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		<title><![CDATA[Latest posts for the thread "ORCS + Gobbies, base strategies?"]]></title>
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				<title>ORCS + Gobbies, base strategies?</title>
				<description><![CDATA[ Short of making large blocks of goblins and keeping numbers in your favor, are there any other tricks?  I am just starting into Fantasy from <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, I loved the orc/goblin cavalry models and went crazy buying a TON of them for painting and such, and now want to play with them.  I am doing my cavalry types first.  I have over 50 wolf riders, 20 spider rides, and 20 boar riders, a giant, and more infantry then you can shake a stick at.  I want my first army to be pretty much all cavalry and a giant, as those are my most complete series.  Is this a viable list?  And how does one make a "all comers list" when half your units are scared of elves?  Short of taking the fat goblin that ignores it, that is.]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 16:19:18]]> GMT</pubDate>
				<author><![CDATA[ Warlordron'swaagh]]></author>
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				<title>ORCS + Gobbies, base strategies?</title>
				<description><![CDATA[ In general you should outnumber the elves (which i believe negates the fear) and it shouldn't be a problem.  Sadly large units are a must.  An all cav army just wont cut it as you cannot break anything that has more ranks than you do.  <br /> <br /> Never seen the spider riders in action and I would imagine they aren't that good in this edition as their special rule isn't that useful anymore.  The giant can be good IF you keep him out of bow fire.  <br /> <br /> 3 or so 60 man goblin units, either night goblins with nets or regular goblins with shields and light armor are needed to break steadfast units  from armies such as scaven and to abuse steadfast against more elite opponents such as mortals of chaos.  <br /> <br /> 2-3 cav units can work, epically if you use the cheep ones such as wolf riders, though I would split those wolf guys into smaller units and go war machine hunting.  The problem is that orc cavalry are over priced.  Sorry dude, but your gonna have to paint up some infantry squads.  I have seen people have great success with 3 60 man goblin blocks and 3-4 30 man orc blocks backed up by war machines.  ]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 18:19:11]]> GMT</pubDate>
				<author><![CDATA[ cypher]]></author>
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				<title>ORCS + Gobbies, base strategies?</title>
				<description><![CDATA[ You're definitely going to want some war machines for support too.  They've saved my boyz more times than I can count.  Doom divers are great for their accuracy and they can get some quality kills in for the <span class="glossaryitem" onmouseover='gp(140);'>VP</span>, but you might want to consider lobbas too.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 19:16:33]]> GMT</pubDate>
				<author><![CDATA[ epy346]]></author>
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