /> as for the new list is the loss of the attack bikes and the extra weapons a big issue?]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 17:51:04]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1000pt raven wing</title>
				<description><![CDATA[ You aren't using speeders as troops.  They are too expensive and can't have a <span class="glossaryitem" onmouseover='gp(330);'>MM</span>.  <br /> <br /> Use as fast attack.  Turbo boost them along a corner of the board for a cover save.  Next turn they are ready to rock.  Your opponent will probably spend his shooting at your bikes which also have turbo boosted but stopped just short of their assault range. <br /> <br /> <br /> My list still has 2 attack bikes, but bolsters your bike squads to their needed number.  You don't run ravenwing bikes at half strength.  You want the ability to combat squad or not.<br /> <br /> In objective games you still have 6 scoring units (4 3man bike squads, and 2 attack bikes).  In <span class="glossaryitem" onmouseover='gp(316);'>KP</span> games you have 7 <span class="glossaryitem" onmouseover='gp(316);'>KPs</span>, that are not easy to kill at 5 toughness...again decent.<br /> <br /> <br /> The loss of a couple flamers is no big deal.  They are only good vs. horde lists which will have a hard time dealing out wounds against 5 toughness.  Yes even orks on a charge have a tough time "killing" bikes.  You don't let an enemy charge you...You have the mobility to your advantage to set up your opponent for whatever you like.  meltas do the job against any target.  Plasma is good, but I don't like them in a ravenwing army as you cannot afford to lose not a single model to "gets hot" rule.]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 21:51:08]]> GMT</pubDate>
				<author><![CDATA[ Flyinmiata1]]></author>
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				<title>Re:1000pt raven wing</title>
				<description><![CDATA[ Thank you very much that clears up a lot ( and with good reason)]]></description>
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				<pubDate><![CDATA[Sat, 16 Oct 2010 22:03:00]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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