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		<title><![CDATA[Latest posts for the thread "Room for another?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Room for another?"]]></description>
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				<title>Room for another?</title>
				<description><![CDATA[ I'm in the finalization phase of a pirate miniature game I've developed. <br /> <br /> It's skirmish level, with about 12 models on a ship that also moves. The game's focus is on close brawls on the high sea, with magic and other unique factions of my own fantasy world. <br /> <br /> Then I noticed Warhammer Historical's Legends of the High Seas. It's skirmish level with a ship and everything. <br /> <br /> Makes me sad, because I thought i was the first to develop a pirate game with a ship and crew building and the like. But I was not. :(<br /> <br /> Should I continue making my game? I flipped through some of their rules, and mine <b>are</b> a bit different, but there are similarities which cannot be denied. <br /> <br /> Anyway. I guess i just wanted to rant. Dozens of hours were spent on this game and I feel like it was wasted, a bit.  <br /> <br /> <br /> Then again... there are dozens of miscellaneous sci-fi wargames. Maybe mine can coexist with LotHS...]]></description>
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				<pubDate><![CDATA[Sun, 14 Nov 2010 02:57:59]]> GMT</pubDate>
				<author><![CDATA[ HaLLuCiNaTiOn]]></author>
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				<title>Room for another?</title>
				<description><![CDATA[ If your enjoying the creation process then continue. If you were thinking it was going to be something unique that would make you a pile of cash, then you might want to reconsider. <br /> <br /> <br /> Basic rule...somewhere, sometime its all been done before. At this point there is pretty much no concept totally new. <br /> <br /> I think it could be pretty cool, though <span class="glossaryitem" onmouseover='gp(269);'>id</span> dump the moving ship idea...skirmish level combat in the pirate days wouldnt have happened until the ships where tethered to each other and boarding had begun. <br /> <br /> Also, modular minis, like the plastic <span class="glossaryitem" onmouseover='gp(119);'>SM</span> minis, would be best. Customization without a big bunch of cutting and such will make the game much more attractive. <br /> <br /> As far as rules similarities...aim for making your either faster play or more detailed/slower. I think a quick play rule set would be cool. Something you can play in say 30-45 minutes...a lunch time game. It would also allow a couple games to be played in an evening, allowing for on the spot rematches, or for a group with several players to all get in a game on the same night. <br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>Id</span> get in on a quick play pirate game with cool multi part minis. ]]></description>
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				<pubDate><![CDATA[Sun, 14 Nov 2010 04:39:19]]> GMT</pubDate>
				<author><![CDATA[ Mad4Minis]]></author>
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				<title>Room for another?</title>
				<description><![CDATA[ I think it's a great idea, I'd certainly play a pirate game, and have several friends who would get in on it too.]]></description>
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				<pubDate><![CDATA[Sun, 14 Nov 2010 06:08:19]]> GMT</pubDate>
				<author><![CDATA[ Abbotoir]]></author>
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				<title>Re:Room for another?</title>
				<description><![CDATA[ Please, please, please, if you are writing rules for your game don't settle for <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s "drink two beers and see if you still care about the problem" style of rules writing.   <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Nov 2010 06:28:12]]> GMT</pubDate>
				<author><![CDATA[ solkan]]></author>
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				<title>Room for another?</title>
				<description><![CDATA[ Sounds intriguing. What kind of board size is it and is there only 1 ship per player?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/327918/2118711.page</link>
				<pubDate><![CDATA[Sun, 14 Nov 2010 10:06:50]]> GMT</pubDate>
				<author><![CDATA[ Flashman]]></author>
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				<title>Room for another?</title>
				<description><![CDATA[ WHat about Ron and Bones by Tales of War?]]></description>
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				<pubDate><![CDATA[Sun, 14 Nov 2010 11:15:41]]> GMT</pubDate>
				<author><![CDATA[ Delephont]]></author>
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