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		<title><![CDATA[Latest posts for the thread "Fire Points and Template Weapons"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Fire Points and Template Weapons"]]></description>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ So a thought that I had was that flamethrowers are a pretty scary prospect for vehicles because a vehicle covered in burning fuel is an oven, and if it gets inside then the crew and passengers are burned meat.<br /> <br /> This is reflected in the rules for intact buildings, where a template weapon within range of a fire point on a building can inflict 1D6 wounds on the occupants. What do you think, should this rule be extended to vehicles?]]></description>
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				<pubDate><![CDATA[Sat, 30 Oct 2010 19:38:45]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ Open toped vehicles for sure, I can see shooting into a vehicle from a fire point as well. <br /> <br /> I can see this rule affecting the passengers only though as it is a direct shift of building rules to vehicle and the version that effects buildings only effects the occupants not the building itself, so the vehicle then wouldn't be affected just its cargo.<br /> <br /> Personally I like it and it makes sense, and im always in favor of simple tweaks that bring the game more inline with common sense.]]></description>
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				<pubDate><![CDATA[Sun, 31 Oct 2010 05:41:21]]> GMT</pubDate>
				<author><![CDATA[ alspal8me]]></author>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ I like this rule as well.  I think an important aspect for this rule will be clarification in terms of what vehicles types are affected and how they are affected.  The way I see it is that open to oped transports would most likely be more venerable than an enclosed vehicle.  ]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 00:26:39]]> GMT</pubDate>
				<author><![CDATA[ candy.man]]></author>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ Well, enclosed vehicles presumably have no Fire Points, so one couldn't fry the passengers inside. An open-topped vehicle is basically one big fire point. Vehicles with Fire Points have them indicated on the model.]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 01:38:16]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ Don't open topped vehicles already have a rule that causes template and flamer weapons to cause multiple hits, or has this rule been removed in 5th edition?]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 02:16:13]]> GMT</pubDate>
				<author><![CDATA[ George Spiggott]]></author>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ That rule has been removed and replaced with a universal +1 to damage Open-topped vehicles (and note that Venom Cannons and Heavy Venom Cannon don't suffer from their -1 to damage to non-Open-topped vehicles, so they get the +1 rather than cancelling it out). ]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 02:22:14]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ I like the idea of being able to flame Orks & <span class="glossaryitem" onmouseover='gp(27);'>DE</span> in their open-topped vehicles.  Makes Land Speeders MUCH more fun...<br /> <br /> I think that with the +1 to the damage table, if you roll a 6 the +1 should cause the occupant to be ejected <span class="glossaryitem" onmouseover='gp(24);'>D6</span> inches in a random direction...]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 03:21:50]]> GMT</pubDate>
				<author><![CDATA[ black sword]]></author>
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				<title>Fire Points and Template Weapons</title>
				<description><![CDATA[ I like this generally--maybe the attacking player would decide whether to attack the passengers or the vehicle itself (since things like flamestorm cannons and heavy flamers do have a small but finite chance of actually destroying said vehicles).  ]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 10:55:13]]> GMT</pubDate>
				<author><![CDATA[ MekanobSamael]]></author>
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