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		<title><![CDATA[Latest posts for the thread "600pt IG list. For a tournament. C&C please"]]></title>
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				<title>600pt IG list. For a tournament. C&amp;C please</title>
				<description><![CDATA[ I need feed back so I can start collecting this list and try it out a few times and get comfortable with it.<br /> <br /> As well I need time to have it painted and based (points are being awarded for this.)<br /> <br /> I have no idea of what to expect at this level of points other than <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s will have a low model count. I need pointers here as to what I will be facing and I've tried to tailor my list as take on anything list but I'm not sure.<br /> <br /> The restrictions are:<br /> (mandatory) <br /> 1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 2 Troops, <br /> (optional) <br /> 1 heavy support OR fast attack,<br /> 1 Elites.<br /> Other points maybe spent on <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and troops choices.<br /> <br /> The missions are standard rule book except that:<br /> ''Capture and Control'' always has Dawn of war deployment<br /> ''Seize Ground'' has Spear Head deployment and there are <b>always</b> three objectives <br /> ''Annihilation'' has Pitched Battle deployment<br /> <br /> <br /> And now for the list. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: </u><br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>: 4xmelta. 90pts <br /> <br /> <br /> <u>Troops: </u><br /> <br /> <i>Infantry Platoon</i> <br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>: 4xFlamers. 50pts <br /> <br /> Infantry Squad: <span class="glossaryitem" onmouseover='gp(380);'>GL</span>, Commissar w/<span class="glossaryitem" onmouseover='gp(486);'>PW</span>. 100pts <br /> <br /> Infantry Squad: <span class="glossaryitem" onmouseover='gp(380);'>GL</span>, Melta Bombs. 60pts <br /> <br /> Infantry Squad: Flamer, <span class="glossaryitem" onmouseover='gp(486);'>PW</span>. 65pts <br /> <br /> <br /> Penal Legion: 80pts <br /> <br /> <br /> <u>Heavy support</u>: <br /> <br /> 2xGriffons. 150pts <br /> <br /> <br /> Total: 595pts<br /> <br /> <br /> So I have 5pts to spare and I don't know what to spend it on. So any and all help is very much appreciated]]></description>
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				<pubDate><![CDATA[Sat, 23 Oct 2010 20:20:46]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>600pt IG list. For a tournament. C&amp;C please</title>
				<description><![CDATA[ At 600 points, I wouldn't expect too much <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 on the board. You might...-might- get one land raider or maybe a leman.  <br /> <br /> I would run a list like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> w/ 2x plasma, autocannon, melta bombs, chimera w/ heavy flamer <br /> <br /> 150 points<br /> <br /> Troops:<br /> Infantry Platoon <br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> w/ 4x <span class="glossaryitem" onmouseover='gp(380);'>GL</span> <br /> IS: Flamer, Commisar w/ <span class="glossaryitem" onmouseover='gp(486);'>PW</span><br /> IS: Flamer, Sergeant w/ <span class="glossaryitem" onmouseover='gp(486);'>PW</span> <br /> 220 points<br /> <br /> Vet squad w/ 3x melta, chimera w/ hull heavy flamer 155 points<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>: <br /> Griffon 75 points, (heavy flamer optional.)<br /> <br /> Total 600<br /> <br /> Good burnination properties, good light armor, decent heavy armor, some anti-<span class="glossaryitem" onmouseover='gp(95);'>meq</span> measures, more protection for your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> to bark orders at your infantry platoon. ]]></description>
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				<pubDate><![CDATA[Sat, 23 Oct 2010 20:50:45]]> GMT</pubDate>
				<author><![CDATA[ bforber]]></author>
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				<title>Re:600pt IG list. For a tournament. C&amp;C please</title>
				<description><![CDATA[ that seems like quire a nice list but I feel that al'rahem would be needed as the platoon would get left behind other wise and quite subject to any deepstriking units]]></description>
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				<pubDate><![CDATA[Sat, 23 Oct 2010 20:55:40]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>600pt IG list. For a tournament. C&amp;C please</title>
				<description><![CDATA[ Not necessarily, it just depends on your playstyle. Al'rahem would be a huge pointsink for a low total or poins available.<br /> <br /> You can issue move move move! to your infantry platoon for them to catch up, or you can play them defensively on an objective game if you don't have them combined.<br /> <br /> Flank your platoon with your vehicles to give them a fair share of deep strike protection if you're going to advance them all forward. <br /> <br /> You don't always have to move 12 inches on your first turn with your vehicles, after all.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 23 Oct 2010 21:11:57]]> GMT</pubDate>
				<author><![CDATA[ bforber]]></author>
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				<title>Re:600pt IG list. For a tournament. C&amp;C please</title>
				<description><![CDATA[ I suppose you don't (and probably shouldn't) assault with guard which means moving slower in transports to get more shooting (damn me for playing <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and orks)]]></description>
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				<pubDate><![CDATA[Sat, 23 Oct 2010 21:18:51]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>Re:600pt IG list. For a tournament. C&amp;C please</title>
				<description><![CDATA[ If you play <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and Orks, it's entirely possible to run swarm-close combat guard. Blob 3 infantry squads together with a Commissar (maybe a Priest if you have the points) and give them as many power weapons as you can. You'll find that the sheer mass of a blob Guard army will overwhelm the enemy, and the Commissar will make it so it doesn't matter if you get plastered. Take the wounds on the regular Guardsmen, and preserve your core of 12 power weapon attacks a turn. 16 on the charge! <br /> <br /> Put special weapons in your <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>, and use them to take out tanks and other things if need be, and maybe take some artillery to soften the enemy up before your Guard charge hits home. Read Ailaros's battlereports for examples of this play style succeeding dramatically. ]]></description>
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				<pubDate><![CDATA[Sun, 24 Oct 2010 00:03:04]]> GMT</pubDate>
				<author><![CDATA[ ChrisWWII]]></author>
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				<title>Re:600pt IG list. For a tournament. C&amp;C please</title>
				<description><![CDATA[ @ChrisWWII:<br /> <br /> That was what I was trying to go for so would dropping one of the Flamers in the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> and buying another <span class="glossaryitem" onmouseover='gp(486);'>PW</span> for the blob from my original list this would fill out the points and give me something similar to Ailaros's lists (I think)]]></description>
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				<pubDate><![CDATA[Sun, 24 Oct 2010 18:20:58]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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