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		<title><![CDATA[Latest posts for the thread "1000 point vampire count army"]]></title>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ vampire lord<br /> flayed hauberk<br /> sword of might<br /> <br /> konrad<br /> <br /> necro<br /> +1 spell<br /> crown of the damned<br /> <br /> 15 grave guard<br /> standard, musician<br /> great weapons<br /> <br /> 2 units of skeletons<br /> hand weapons<br /> standard, musician<br /> <br /> this was my 1000 point list i played with today and it seems i need help with tactics and i think my list isnt correct for a 1000 point list. <br /> i temp to say konrad is not 1000 point game material i just reallly really like him. but of course maybe im playing bad. please help tics, tactics and all.<br /> <br /> thanks]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 06:02:41]]> GMT</pubDate>
				<author><![CDATA[ toutaku]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ The size of the Skellie units would be helpful. Though personally I feel you aren't fielding all that much in terms of units and are a little character heavy.<br /> <br /> If you find yourself getting shot at by war machines a lot i'd suggest a unit of wolfs. Vanguard movement means you can usually be sure that you'll be eating crewmen on turn 2.]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 06:59:17]]> GMT</pubDate>
				<author><![CDATA[ Jake Bake A Cake]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ so i would use wolfs and take out konrad? because my skeletons are the lowest amount of points i can go for core.]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 16:12:50]]> GMT</pubDate>
				<author><![CDATA[ toutaku]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ As Jake Bake a Cake said, what are the sizes of the skeleton units? It would also be helpful seeing each unit's point total.]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 21:06:43]]> GMT</pubDate>
				<author><![CDATA[ bloodaxegit]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ oh 15 each]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 21:46:37]]> GMT</pubDate>
				<author><![CDATA[ toutaku]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ Indeed... how do you deploy them?]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 21:52:07]]> GMT</pubDate>
				<author><![CDATA[ bloodaxegit]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ skellys in front left<br /> <br /> skellys in front right konrad inside<br /> <br /> grave gaurd behind middle lord and necro inside.]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 22:28:56]]> GMT</pubDate>
				<author><![CDATA[ toutaku]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ <blockquote><div><cite>toutaku wrote:</cite>vampire lord<br /> flayed hauberk<br /> sword of might<br /> <br /> konrad<br /> <br /> necro<br /> +1 spell<br /> crown of the damned<br /> <br /> 15 grave guard<br /> standard, musician<br /> great weapons<br /> <br /> 2 units of skeletons<br /> hand weapons<br /> standard, musician<br /> <br /> this was my 1000 point list i played with today and it seems i need help with tactics and i think my list isnt correct for a 1000 point list. <br /> i temp to say konrad is not 1000 point game material i just reallly really like him. but of course maybe im playing bad. please help tics, tactics and all.<br /> <br /> thanks</div></blockquote><br /> <br /> At 1,000 points, <br /> Vampire Thrall, Flayed Hauberk, sword of might.<br /> 30 skeletons, light armor, shields, full command, warbanner<br /> 30 skeletons, light armor, shields, full command, banner of +1 combat res for the 4th rank.<br /> 5 Dire wolves<br /> 3 dire bats<br /> Spend all remaining points on grave guard with great weapons.<br /> <br /> Have the thrall throw two dice at a time at the summon spell; hope you don't roll 6's.<br /> Skeletons should be 5 wide and 6 deep.  This should let them both strip away steadfast, and roll into combat with a base +5 combat res(+6 if both units fight together).<br /> The dire things hunt/screen, and the wights finish off units that the skeletons tie up.<br /> <br /> Try less heroes, you'll do a lot better at this point value.<br /> <br /> -Matt<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 22:29:15]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ interesting seems like a good plan. how would i play it? i had an idea of a list that had:<br /> <br /> vamp lord flayed hauberk, lord of dead, luck stone<br /> <br /> necro +1 spell, sceptor <span class="glossaryitem" onmouseover='gp(27);'>de</span> noirot, dispell scroll<br /> necro +1 spell, rod of flaming death<br /> <br /> 5 dire wolves<br /> 5 dire wolves<br /> <br /> 15 skellys standard, musician<br /> 15 skellys standard, musician<br /> <br /> 10 grave guard standard, screaming banner<br /> <br /> came to 996 total<br /> <br /> i figured i could raise up a storm of zombies with necro and rod of flaming death with the other, my lord to increase my skellys alot, dire wolves for flanking, skellys for tieing up, grave guard for holding lord and necros.]]></description>
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				<pubDate><![CDATA[Fri, 29 Oct 2010 03:11:55]]> GMT</pubDate>
				<author><![CDATA[ toutaku]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ <blockquote><div><cite>toutaku wrote:</cite>interesting seems like a good plan. how would i play it? i had an idea of a list that had:<br /> <br /> i figured i could raise up a storm of zombies with necro and rod of flaming death with the other, my lord to increase my skellys alot, dire wolves for flanking, skellys for tieing up, grave guard for holding lord and necros.</div></blockquote><br /> <br /> You're planning on power dice you might not have.  With only 15 skeletons, I'd say you have a good shot at being dead before you get to start the summoning.  That scepter only gives the bonus on the initial casting, not when you are beefing up zombies.<br /> <br /> You don't really need the vampire lord at 1,000 points.  He's just too expensive.  You can only spend 250 points on all your lord choices at 1000 points, so you can't even make him really good.<br /> <br /> Lord of the Dead might be a good idea on the Thrall in the list I proposed.<br /> Honestly, you don't need more than a level 1 wizard either.  If you want more magic, have your thrall take the I know all the spells thing; and choose vampire lore!  It's really good for how easy it is to cast.<br /> <br /> Again, and I can't stress this enough, you need to start with more skeletons on those units.  If your opponent gets even slightly lucky, he has a very good shot at wiping one off the table before your first turn.<br /> <br /> -Matt<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 29 Oct 2010 09:25:53]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>1000 point vampire count army</title>
				<description><![CDATA[ ok i will try and make a list of 2 units of 20 skellys and no lord. thanks for the advice. i assume you play <span class="glossaryitem" onmouseover='gp(138);'>VC</span> and know what your talking about.]]></description>
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				<pubDate><![CDATA[Fri, 29 Oct 2010 17:04:37]]> GMT</pubDate>
				<author><![CDATA[ toutaku]]></author>
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