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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Snikrot with kommandos, with a warboss on a bike, cybork, boss pole, power klaw and squig.<br /> <br /> What do you all think about this trick?]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 05:44:19]]> GMT</pubDate>
				<author><![CDATA[ WatchDragon]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s joined to an infiltrating unit aren't allowed to infiltrate.  <br /> <br /> Independently, however, they are both solid units.  ]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 05:56:06]]> GMT</pubDate>
				<author><![CDATA[ MekanobSamael]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ While they can't infiltrate, they can still use Snikrot's Ambush rule, so that an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> warboss can in fact pop up in the enemy's backfield.<br /> <br /> Still an underhanded grot trick, and using it will probably make you the local <span class="glossaryitem" onmouseover='gp(127);'>TFG</span>.]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 06:02:47]]> GMT</pubDate>
				<author><![CDATA[ Luke_Prowler]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>Luke_Prowler wrote:</cite>While they can't infiltrate, they can still use Snikrot's Ambush rule, so that an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> warboss can in fact pop up in the enemy's backfield.<br /> <br /> Still an underhanded grot trick, and using it will probably make you the local <span class="glossaryitem" onmouseover='gp(127);'>TFG</span>.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span>]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 06:12:57]]> GMT</pubDate>
				<author><![CDATA[ BeRzErKeR]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ It puts pressure on gun lines, i kind of like the idea against sit and shoot armies.]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 06:32:53]]> GMT</pubDate>
				<author><![CDATA[ WatchDragon]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Be really nasty and just attach Ghazzy himself.]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 11:42:15]]> GMT</pubDate>
				<author><![CDATA[ Norade]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ I have never understood exactly why attaching a <span class="glossaryitem" onmouseover='gp(67);'>IC</span> to snikrots unit is considered to be a <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> trick. In all honesty Ghaz is usually getting were I want him too turn 2 anyways so how does coming on the back field and getting him to the same place any different? If anything it has a higher chance of prolonging ghaz's arrival which is rarely a good thing. Maybe its about the rules? but the rules are pretty clear you are allowed. And lastly its orks, they could use a couple "tricks" as you may call them.<br /> <br /> Yea I just don't understand why it is viewed so badly, its a tactic I don't use because I don't even feel its that great yet people are yelling "the game is broken" or "your a <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> if you do that thing your allowed to do".<br /> <br /> To the <span class="glossaryitem" onmouseover='gp(280);'>op</span>: If you were playing me and you did it I really wouldn't care and the rules allow you to do this so nobody should really be caring but as you can see by other people's reactions that it is the single most hated legal rule I have come across and if you play people that are <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> type players you will run into heated debates from people trying to stop you from doing something legal. So maybe discuss with your local gaming group but I give it a thumbs up.]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 16:27:20]]> GMT</pubDate>
				<author><![CDATA[ yournamehere]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ I play at a games-workshop store, the manager of the store tried to see if there was something wrong with it, and found nothing wrong with it.<br /> <br /> Plus i already bought the biker boss from forgeworld for my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, i think this tactic is here to stay for me.]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 17:07:19]]> GMT</pubDate>
				<author><![CDATA[ WatchDragon]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Just remember, they can't split on the turn they arrive from reserves. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 23:35:58]]> GMT</pubDate>
				<author><![CDATA[ ChrisCP]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>ChrisCP wrote:</cite>Just remember, they can't split on the turn they arrive from reserves. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span>]]></description>
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				<pubDate><![CDATA[Sun, 7 Nov 2010 23:42:43]]> GMT</pubDate>
				<author><![CDATA[ The Frying Dutchman]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>The Frying Dutchman wrote:</cite><blockquote><div><cite>ChrisCP wrote:</cite>Just remember, they can't split on the turn they arrive from reserves. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"></div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span></div></blockquote><br /> <br /> Your <span class="glossaryitem" onmouseover='gp(262);'>dp</span> makes me laugh every time.<br /> <br /> <br /> Yeah I reckon its a legit tactic. Go for your life man.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 01:15:39]]> GMT</pubDate>
				<author><![CDATA[ Jaon]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Have fun not having possibly 400+ points not come in until turn 5.<br /> <br /> Meh. I mean, it *can* be good if you know you're playing a Leaf Blower army, but that's basically counter picking. Against the most popular armies today (Blood Angels/Space Wolves), the tactic is useless. Blood Angels have fast vehicles to leave Ghaz in the dust, and Space Wolves' most popular build, Loganwing, can avoid it all together. In fact most mech can avoid it turn 2, which is the earliest it could come in.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 01:53:30]]> GMT</pubDate>
				<author><![CDATA[ Magnalon]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Just remember that if your playing a friendly game, or teaching someone the ropes, plopping Ghaz in the back of their army makes people not like you. Yes players that are used to tricks like that, expect it, and will make Ghaz a dead Ghaz. But friends/new players, will not find it so funny. <br /> <br /> I have no problem using a non mega armored warboss for this trick, but personally I think using Ghaz is just a <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> move. again thats just me ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 02:27:04]]> GMT</pubDate>
				<author><![CDATA[ KingCracker]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ A few notes:<br /> Use the boss on a bike, not ghaz.  Way better option for this.<br /> If you are playing a reserve based army or your opponent will hold back, don't attatch the boss and use him with you nob bikers.<br /> <br /> Loganwing is very ineffective - most *good* <span class="glossaryitem" onmouseover='gp(124);'>sw</span> builds center around razorback spam, NOT a reserve based low model count army that most any veteran player can pick apart.<br /> <br /> Vs. razorback spam this is a deadly tactic.<br /> <br /> Use the biker boss.  The turn after you hit he can peel off and do work in the backfield.  With hluck, he should get a few razorbacks before he gets dead.  He will force your opponent to direct much needed fire into the backfield rather than at your approaching mob.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 02:41:40]]> GMT</pubDate>
				<author><![CDATA[ Inigo Montoya]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Well, reading is for wusses.  <br /> <br /> That is just devious.  I wouldn't use Ghazzy, though, cuz he'll slow the unit down.  The original idea is better.  <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> OH MY GOD you could nail an entire squadron of russes.  ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 02:42:44]]> GMT</pubDate>
				<author><![CDATA[ MekanobSamael]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>MekanobSamael wrote:</cite>Well, reading is for wusses.  <br /> <br /> That is just devious.  I wouldn't use Ghazzy, though, cuz he'll slow the unit down.  The original idea is better.  <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <b>OH MY GOD you could nail an entire squadron of russes. </b> </div></blockquote><br /> <br /> <br /> Damn right you could. Imagine the pissed off look of THAT <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 02:46:29]]> GMT</pubDate>
				<author><![CDATA[ KingCracker]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>MekanobSamael wrote:</cite>Well, reading is for wusses.  <br /> <br /> That is just devious.  I wouldn't use Ghazzy, though, cuz he'll slow the unit down.  The original idea is better.  <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> OH MY GOD you could nail an entire squadron of russes.  </div></blockquote><br /> <br /> Unless the Russes have the counter to Snikrot, CREEEEEEEEEED!<br /> <br /> This tactic with Ghazzy is a great way to put pressure on Long Fang squads, Devastatiors, and other lay-back-and-blow-the-gack-out-of-all-things-that-aren't-on-your-side.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 02:46:30]]> GMT</pubDate>
				<author><![CDATA[ Chowderhead]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>chowderhead13 wrote:</cite>Unless the Russes have the counter to Snikrot, CREEEEEEEEEED!</div></blockquote>"Aright, we lootaz iz gonna blast dose 'umies all da way over in dat hut, and den-"<br /> <br /> <span style="font-size: 24px; line-height: normal;"> *BOOOOOOOOM* </span><br /> <br /> ^Sound of a Baneblade emerging behind a tree.  ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 04:48:11]]> GMT</pubDate>
				<author><![CDATA[ MekanobSamael]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>Inigo Montoya wrote:</cite>A few notes:<br /> Use the boss on a bike, not ghaz.  Way better option for this.<br /> Loganwing is very ineffective - most *good* <span class="glossaryitem" onmouseover='gp(124);'>sw</span> builds center around razorback spam, NOT a reserve based low model count army that most any veteran player can pick apart.<br /> </div></blockquote><br /> <br /> I'm not sure your definition of Loganwing matches up with everyone elses, bud...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 05:39:36]]> GMT</pubDate>
				<author><![CDATA[ MagicJuggler]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ umm - Loganwing is a draw from deathwing/ravenwing, but using logan to make terminators scoring units. Loganwing is a terminator heavy army with twolf cavalry by its very name.  Very low model count.  Pretty easy to deal with if you know what you are doing. What is your definition of Loganwing?]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 11:04:53]]> GMT</pubDate>
				<author><![CDATA[ Inigo Montoya]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Damn right you could. Imagine the pissed off look of THAT <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player  </div></blockquote><br /> <br /> Don't need to imagine it, it was almost me. Friend of mine did it to me with just a normal warboss with <span class="glossaryitem" onmouseover='gp(107);'>PK</span>. Its plain mean <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Wasn't as bad as losing a squad of <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> though luckily i'd bubbled wrapped.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 12:17:51]]> GMT</pubDate>
				<author><![CDATA[ SpankHammer III]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>SpankHammer III wrote:</cite><blockquote class="uncited"><div>Damn right you could. Imagine the pissed off look of THAT <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player  </div></blockquote><br /> <br /> Don't need to imagine it, it was almost me. Friend of mine did it to me with just a normal warboss with <span class="glossaryitem" onmouseover='gp(107);'>PK</span>. Its plain mean <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Wasn't as bad as losing a squad of <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> though luckily i'd bubbled wrapped.<br /> </div></blockquote><br /> <br /> That is why you use the warboss on a bike with a squig.  Keep him back far enough to avoid combat on the initial charge, let him consolidate in for your opponents turn, and on your next turn he is free to break off, move 12, and assault a squadron.<br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Just Eeeevil]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 13:47:35]]> GMT</pubDate>
				<author><![CDATA[ Inigo Montoya]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote><div><cite>Inigo Montoya wrote:</cite>umm - Loganwing is a draw from deathwing/ravenwing, but using logan to make terminators scoring units. Loganwing is a terminator heavy army with twolf cavalry by its very name.  Very low model count.  Pretty easy to deal with if you know what you are doing. What is your definition of Loganwing?</div></blockquote><br /> <br /> Calling it reserve-based or Terminator-heavy is not 100% accurate. Most of the Wolf Guard units take only one Terminator per 5 <span class="glossaryitem" onmouseover='gp(225);'>WG</span>, and simply for the <span class="glossaryitem" onmouseover='gp(417);'>CML</span>. This is of course backed by Long Fangs, one unit which Logan joins...]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 14:02:56]]> GMT</pubDate>
				<author><![CDATA[ MagicJuggler]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ <blockquote class="uncited"><div>That is why you use the warboss on a bike with a squig. Keep him back far enough to avoid combat on the initial charge, let him consolidate in for your opponents turn, and on your next turn he is free to break off, move 12, and assault a squadron. <br />  <br /> <br /> Just Eeeevil</div></blockquote><br /> <br /> I can see the principle but keeping him out of combat may be harder than you think. I personally think i'd lose the bike and keep it cheap.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 14:20:55]]> GMT</pubDate>
				<author><![CDATA[ SpankHammer III]]></author>
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				<title>Re:Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Wait, you can join a bike to an infantry squad???<br /> <br /> I didn't think you could do that.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 14:52:22]]> GMT</pubDate>
				<author><![CDATA[ Thaylen]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ Oh my yes.  Most people do not because it slows the biker tremendously.  Attaching a biker warboss to a large mob of boyz is actually a very good way to make sure they do not get hit by anything that they do not want to fight.  Because he leaves them by moving away, he retains his 18" charge radius.  I highly recommend trying it with a Kan wall.  It adds quite a bit of versatility.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 15:10:58]]> GMT</pubDate>
				<author><![CDATA[ Gitzbitah]]></author>
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				<title>Orks: Diry underhanded Snikrot</title>
				<description><![CDATA[ I run 2 Biker Bosses, and use them as multitools of doom. They either fly around like mobile Bosspoles, act as independent Green Torpedoes, or join a unit of 2 Deffkoptas as the Orky equivalent of a Fexstar. Or I have the Deffkoptas scout in a manner so that the Bike Bosses can join them for a turn 1 assault.]]></description>
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				<pubDate><![CDATA[Mon, 8 Nov 2010 15:26:04]]> GMT</pubDate>
				<author><![CDATA[ MagicJuggler]]></author>
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