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		<title><![CDATA[Latest posts for the thread "Yet another DE list (2000 points - Haemonculus Coven)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Yet another DE list (2000 points - Haemonculus Coven)"]]></description>
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				<title>Yet another DE list (2000 points - Haemonculus Coven)</title>
				<description><![CDATA[ Comes to an even 2000 points.<br /> It's a very different army. Barring the 7 Dark Lances, there aren't any anti-tank shots.<br /> I know that there are certain lists that will give this one a hard time, but I'm looking for a "get there fast, get stuck in, and hit hard" list.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Urien Rakarth<br /> <br /> Haemonculus x 2 <br /> ---Each has Elec. Whip, Stinger Pistol, Animus & Soul Trap<br /> <br /> Each of these will attach to a Grotesque unit (3x as below)<br /> <br /> Elite:<br /> Grotesques (4)<br /> ---Each has 1 Liquifier & a Raider with Night Shields & Flickerfield<br /> <br /> Troops:<br /> (4x as below)<br /> Wracks (10)<br /> Liquifier x2 & an Acothyst with Agonizer. <br /> Raider with Grisly Trophies, Night Shields & Flickerfield.<br /> <br /> <br /> <br /> <br /> Again, the idea is to get them in fast.<br /> The whole army has <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>.<br /> Additionally, the 3 Grotesque units, due to the attached Urien & 2 Haemon's will have <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> & Furious Charge.<br /> <br /> Urien's generated d3 tokens can be used to also make up to 3 Grotesque/<span class="glossaryitem" onmouseover='gp(56);'>HQ</span> units Fearless, or to bring Furious Charge to up to 3 units of Wracks.<br /> As the Haemons have the Animus, they'll have the ability to add tokens to their units every time they kill a model. So, it's probably a better use of tokens to give them to the wracks. I just feel sorry for the poor wrack unit(s) left behind with only 1 token to start.<br /> <span class="glossaryitem" onmouseover='gp(84);'>LOL</span><br /> <br /> I added the Soul Traps as a last minute expenditure, as I had 20 points left over. I contemplated taking off the Flickerfields or Night Shields from all of the Raiders to put ina  Cronos for Pain Tokens, but they'd QUICKLY leave him behind. He didn't fit with the theme.<br /> <br /> Thoughts?<br /> <br /> Eric<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 05:12:02]]> GMT</pubDate>
				<author><![CDATA[ MagickalMemories]]></author>
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				<title>Yet another DE list (2000 points - Haemonculus Coven)</title>
				<description><![CDATA[ Well, its a fluffy army but not really competitive.<br /> First, you need 3 Ravagers w/ dark lances for fire support and popping tanks.<br /> Second, Urien is not a must have. I'd replace him by 3 Haemonculi giving them venom blades and liquifier guns.<br /> Third, I take a 10 men unit of Grotesques led by a Haemi.<br /> Distribute the rest of the Haemies to the Wrack units.<br /> Wracks with <span class="glossaryitem" onmouseover='gp(397);'>FC</span> can re-roll their poisoned attacks on the charge vs. Marines.]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 08:03:15]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Yet another DE list (2000 points - Haemonculus Coven)</title>
				<description><![CDATA[ First (and most importantly)- Thanks for the input. I appreciate it.<br /> <br /> <br /> The problem with that idea, though, is that I don't want Ravagers in this build. It comes in at exactly 2000 points, which is my target.<br /> <br /> The idea is to have a fast, hard hitting, <span class="glossaryitem" onmouseover='gp(58);'>HtH</span> army. The Dark Lances on the Raiders are the only anti-tank shots I expect to have.<br /> <br /> The 3 Haemon's are a possibility. I'd have to get them at no more than 70 each if I get rid of the 2 Soul Traps... Otherwise, all 3 would have to come in at Urien's 190 points.<br /> The difference being that (a) I have the potential to have 1 less token that way (Urien could have 4 to use), though that isn't really that big a risk to me since Urien's extras are random, and (b) <span class="glossaryitem" onmouseover='gp(58);'>HtH</span> effectiveness. I think Urien might just be tougher than them.<br /> Still an idea worth exploring, regardless.<br /> The biggest problem with it is that I'd have to reduce the Wrack units to 9, which would mean only 1 liquifier gun. That makes me sad. : (<br /> <br /> I won't do the 10 grotesques because they won't go in a vehicle. For the idea I have here, Raiders are mandatory. You can't get more than 4 Grotesques in a Raider, if you want a haemon with them. You know?<br /> <br /> Thanks for the input.<br /> Any suggestions re: wargear? Things I missed? Should've taken for the army? Shouldn't have?<br /> <br /> Thanks.<br /> <br /> Eric<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 15:46:22]]> GMT</pubDate>
				<author><![CDATA[ MagickalMemories]]></author>
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