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		<title><![CDATA[Latest posts for the thread "5th Edition Necron Codex"]]></title>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ Hi All,<br /> This may be old news, and I apologise if it is, but I found this whilst messing about on Google.<br /> <br /> Credit to the person that made it, as it seems fairly balanced on my inital read through.  I though the monolith somewhat nurfed until I read all of its rules.  I'm keen for your views on this.  Would you play it? What mods would you deem appropriate?  I really like the changes made to phase out and <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>, as it allows the Crons to operate as a normal army instead of a expensive collection of spammed units.<br /> <br /> Check it out:         <br /> <br /> <a href="http://www.koshinn.com/xfer/Necron%20Codex%207Feb09.pdf" target="_blank" rel="nofollow">http://www.koshinn.com/xfer/Necron%20Codex%207Feb09.pdf</a>]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 14:35:53]]> GMT</pubDate>
				<author><![CDATA[ Sir Harry Flashman, VC]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ Looks good...but slightly overpriced.  I would've liked to see a small decrease in points for the warriors, for example.  They should be like 15-16 points, instead of 18.  Other units seem just a tad overpriced <span class="glossaryitem" onmouseover='gp(71);'>imho</span> also.]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 16:53:24]]> GMT</pubDate>
				<author><![CDATA[ Shenra]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ Looks great, although i'm not fond of the Leadership drop on what should be a Fearless army, lack of multiple wound models, and the reduction on the Particle Whip strength. Other than that I like it.]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 17:29:36]]> GMT</pubDate>
				<author><![CDATA[ samrtk]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ <blockquote><div><cite>samrtk wrote:</cite>Looks great, although i'm not fond of the Leadership drop on what should be a Fearless army, lack of multiple wound models, and the reduction on the Particle Whip strength. Other than that I like it.</div></blockquote><br /> <br /> I think you missed this - <br /> <br /> <b><i>"In addition, while a Necron lord is on the table, all of your units with the Necron special rule gain the Stubborn universal special rule."</b></i>]]></description>
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				<pubDate><![CDATA[Sat, 6 Nov 2010 16:27:23]]> GMT</pubDate>
				<author><![CDATA[ Kevin949]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ Everythings a tad expensive. Was it really 60 points for a destroyer before? Conversely Flayed ones seem a bit cheap for their rules. Good list though... ]]></description>
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				<pubDate><![CDATA[Sat, 6 Nov 2010 19:38:52]]> GMT</pubDate>
				<author><![CDATA[ Perkustin]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ Destroyers are 50 points and flayed ones in that list are actually the same price they are now and have the same rules.<br /> <br /> As a matter of fact, flayed ones in that list are weaker than they currently are as they have I4 and LD10 as opposed to I3 and LD9.  They did give them 1 more attack though, but 1 attack doesn't matter if you're still striking after <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s.]]></description>
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				<pubDate><![CDATA[Sat, 6 Nov 2010 20:15:22]]> GMT</pubDate>
				<author><![CDATA[ Kevin949]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ <blockquote><div><cite>Kevin949 wrote:</cite><blockquote><div><cite>samrtk wrote:</cite>Looks great, although i'm not fond of the Leadership drop on what should be a Fearless army, lack of multiple wound models, and the reduction on the Particle Whip strength. Other than that I like it.</div></blockquote><br /> <br /> I think you missed this - <br /> <br /> <b><i>"In addition, while a Necron lord is on the table, all of your units with the Necron special rule gain the Stubborn universal special rule."</b></i></div></blockquote><br /> <br /> A Necron army should still be entirely Fearless. But then again if we went by the fluff they would be near nigh unstoppable.]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 02:33:29]]> GMT</pubDate>
				<author><![CDATA[ samrtk]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ really the largest downside i see with this is the higher point costs for things, and hte loss of WS4  i cant see a reason why necrons are worse fighters in close combat that <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s <br /> also ditto to samrtk's comment about fearless ]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 08:28:32]]> GMT</pubDate>
				<author><![CDATA[ nsdocholiday]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ I prefer stubborn very much over fearless, personally.  Mainly because I do not like the fact that you take extra wounds.  I'ts a pretty slowed mechanic to me <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> "oh you didn't run from combat because you're so bad-ass and battle hardened that nothing scares you.  Ok, well you take more damage then."  What?  Ugh.<br /> <br /> Anyway, I played a scenario game where all non-vehicle units had stubborn (on both sides) and man let me tell you it was so much better than fearless.  It was just nice knowing that in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> I won't have to worry about testing leadership on a 3 or 4 or something nor will I take 3-8 extra wounds just because my squad doesn't run from combat.  I don't know if you have done it or not but trying playing a game with everyone fearless then play one with everyone stubborn, see which you like more.  I prefer stubborn.]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 18:16:00]]> GMT</pubDate>
				<author><![CDATA[ Kevin949]]></author>
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				<title>5th Edition Necron Codex</title>
				<description><![CDATA[ Fearless wouldn't even match fluff as well.  The codex goes on about cold logic and blah blah blah.  So stubborn would represent not getting scared, but they can still retreat when staying in combat isn't tactically sound.  <br /> <br /> Fearless doesn't represent logic, just too much bravery. A necron isn't going to cry when he's beaten up and won't fight on for glory either.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 04:26:50]]> GMT</pubDate>
				<author><![CDATA[ asimo77]]></author>
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